Player Matchup

Artemis
Artemis
Bananasplitt04
Artemis
Level 29
God Stats
1W - 3L
1,395 SR
Queue Stats
183W - 186L
1,514 Elo+
Party 2
Fafnir
Fafnir
Jerkoe
Fafnir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
PeleMaiin
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
RustInPeace90
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shyrano22
Cu Chulainn
Level 75
God Stats
3W - 8L
1,126 SR
Queue Stats
192W - 191L
1,522 Elo+
Party 2
Team Averages
Level 52
1,404 SR
1,477 Elo+

VS

Team Averages
Level 93
1,474 SR
1,465 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CARLOS2055
Neith
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 55L
1,482 Elo+
Solo
Ymir
Ymir
MUSSOLINIDVX
Ymir
Level 14
God Stats
1W - 2L
1,369 SR
Queue Stats
12W - 23L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,642
464
3,448
7,640
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Jerkoe
Fafnir
6
0 / 2 / 0
4,612
461
1,458
6,129
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
6
0 / 4 / 1
4,597
460
2,839
8,368
2,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,419
542
3,153
8,390
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
Shyrano22
Cu Chulainn
6
2 / 3 / 1
4,734
473
3,665
9,681
5,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
8 / 0 / 0
6,522
652
8,100
6,851
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
8
4 / 1 / 7
6,304
630
7,329
6,669
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
 
Izanami
9
0 / 2 / 6
5,771
577
3,700
5,111
1,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
11
2 / 0 / 3
6,455
646
4,079
4,900
1,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 1 / 3
5,504
550
2,800
8,514
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
0
0
8
W
Bacchus
 
Bacchus
4
1
7
7.5
W
Izanami
 
Izanami
0
2
6
1.5
L
1
4
1
0.38
W
Neith
2
0
3
3.5
L
Fafnir
Jerkoe
Fafnir
0
2
0
0
W
2
1
3
3.5
L
Pele
0
4
1
0.13
L
0
3
0
0
L
Cu Chulainn
Shyrano22
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,563
Damage
26,008
40,208
Taken
32,045
18,978
Mitigated
15,802
10,785
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,100
594
0
2,340
6,851
2,725
0
2,714
4,137
34,861
0
W
Bacchus
 
Bacchus
7,329
2,061
0
2,089
6,669
5,795
0
451
6,218
15,496
0
W
Izanami
 
Izanami
3,700
2,659
0
1,740
5,111
1,599
108
730
4,381
0
36,005
L
3,448
1,833
0
2,732
7,640
2,651
62
3,467
4,173
0
20,539
W
Neith
4,079
1,604
0
1,858
4,900
1,670
1,949
83
4,817
0
45,663
L
Fafnir
Jerkoe
Fafnir
1,458
500
168
1,267
6,129
4,819
161
2,970
3,159
5,802
0
W
2,800
732
0
3,622
8,514
4,013
534
633
7,881
27,001
0
L
Pele
2,839
792
0
1,388
8,368
2,786
0
2,271
6,097
0
25,675
L
3,153
805
0
4,293
8,390
3,373
1,302
4,825
3,565
37,784
0
L
Cu Chulainn
Shyrano22
Cu Chulainn
3,665
1,375
0
937
9,681
5,349
0
4,696
4,985
0
19,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
30,556
191
Minions Killed
282
0
Camps Cleared
0
875,848
Distance Traveled
896,450
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,522
652
56
6
0
212,261
1
W
Bacchus
6,304
630
17
2
0
195,051
1
W
Izanami
5,771
577
71
7
0
160,016
2
L
Artemis
4,642
464
33
3
0
167,514
1
W
Neith
6,455
646
91
9
0
164,926
1
L
Fafnir
4,612
461
7
1
0
154,973
0
W
Ymir
5,504
550
47
5
0
164,196
0
L
Pele
4,597
460
50
5
0
191,785
0
L
Sol
5,419
542
75
8
0
183,418
2
L
Cu Chulainn
4,734
473
26
3
0
178,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role