Player Matchup

Neith
Neith
Diamond II
 
Neith
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond II
 
Chernobog
Diamond II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond II
 
Nu Wa
Diamond II
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond III
AlpaKennyJuan
Xing Tian
Diamond III
Level 85
God Stats
16W - 16L
1,653 SR
Queue Stats
156W - 152L
2,230 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
LehGM
Cthulhu
Diamond V
Level 108
God Stats
5W - 7L
1,535 SR
Queue Stats
204W - 195L
2,051 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,538 SR
1,756 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,602 SR
1,998 MMR
Cliodhna
Cliodhna
Diamond II
 
Cliodhna
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Diamond II
 
Maui
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond I
Korravaie
Lancelot
Diamond I
Level 143
God Stats
7W - 8L
1,585 SR
Queue Stats
208W - 206L
2,471 MMR
Party 1
The Morrigan
The Morrigan
Diamond II
fRaison
The Morrigan
Diamond II
Level 160
God Stats
3W - 0L
1,816 SR
Queue Stats
63W - 48L
2,462 MMR
Party 1
Vamana
Vamana
Diamond IV
łGardł
Vamana
Diamond IV
Level 146
God Stats
16W - 13L
1,609 SR
Queue Stats
224W - 198L
2,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 0
5,274
527
2,307
5,500
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
 
Chernobog
9
1 / 2 / 0
5,229
523
4,435
8,715
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
7
0 / 5 / 1
4,745
475
2,874
8,371
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
AlpaKennyJuan
Xing Tian
6
0 / 3 / 1
4,480
448
3,990
11,232
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
LehGM
Cthulhu
9
0 / 0 / 0
4,938
494
1,456
4,280
2,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Da JiYemojaIshtarThor

VS

Bans
SusanoHadesNe ZhaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 0 / 2
6,943
694
6,075
5,856
2,219
Heavy Mace

Heavy Mace

+30
Physical Power

Maui
 
Maui
8
0 / 1 / 3
5,423
542
3,131
5,735
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Korravaie
Lancelot
12
7 / 1 / 2
7,085
709
7,654
9,153
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
fRaison
The Morrigan
11
1 / 0 / 6
6,483
648
4,942
3,972
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
łGardł
Vamana
10
1 / 0 / 4
5,804
580
5,725
8,880
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
13
13
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
Chernobog
 
Chernobog
1
2
0
0.5
L
Nu Wa
 
Nu Wa
0
5
1
0.1
W
Cliodhna
 
Cliodhna
4
0
2
5
W
Maui
 
Maui
0
1
3
1.5
L
Xing Tian
AlpaKennyJuan
Xing Tian
0
3
1
0.17
W
Lancelot
Korravaie
Lancelot
7
1
2
8
L
Cthulhu
LehGM
Cthulhu
0
0
0
0
W
The Morrigan
fRaison
The Morrigan
1
0
6
4
W
Vamana
łGardł
Vamana
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,062
Damage
27,527
38,098
Taken
33,596
14,764
Mitigated
16,520
11,440
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,307
826
0
1,084
5,500
2,445
0
2,300
3,200
0
34,941
L
Chernobog
 
Chernobog
4,435
2,832
0
4,512
8,715
2,416
0
1,737
6,978
0
41,111
L
Nu Wa
 
Nu Wa
2,874
976
0
254
8,371
1,924
0
617
7,754
28,229
0
W
Cliodhna
 
Cliodhna
6,075
775
0
2,298
5,856
2,219
424
1,870
3,986
0
48,707
W
Maui
 
Maui
3,131
2,048
0
2,123
5,735
3,078
0
1,350
4,385
16,261
0
L
Xing Tian
AlpaKennyJuan
Xing Tian
3,990
719
0
2,708
11,232
5,455
0
1,566
9,666
10,821
1,242
W
Lancelot
Korravaie
Lancelot
7,654
1,657
0
1,657
9,153
3,759
402
1,301
7,852
0
53,521
L
Cthulhu
LehGM
Cthulhu
1,456
70
0
2,882
4,280
2,524
0
440
3,840
25,948
0
W
The Morrigan
fRaison
The Morrigan
4,942
1,245
0
592
3,972
1,533
0
853
3,119
45,893
2,879
W
Vamana
łGardł
Vamana
5,725
3,024
0
4,761
8,880
5,931
0
2,473
6,407
0
33,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,666
Gold Earned
31,738
269
Minions Killed
361
0
Camps Cleared
0
906,389
Distance Traveled
1,098,294
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,274
527
67
7
0
178,887
2
L
Chernobog
5,229
523
81
8
0
174,336
4
L
Nu Wa
4,745
475
61
6
0
181,939
1
W
Cliodhna
6,943
694
101
10
0
239,823
3
W
Maui
5,423
542
17
2
0
204,674
6
L
Xing Tian
4,480
448
11
1
0
198,512
1
W
Lancelot
7,085
709
74
7
0
261,378
2
L
Cthulhu
4,938
494
49
5
0
172,715
3
W
The Morrigan
6,483
648
95
10
0
188,059
0
W
Vamana
5,804
580
74
7
0
204,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role