Player Matchup

Ra
Ra
Charlespig56
Ra
Level 83
God Stats
6W - 5L
1,183 SR
Queue Stats
156W - 157L
1,296 Elo+
Solo
Cu Chulainn
Cu Chulainn
Loskie_
Cu Chulainn
Level 57
God Stats
1W - 1L
1,249 SR
Queue Stats
51W - 36L
1,450 Elo+
Solo
Guan Yu
Guan Yu
SQS_Belga_Sniper
Guan Yu
Level 58
God Stats
2W - 1L
1,616 SR
Queue Stats
68W - 88L
1,257 Elo+
Solo
Skadi
Skadi
eduardomen10
Skadi
Level 70
God Stats
1W - 1L
1,414 SR
Queue Stats
6W - 6L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
quanbunz
Baron Samedi
Level 40
God Stats
9W - 2L
1,535 SR
Queue Stats
30W - 50L
1,214 Elo+
Solo
Team Averages
Level 62
1,399 SR
1,310 Elo+

VS

Team Averages
Level 57
1,426 SR
1,340 Elo+
Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Boots444
Ah Puch
Level 63
God Stats
34W - 25L
1,516 SR
Queue Stats
129W - 130L
1,344 Elo+
Solo
Cupid
Cupid
El Hugomon
Cupid
Level 43
God Stats
3W - 4L
1,429 SR
Queue Stats
150W - 156L
1,314 Elo+
Solo
Ao Kuang
Ao Kuang
RobinDH27
Ao Kuang
Level 59
God Stats
2W - 8L
1,130 SR
Queue Stats
252W - 296L
1,269 Elo+
Solo
Zeus
Zeus
Xx--T2O--xX
Zeus
Level 61
God Stats
2W - 3L
1,553 SR
Queue Stats
127W - 162L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 0
9,359
669
9,040
10,986
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Loskie_
Cu Chulainn
13
4 / 1 / 5
7,784
556
7,056
9,739
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 2 / 4
7,532
538
2,385
9,090
5,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 2
7,109
508
9,272
10,655
4,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
quanbunz
Baron Samedi
13
3 / 0 / 1
7,362
526
5,649
7,930
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 1
5,925
423
3,148
7,138
1,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Boots444
Ah Puch
12
0 / 4 / 0
7,383
527
9,006
9,446
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
11
0 / 5 / 1
6,527
466
5,104
13,400
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
RobinDH27
Ao Kuang
12
5 / 3 / 1
7,714
551
5,721
11,682
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 3
7,270
519
7,353
7,195
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
18
Kills
8
9
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
L
Ah Puch
Boots444
Ah Puch
0
4
0
0
W
7
3
0
2.33
L
Cupid
0
5
1
0.1
W
Cu Chulainn
Loskie_
Cu Chulainn
4
1
5
6.5
L
Ao Kuang
RobinDH27
Ao Kuang
5
3
1
1.83
W
1
2
4
1.5
L
2
3
3
1.17
W
3
3
2
1.33
W
Baron Samedi
quanbunz
Baron Samedi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
30,332
48,400
Taken
48,861
25,632
Mitigated
17,548
10,884
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,148
1,402
0
473
7,138
1,852
22
0
7,058
0
20,664
L
Ah Puch
Boots444
Ah Puch
9,006
720
0
3,244
9,446
4,071
160
4,885
4,022
55,232
0
W
9,040
474
515
4,757
10,986
4,880
2,042
5,265
5,469
74,299
0
L
Cupid
5,104
3,567
0
3,343
13,400
4,272
126
1,468
11,616
0
45,825
W
Cu Chulainn
Loskie_
Cu Chulainn
7,056
864
0
1,702
9,739
8,300
935
1,732
7,807
0
35,209
L
Ao Kuang
RobinDH27
Ao Kuang
5,721
1,728
0
4,984
11,682
4,478
0
3,783
7,809
40,201
0
W
2,385
662
380
1,462
9,090
5,012
1,207
5,033
3,905
0
36,756
L
7,353
1,223
39
709
7,195
2,875
150
4,000
3,136
42,535
0
W
9,272
3,192
0
0
10,655
4,023
983
3,223
7,300
0
46,729
W
Baron Samedi
quanbunz
Baron Samedi
5,649
445
0
2,068
7,930
3,417
704
6,091
1,839
33,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
34,819
375
Minions Killed
368
0
Camps Cleared
0
1,338,297
Distance Traveled
1,188,739
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,925
423
33
2
0
209,857
0
L
Ah Puch
7,383
527
96
7
0
210,697
3
W
Ra
9,359
669
116
8
0
260,455
0
L
Cupid
6,527
466
77
6
0
233,716
0
W
Cu Chulainn
7,784
556
57
4
0
275,936
1
L
Ao Kuang
7,714
551
78
6
0
289,789
0
W
Guan Yu
7,532
538
71
5
0
293,561
2
L
Zeus
7,270
519
84
6
0
244,680
4
W
Skadi
7,109
508
59
4
0
241,694
1
W
Baron Samedi
7,362
526
72
5
0
266,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role