Player Matchup

Baron Samedi
Baron Samedi
ACrowMan
Baron Samedi
Level 59
God Stats
10W - 7L
1,545 SR
Queue Stats
16W - 18L
1,412 Elo+
Party 2
Fenrir
Fenrir
Caiceedo
Fenrir
Level 80
God Stats
12W - 4L
1,568 SR
Queue Stats
179W - 225L
1,356 Elo+
Party 3
Chaac
Chaac
Shinwufang
Chaac
Level 80
God Stats
1W - 0L
1,276 SR
Queue Stats
354W - 389L
1,401 Elo+
Solo
Cernunnos
Cernunnos
Snordsman
Cernunnos
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,243 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SolrackZitrev
Morgan Le Fay
Level 115
God Stats
2W - 0L
1,713 SR
Queue Stats
202W - 224L
1,425 Elo+
Party 3
Team Averages
Level 86
1,520 SR
1,368 Elo+

VS

Team Averages
Level 116
1,491 SR
1,432 Elo+
Xbalanque
Xbalanque
ArnoDorian35
Xbalanque
Level 69
God Stats
2W - 4L
1,575 SR
Queue Stats
111W - 132L
1,413 Elo+
Party 1
Vamana
Vamana
BelatedRoom_9
Vamana
Level 128
God Stats
2W - 1L
1,435 SR
Queue Stats
204W - 244L
1,401 Elo+
Solo
Yemoja
Yemoja
GreeNDoubTnz
Yemoja
Level 159
God Stats
2W - 3L
1,447 SR
Queue Stats
152W - 156L
1,465 Elo+
Solo
Kukulkan
Kukulkan
MournfulCoin8
Kukulkan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
troubled73
Awilix
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
208W - 244L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACrowMan
Baron Samedi
14
6 / 1 / 5
9,318
490
15,886
13,195
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Caiceedo
Fenrir
14
2 / 3 / 4
8,642
455
6,526
17,253
7,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
15
2 / 0 / 3
9,449
497
9,524
18,045
15,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Snordsman
Cernunnos
14
3 / 5 / 4
8,940
471
13,078
16,657
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
SolrackZitrev
Morgan Le Fay
16
6 / 0 / 5
9,990
526
13,077
8,394
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArnoDorian35
Xbalanque
11
1 / 7 / 3
7,200
379
3,535
15,915
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 0
8,591
452
8,533
22,056
17,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
11
0 / 2 / 4
7,632
402
2,159
14,182
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
MournfulCoin8
Kukulkan
13
0 / 5 / 1
8,001
421
10,731
10,163
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
troubled73
Awilix
14
7 / 2 / 2
8,866
467
14,050
15,804
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
9
9
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ACrowMan
Baron Samedi
6
1
5
8.5
L
Xbalanque
ArnoDorian35
Xbalanque
1
7
3
0.36
L
1
3
0
0.33
W
Fenrir
Caiceedo
Fenrir
2
3
4
1.33
L
Yemoja
0
2
4
1
L
Kukulkan
MournfulCoin8
Kukulkan
0
5
1
0.1
W
Chaac
2
0
3
3.5
W
Cernunnos
Snordsman
Cernunnos
3
5
4
1
W
Morgan Le Fay
SolrackZitrev
Morgan Le Fay
6
0
5
8.5
L
Awilix
troubled73
Awilix
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,091
Damage
39,008
73,544
Taken
78,120
41,283
Mitigated
44,374
36,218
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ACrowMan
Baron Samedi
15,886
2,743
2,015
7,748
13,195
6,723
375
3,376
9,819
56,504
0
L
Xbalanque
ArnoDorian35
Xbalanque
3,535
1,045
0
3,322
15,915
5,539
89
4,477
11,390
0
36,817
L
8,533
2,736
0
10,443
22,056
17,315
0
6,990
14,856
8,596
59,701
W
Fenrir
Caiceedo
Fenrir
6,526
1,250
395
7,045
17,253
7,803
0
2,268
14,796
0
65,815
L
Yemoja
2,159
495
2,761
3,897
14,182
10,440
175
6,513
6,861
11,842
0
L
Kukulkan
MournfulCoin8
Kukulkan
10,731
134
0
610
10,163
4,416
313
5,773
3,974
78,003
0
W
Chaac
9,524
1,831
0
10,435
18,045
15,911
38
2,317
15,728
249
71,800
W
Cernunnos
Snordsman
Cernunnos
13,078
6,732
0
6,528
16,657
6,722
1,582
4,210
12,447
0
62,717
W
Morgan Le Fay
SolrackZitrev
Morgan Le Fay
13,077
1,377
0
2,052
8,394
4,124
768
2,548
5,846
69,869
0
L
Awilix
troubled73
Awilix
14,050
4,634
0
338
15,804
6,664
0
4,475
11,197
0
60,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
40,290
501
Minions Killed
385
0
Camps Cleared
0
1,731,488
Distance Traveled
1,790,799
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,318
490
61
3
0
326,369
8
L
Xbalanque
7,200
379
48
3
0
312,191
2
L
Vamana
8,591
452
107
6
0
381,794
0
W
Fenrir
8,642
455
105
6
0
361,652
4
L
Yemoja
7,632
402
22
1
0
376,083
1
L
Kukulkan
8,001
421
123
6
0
316,342
2
W
Chaac
9,449
497
116
6
0
385,728
4
W
Cernunnos
8,940
471
95
5
0
307,829
0
W
Morgan Le Fay
9,990
526
124
7
0
349,910
4
L
Awilix
8,866
467
85
4
0
404,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role