Player Matchup

Ishtar
Ishtar
Doidawn
Ishtar
Level 141
God Stats
17W - 23L
1,479 SR
Queue Stats
116W - 120L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
DripGod_EJ
Baron Samedi
Level 102
God Stats
3W - 7L
1,340 SR
Queue Stats
454W - 476L
1,405 Elo+
Solo
Sobek
Sobek
EvilestSnow3
Sobek
Level 65
God Stats
7W - 8L
1,585 SR
Queue Stats
259W - 301L
1,317 Elo+
Solo
Arachne
Arachne
Extrapalapaquetl
Arachne
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 96L
1,464 Elo+
Solo
Poseidon
Poseidon
Nutm3g25
Poseidon
Level 125
God Stats
33W - 38L
1,428 SR
Queue Stats
206W - 243L
1,387 Elo+
Solo
Team Averages
Level 118
1,466 SR
1,394 Elo+

VS

Team Averages
Level 64
1,444 SR
1,349 Elo+
Ymir
Ymir
FallenXAngel495
Ymir
Level 124
God Stats
10W - 9L
1,504 SR
Queue Stats
529W - 573L
1,435 Elo+
Solo
Sobek
Sobek
GoldnForm
Sobek
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 175L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
McGersher
Kukulkan
Level 37
God Stats
4W - 1L
1,509 SR
Queue Stats
7W - 10L
1,271 Elo+
Solo
Lancelot
Lancelot
O-O-Kakarot-O-O
Lancelot
Level 26
God Stats
12W - 18L
1,207 SR
Queue Stats
59W - 98L
1,277 Elo+
Party 1
Chiron
Chiron
bigchill342
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 144L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Doidawn
Ishtar
15
0 / 2 / 3
9,089
478
9,261
12,374
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
DripGod_EJ
Baron Samedi
12
1 / 8 / 1
8,203
432
13,984
15,986
8,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 5 / 5
7,821
412
8,194
19,357
23,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 4 / 1
8,507
448
7,870
20,397
7,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Nutm3g25
Poseidon
15
2 / 1 / 2
9,507
500
13,021
9,963
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,863
466
7,917
19,063
20,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
GoldnForm
Sobek
16
4 / 2 / 6
9,555
503
10,069
21,067
18,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
McGersher
Kukulkan
15
5 / 0 / 5
9,547
502
13,768
8,143
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
14
5 / 3 / 4
8,919
469
10,800
16,177
7,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
15
5 / 2 / 3
9,273
488
12,053
13,544
5,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
20
20
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Doidawn
Ishtar
0
2
3
0.75
L
Baron Samedi
DripGod_EJ
Baron Samedi
1
8
1
0.19
L
1
5
5
0.7
L
4
4
1
1.13
W
1
1
7
4.5
W
Sobek
GoldnForm
Sobek
4
2
6
3.5
W
Kukulkan
McGersher
Kukulkan
5
0
5
7.5
L
Poseidon
Nutm3g25
Poseidon
2
1
2
3
W
Lancelot
5
3
4
2.33
W
Chiron
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,330
Damage
54,607
78,077
Taken
77,994
49,434
Mitigated
55,678
22,775
Healing
29,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Doidawn
Ishtar
9,261
4,918
0
6,307
12,374
6,099
0
2,661
9,629
0
77,638
L
Baron Samedi
DripGod_EJ
Baron Samedi
13,984
2,009
292
2,295
15,986
8,103
0
7,697
7,592
46,575
0
L
8,194
922
0
3,154
19,357
23,209
345
8,119
10,848
19,721
0
L
7,870
5,834
0
6,610
20,397
7,833
0
6,029
14,116
0
49,368
W
7,917
1,522
508
3,572
19,063
20,778
0
7,870
10,775
35,790
0
W
Sobek
GoldnForm
Sobek
10,069
654
0
9,721
21,067
18,903
782
10,853
9,457
50,444
0
W
Kukulkan
McGersher
Kukulkan
13,768
1,080
0
2,428
8,143
3,240
1,702
5,033
2,615
64,509
0
L
Poseidon
Nutm3g25
Poseidon
13,021
933
0
4,117
9,963
4,190
162
5,485
4,138
83,956
0
W
Lancelot
10,800
1,218
0
5,622
16,177
7,404
0
5,891
9,844
0
66,166
W
Chiron
12,053
3,894
1,492
6,213
13,544
5,353
0
3,342
10,104
0
59,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,127
Gold Earned
46,157
440
Minions Killed
476
0
Camps Cleared
0
1,649,380
Distance Traveled
1,810,968
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,089
478
122
6
0
321,633
6
L
Baron Samedi
8,203
432
77
4
0
269,661
2
L
Sobek
7,821
412
13
1
0
342,014
0
L
Arachne
8,507
448
71
4
0
370,591
1
W
Ymir
8,863
466
40
2
0
328,834
4
W
Sobek
9,555
503
87
5
0
354,450
6
W
Kukulkan
9,547
502
144
8
0
355,404
0
L
Poseidon
9,507
500
157
8
0
345,481
7
W
Lancelot
8,919
469
102
5
0
426,523
5
W
Chiron
9,273
488
103
5
0
345,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role