Player Matchup

Olorun
Olorun
DrLogicals
Olorun
Level 128
God Stats
1W - 0L
1,714 SR
Queue Stats
15W - 11L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
KreinKhepri
Gilgamesh
Level 147
God Stats
2W - 0L
1,697 SR
Queue Stats
243W - 204L
1,663 Elo+
Party 1
Thor
Thor
Nulísa
Thor
Level 157
God Stats
1W - 0L
1,609 SR
Queue Stats
7W - 2L
1,926 Elo+
Party 1
Team Averages
Level 144
1,673 SR
1,760 Elo+

VS

Team Averages
Level 106
1,563 SR
1,544 Elo+
Lancelot
Lancelot
OogaLeon
Lancelot
Level 115
God Stats
2W - 2L
1,467 SR
Queue Stats
23W - 16L
1,639 Elo+
Party 2
Chaac
Chaac
XxSEVASxX
Chaac
Level 100
God Stats
0W - 1L
1,740 SR
Queue Stats
11W - 9L
1,499 Elo+
Party 2
Sol
Sol
badnbiggy
Sol
Level 104
God Stats
1W - 1L
1,481 SR
Queue Stats
15W - 13L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DrLogicals
Olorun
15
6 / 1 / 11
10,218
852
13,863
14,287
6,983
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
KreinKhepri
Gilgamesh
15
2 / 2 / 17
10,562
880
6,089
15,327
14,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
Nulísa
Thor
17
14 / 1 / 6
11,584
965
17,902
12,207
6,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OogaLeon
Lancelot
14
2 / 11 / 2
9,161
763
9,244
16,523
7,782
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
XxSEVASxX
Chaac
12
1 / 6 / 1
7,624
635
11,895
16,805
16,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 2
7,673
639
10,198
11,041
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
22
Kills
3
4
Deaths
22
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
DrLogicals
Olorun
6
1
11
11.5
W
Gilgamesh
KreinKhepri
Gilgamesh
2
2
17
5.25
W
Thor
Nulísa
Thor
14
1
6
17
L
Lancelot
OogaLeon
Lancelot
2
11
2
0.27
L
Chaac
XxSEVASxX
Chaac
1
6
1
0.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,854
Damage
31,337
41,821
Taken
44,369
27,938
Mitigated
28,440
17,654
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DrLogicals
Olorun
13,863
9,294
1,926
9,245
14,287
6,983
1,916
3,477
10,461
47,786
0
W
Gilgamesh
KreinKhepri
Gilgamesh
6,089
1,318
2,732
3,067
15,327
14,586
373
3,434
11,506
0
17,263
W
Thor
Nulísa
Thor
17,902
5,507
0
684
12,207
6,369
1,190
2,586
9,321
0
57,972
L
Lancelot
OogaLeon
Lancelot
9,244
1,991
0
510
16,523
7,782
0
4,636
11,887
0
27,494
L
Chaac
XxSEVASxX
Chaac
11,895
3,225
0
2,898
16,805
16,344
0
7,112
9,693
417
25,161
L
10,198
3,602
0
2,909
11,041
4,314
24
2,115
8,926
26,025
2,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
24,458
171
Minions Killed
108
0
Camps Cleared
0
718,198
Distance Traveled
596,960
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,218
852
74
6
0
221,710
3
W
Gilgamesh
10,562
880
16
1
0
250,913
1
W
Thor
11,584
965
81
7
0
245,575
2
L
Lancelot
9,161
763
44
4
0
196,098
3
L
Chaac
7,624
635
18
2
0
232,982
2
L
Sol
7,673
639
46
4
0
167,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role