Player Matchup

Eset
Eset
Am__souza
Eset
Level 159
God Stats
1W - 0L
1,438 SR
Queue Stats
9W - 5L
1,506 Elo+
Party 1
Charybdis
Charybdis
GotJosh117
Charybdis
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 33L
1,432 Elo+
Solo
Merlin
Merlin
IronTalbain
Merlin
Level 136
God Stats
8W - 8L
1,493 SR
Queue Stats
308W - 332L
1,407 Elo+
Solo
Hera
Hera
Nariz87
Hera
Level 146
God Stats
1W - 0L
1,725 SR
Queue Stats
27W - 38L
1,403 Elo+
Party 1
Shiva
Shiva
SmokeAjeffry
Shiva
Level 119
God Stats
7W - 4L
1,647 SR
Queue Stats
329W - 368L
1,463 Elo+
Solo
Team Averages
Level 120
1,560 SR
1,442 Elo+

VS

Team Averages
Level 88
1,480 SR
1,467 Elo+
Cernunnos
Cernunnos
Bigmistadoc22
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
JimLee23
Cupid
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 95L
1,340 Elo+
Solo
Hercules
Hercules
PotemaOz
Hercules
Level 147
God Stats
2W - 6L
1,402 SR
Queue Stats
311W - 321L
1,503 Elo+
Solo
Kukulkan
Kukulkan
SpeedRacerGTR500
Kukulkan
Level 86
God Stats
2W - 1L
1,497 SR
Queue Stats
158W - 115L
1,552 Elo+
Solo
Nox
Nox
dirty NORDs
Nox
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
11 / 3 / 8
11,830
789
9,830
11,930
7,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
GotJosh117
Charybdis
16
1 / 4 / 16
10,004
667
9,565
15,044
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
18
2 / 2 / 20
10,929
729
14,195
13,676
7,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Nariz87
Hera
19
8 / 2 / 13
11,411
761
13,198
12,313
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 3 / 17
11,834
789
19,902
22,685
37,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bigmistadoc22
Cernunnos
16
2 / 6 / 3
9,616
641
8,200
14,109
9,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
JimLee23
Cupid
15
2 / 5 / 2
8,776
585
7,191
12,270
5,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
PotemaOz
Hercules
17
1 / 6 / 6
9,904
660
8,769
22,108
23,020
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 3 / 1
10,794
720
20,988
10,553
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 7 / 5
9,226
615
3,906
12,794
5,995
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
27
Kills
10
14
Deaths
27
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
11
3
8
5
L
Cernunnos
Bigmistadoc22
Cernunnos
2
6
3
0.58
W
Charybdis
GotJosh117
Charybdis
1
4
16
2.25
W
Merlin
2
2
20
6
L
Cupid
JimLee23
Cupid
2
5
2
0.6
W
Hera
Nariz87
Hera
8
2
13
7.25
L
Hercules
PotemaOz
Hercules
1
6
6
0.67
W
5
3
17
4.5
L
4
3
1
1.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,690
Damage
49,054
75,648
Taken
71,834
65,658
Mitigated
49,396
24,131
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,830
394
2,014
2,720
11,930
7,064
2,029
3,055
8,875
25,376
0
L
Cernunnos
Bigmistadoc22
Cernunnos
8,200
1,813
145
788
14,109
9,508
318
9,081
5,028
0
25,524
W
Charybdis
GotJosh117
Charybdis
9,565
3,059
1,344
3,116
15,044
7,164
3,844
6,553
8,491
0
22,621
W
Merlin
14,195
400
2,090
986
13,676
7,608
2,013
5,044
8,632
37,456
0
L
Cupid
JimLee23
Cupid
7,191
2,234
4,146
2,377
12,270
5,434
864
6,417
5,853
0
13,733
W
Hera
Nariz87
Hera
13,198
3,772
1,986
1,146
12,313
6,414
959
5,517
6,796
27,031
0
L
Hercules
PotemaOz
Hercules
8,769
963
2,420
6,274
22,108
23,020
100
10,140
11,968
298
15,836
W
19,902
2,906
4,287
4,442
22,685
37,408
84
5,023
17,662
4,896
22,955
L
20,988
380
638
843
10,553
5,439
0
4,872
5,681
54,386
0
L
3,906
252
0
267
12,794
5,995
40
8,919
3,875
11,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,008
Gold Earned
48,316
171
Minions Killed
159
0
Camps Cleared
0
1,357,744
Distance Traveled
1,321,202
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,830
789
35
2
0
260,731
0
L
Cernunnos
9,616
641
28
2
0
261,974
0
W
Charybdis
10,004
667
27
2
0
258,487
5
W
Merlin
10,929
729
53
4
0
260,326
5
L
Cupid
8,776
585
10
1
0
255,104
0
W
Hera
11,411
761
35
2
0
294,473
0
L
Hercules
9,904
660
18
1
0
247,742
1
W
Shiva
11,834
789
21
1
0
283,727
0
L
Kukulkan
10,794
720
80
5
0
309,554
1
L
Nox
9,226
615
23
2
0
246,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role