Player Matchup

Heimdallr
Heimdallr
Seanethan
Heimdallr
Level 153
God Stats
13W - 4L
1,755 SR
Queue Stats
260W - 179L
1,678 Elo+
Party 1
Sobek
Sobek
Sweartome
Sobek
Level 45
God Stats
7W - 1L
1,869 SR
Queue Stats
54W - 43L
1,646 Elo+
Party 1
Thoth
Thoth
Vereji
Thoth
Level 160
God Stats
6W - 4L
1,575 SR
Queue Stats
522W - 383L
1,713 Elo+
Party 1
Team Averages
Level 119
1,733 SR
1,679 Elo+

VS

Team Averages
Level 107
1,358 SR
1,638 Elo+
Nike
Nike
DefinitelyOld
Nike
Level 83
God Stats
0W - 2L
1,163 SR
Queue Stats
20W - 24L
1,504 Elo+
Solo
Neith
Neith
FeliMarie
Neith
Level 83
God Stats
2W - 1L
1,661 SR
Queue Stats
19W - 11L
1,693 Elo+
Party 2
Merlin
Merlin
Saïyka
Merlin
Level 155
God Stats
0W - 4L
1,250 SR
Queue Stats
43W - 31L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Seanethan
Heimdallr
19
5 / 5 / 4
13,372
787
18,303
20,969
10,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Sweartome
Sobek
14
1 / 5 / 4
10,736
632
5,256
23,923
30,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Vereji
Thoth
18
3 / 1 / 6
12,361
727
18,991
11,795
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
11,537
679
14,825
22,831
19,731
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
FeliMarie
Neith
16
4 / 3 / 3
11,062
651
9,241
15,928
6,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Saïyka
Merlin
18
3 / 2 / 7
11,785
693
19,770
12,695
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
9
Kills
11
11
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
L
Neith
FeliMarie
Neith
4
3
3
1.83
L
Merlin
Saïyka
Merlin
3
2
7
3.25
W
Heimdallr
Seanethan
Heimdallr
5
5
4
1.4
W
Sobek
Sweartome
Sobek
1
5
4
0.6
W
Thoth
Vereji
Thoth
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,550
Damage
43,836
56,687
Taken
51,454
45,270
Mitigated
31,226
14,229
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,825
1,665
175
2,704
22,831
19,731
0
9,058
13,773
0
42,659
L
Neith
FeliMarie
Neith
9,241
3,276
0
4,966
15,928
6,316
616
8,288
7,640
0
31,997
L
Merlin
Saïyka
Merlin
19,770
804
0
1,823
12,695
5,179
278
7,476
5,219
86,474
0
W
Heimdallr
Seanethan
Heimdallr
18,303
8,834
0
6,457
20,969
10,071
1,757
5,616
15,353
0
68,800
W
Sobek
Sweartome
Sobek
5,256
435
0
6,332
23,923
30,882
90
10,976
12,947
15,247
0
W
Thoth
Vereji
Thoth
18,991
378
0
1,440
11,795
4,317
841
3,214
8,581
59,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,469
Gold Earned
34,384
209
Minions Killed
216
0
Camps Cleared
0
902,634
Distance Traveled
1,011,827
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,537
679
41
2
0
416,977
2
L
Neith
11,062
651
63
4
0
296,142
0
L
Merlin
11,785
693
112
7
0
298,708
4
W
Heimdallr
13,372
787
112
7
0
285,683
0
W
Sobek
10,736
632
13
1
0
302,469
1
W
Thoth
12,361
727
84
5
0
314,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role