Player Matchup

Chang'e
Chang'e
NRC SANJO
Chang'e
Level 156
God Stats
1W - 1L
1,316 SR
Queue Stats
578W - 555L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
NiCarlomagno
Danzaburou
Level 160
God Stats
3W - 6L
1,190 SR
Queue Stats
218W - 231L
1,379 Elo+
Solo
Fenrir
Fenrir
TreChavis
Fenrir
Level 83
God Stats
11W - 10L
1,114 SR
Queue Stats
407W - 367L
1,451 Elo+
Party 1
Bellona
Bellona
adriianpacheco
Bellona
Level 81
God Stats
29W - 16L
1,588 SR
Queue Stats
99W - 90L
1,478 Elo+
Solo
Ymir
Ymir
i_boop_yor_nose
Ymir
Level 69
God Stats
10W - 3L
1,808 SR
Queue Stats
189W - 167L
1,462 Elo+
Solo
Team Averages
Level 110
1,403 SR
1,453 Elo+

VS

Team Averages
Level 95
1,489 SR
1,440 Elo+
Xbalanque
Xbalanque
BETTER person12
Xbalanque
Level 85
God Stats
48W - 32L
1,543 SR
Queue Stats
129W - 133L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
Benf05
Nu Wa
Level 75
God Stats
17W - 18L
1,494 SR
Queue Stats
116W - 106L
1,450 Elo+
Party 2
Horus
Horus
Dobby05
Horus
Level 75
God Stats
0W - 3L
1,314 SR
Queue Stats
127W - 147L
1,424 Elo+
Party 2
Erlang Shen
Erlang Shen
Old__Grumpy__Man
Erlang Shen
Level 126
God Stats
3W - 7L
1,433 SR
Queue Stats
302W - 330L
1,450 Elo+
Solo
Arachne
Arachne
stregone-_-2
Arachne
Level 114
God Stats
31W - 23L
1,661 SR
Queue Stats
249W - 229L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NRC SANJO
Chang'e
14
4 / 1 / 2
8,833
631
7,416
8,148
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
NiCarlomagno
Danzaburou
15
1 / 0 / 1
8,804
629
6,029
6,970
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
TreChavis
Fenrir
14
3 / 1 / 1
8,303
593
4,940
9,712
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 2
8,395
600
6,735
7,276
6,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
2 / 0 / 2
7,521
537
3,526
8,649
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BETTER person12
Xbalanque
11
0 / 0 / 0
6,213
444
1,992
5,340
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Benf05
Nu Wa
13
0 / 3 / 2
7,257
518
5,363
6,781
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Dobby05
Horus
10
0 / 3 / 0
6,173
441
2,012
12,070
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erlang Shen
Old__Grumpy__Man
Erlang Shen
10
0 / 2 / 1
6,680
477
3,757
9,040
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
stregone-_-2
Arachne
10
3 / 3 / 0
6,253
447
3,828
10,201
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BETTER person12
Xbalanque
0
0
0
0
L
Nu Wa
Benf05
Nu Wa
0
3
2
0.33
L
Horus
Dobby05
Horus
0
3
0
0
W
Chang'e
NRC SANJO
Chang'e
4
1
2
5
W
Danzaburou
NiCarlomagno
Danzaburou
1
0
1
1.5
L
Erlang Shen
Old__Grumpy__Man
Erlang Shen
0
2
1
0.25
W
Fenrir
TreChavis
Fenrir
3
1
1
3.5
W
1
1
2
2
W
2
0
2
3
L
Arachne
stregone-_-2
Arachne
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
16,952
40,755
Taken
43,432
24,729
Mitigated
19,474
17,182
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BETTER person12
Xbalanque
1,992
561
0
2,984
5,340
1,594
0
496
4,844
0
44,942
L
Nu Wa
Benf05
Nu Wa
5,363
2,556
0
450
6,781
2,495
0
3,935
2,846
67,655
0
L
Horus
Dobby05
Horus
2,012
1,019
336
4,496
12,070
7,354
0
3,313
8,757
0
15,593
W
Chang'e
NRC SANJO
Chang'e
7,416
569
703
3,321
8,148
3,177
91
3,267
4,881
75,597
0
W
Danzaburou
NiCarlomagno
Danzaburou
6,029
2,635
0
5,798
6,970
2,798
1,320
108
6,862
0
83,263
L
Erlang Shen
Old__Grumpy__Man
Erlang Shen
3,757
1,711
0
3,341
9,040
4,523
0
152
8,888
0
41,716
W
Fenrir
TreChavis
Fenrir
4,940
492
0
1,013
9,712
4,239
0
672
9,040
0
70,935
W
6,735
2,907
0
4,026
7,276
6,899
1,858
239
7,037
0
65,742
W
3,526
1,109
0
2,321
8,649
7,616
105
1,077
7,572
27,062
4,511
L
Arachne
stregone-_-2
Arachne
3,828
2,889
0
2,994
10,201
3,508
0
2,744
7,457
0
26,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
32,576
565
Minions Killed
416
0
Camps Cleared
0
1,429,723
Distance Traveled
1,247,557
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,213
444
104
7
0
240,643
6
L
Nu Wa
7,257
518
132
9
0
243,208
4
L
Horus
6,173
441
24
2
0
274,725
3
W
Chang'e
8,833
631
138
10
0
292,538
4
W
Danzaburou
8,804
629
141
10
0
263,462
6
L
Erlang Shen
6,680
477
101
7
0
203,605
0
W
Fenrir
8,303
593
119
9
0
324,305
1
W
Bellona
8,395
600
118
8
0
278,084
2
W
Ymir
7,521
537
49
4
0
271,334
8
L
Arachne
6,253
447
55
4
0
285,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role