Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
NecromancerLeo
Cabrakan
Level 149
God Stats
1W - 1L
1,749 SR
Queue Stats
30W - 35L
1,492 Elo+
Solo
Atlas
Atlas
S2 lucifer
Atlas
Level 160
God Stats
1W - 3L
1,396 SR
Queue Stats
362W - 381L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
TedeoGG6514
Erlang Shen
Level 128
God Stats
2W - 1L
1,824 SR
Queue Stats
409W - 412L
1,496 Elo+
Party 2
Izanami
Izanami
VassiliChemikal
Izanami
Level 91
God Stats
3W - 6L
1,318 SR
Queue Stats
331W - 349L
1,376 Elo+
Party 2
Team Averages
Level 138
1,557 SR
1,470 Elo+

VS

Team Averages
Level 94
1,548 SR
1,498 Elo+
Cthulhu
Cthulhu
Dj_Coby_24
Cthulhu
Level 95
God Stats
2W - 0L
1,376 SR
Queue Stats
21W - 18L
1,553 Elo+
Solo
Chaac
Chaac
Imuhballer
Chaac
Level 85
God Stats
6W - 1L
1,591 SR
Queue Stats
138W - 93L
1,550 Elo+
Solo
Izanami
Izanami
cancerkid94
Izanami
Level 99
God Stats
9W - 5L
1,534 SR
Queue Stats
356W - 377L
1,479 Elo+
Party 3
Chiron
Chiron
muffinslayer49
Chiron
Level 107
God Stats
6W - 6L
1,493 SR
Queue Stats
281W - 312L
1,469 Elo+
Solo
Agni
Agni
real7678
Agni
Level 84
God Stats
5W - 1L
1,747 SR
Queue Stats
221W - 236L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 4 / 6
8,753
625
19,058
15,764
8,624
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
16
2 / 5 / 6
9,720
694
6,916
16,542
24,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
15
1 / 4 / 4
8,874
634
11,982
16,003
20,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
TedeoGG6514
Erlang Shen
14
1 / 7 / 6
7,993
571
14,383
27,053
17,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 7 / 5
9,391
671
12,827
16,227
8,328
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dj_Coby_24
Cthulhu
17
3 / 3 / 21
10,947
782
12,255
20,185
24,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
19
9 / 3 / 15
11,426
816
21,732
24,880
31,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
cancerkid94
Izanami
19
8 / 1 / 16
11,170
798
20,284
13,641
7,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 1 / 18
10,443
746
19,984
11,901
6,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
14
2 / 3 / 13
9,484
677
10,293
11,279
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
9
Kills
27
27
Deaths
11
27
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
6
1
W
Cthulhu
Dj_Coby_24
Cthulhu
3
3
21
4.5
W
Chaac
9
3
15
5.5
L
Cabrakan
2
5
6
1
L
Atlas
1
4
4
0.75
L
Erlang Shen
TedeoGG6514
Erlang Shen
1
7
6
0.57
L
4
7
5
0.93
W
Izanami
cancerkid94
Izanami
8
1
16
16
W
5
1
18
14
W
Agni
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,166
Damage
84,548
91,589
Taken
81,886
79,751
Mitigated
74,750
31,637
Healing
37,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,058
7,935
1,446
6,456
15,764
8,624
0
4,741
11,023
43,475
0
W
Cthulhu
Dj_Coby_24
Cthulhu
12,255
1,233
4,420
3,615
20,185
24,509
693
9,497
10,688
27,089
0
W
Chaac
21,732
2,430
2,612
6,648
24,880
31,835
162
12,569
12,311
56
41,876
L
Cabrakan
6,916
846
135
3,025
16,542
24,172
0
3,485
13,057
9,977
0
L
Atlas
11,982
4,788
1,697
3,998
16,003
20,944
0
3,719
12,162
23,227
0
L
Erlang Shen
TedeoGG6514
Erlang Shen
14,383
3,923
3,094
8,121
27,053
17,683
0
6,677
20,376
622
18,769
L
12,827
7,640
959
2,706
16,227
8,328
0
3,982
12,245
0
26,264
W
Izanami
cancerkid94
Izanami
20,284
11,658
792
4,443
13,641
7,100
2,977
5,828
7,813
0
42,949
W
19,984
6,522
5,946
2,864
11,901
6,186
3,316
5,464
6,437
0
30,547
W
Agni
10,293
1,797
3,407
2,509
11,279
5,120
1,617
5,170
6,109
20,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,731
Gold Earned
53,470
131
Minions Killed
169
0
Camps Cleared
0
1,101,590
Distance Traveled
1,212,506
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,753
625
56
4
0
206,449
0
W
Cthulhu
10,947
782
34
2
0
256,191
0
W
Chaac
11,426
816
37
3
0
244,324
2
L
Cabrakan
9,720
694
10
1
0
220,994
1
L
Atlas
8,874
634
22
2
0
213,385
2
L
Erlang Shen
7,993
571
13
1
0
247,048
2
L
Izanami
9,391
671
30
2
0
213,714
1
W
Izanami
11,170
798
53
4
0
251,736
0
W
Chiron
10,443
746
23
2
0
244,700
1
W
Agni
9,484
677
22
2
0
215,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role