Player Matchup

Scylla
Scylla
Diamond I
 
Scylla
Diamond I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond I
AgonizingVisions
Loki
Diamond I
Level 129
God Stats
210W - 168L
1,652 SR
Queue Stats
262W - 230L
2,607 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
JulioEsUnTroll
Tsukuyomi
Diamond I
Level 80
God Stats
3W - 1L
1,801 SR
Queue Stats
116W - 86L
2,843 MMR
Solo
Artemis
Artemis
Diamond I
Rithrum
Artemis
Diamond I
Level 160
God Stats
27W - 21L
1,718 SR
Queue Stats
338W - 314L
2,749 MMR
Solo
Maui
Maui
Diamond I
SubwaySandwiches
Maui
Diamond I
Level 160
God Stats
1W - 6L
1,331 SR
Queue Stats
582W - 567L
2,516 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,600 SR
2,443 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,638 SR
2,710 MMR
Achilles
Achilles
Diamond I
Dangerrrrr
Achilles
Diamond I
Level 152
God Stats
37W - 33L
1,635 SR
Queue Stats
447W - 423L
2,579 MMR
Solo
Mercury
Mercury
Grandmaster
Grαve
Mercury
Grandmaster
Level 127
God Stats
26W - 18L
1,715 SR
Queue Stats
528W - 491L
2,951 MMR
Solo
Khepri
Khepri
Diamond I
JDarienn
Khepri
Diamond I
Level 147
God Stats
1W - 2L
1,321 SR
Queue Stats
82W - 97L
2,489 MMR
Solo
Merlin
Merlin
Diamond I
antKum
Merlin
Diamond I
Level 157
God Stats
24W - 28L
1,594 SR
Queue Stats
196W - 188L
2,616 MMR
Solo
Cernunnos
Cernunnos
Masters
dudemanbro429
Cernunnos
Masters
Level 155
God Stats
23W - 10L
1,924 SR
Queue Stats
179W - 85L
2,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
1 / 4 / 5
10,715
487
21,370
17,097
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 4 / 4
11,619
528
9,367
16,102
7,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
JulioEsUnTroll
Tsukuyomi
18
2 / 7 / 9
11,102
505
17,661
20,240
9,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Rithrum
Artemis
18
3 / 3 / 3
10,837
493
12,854
18,516
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 6 / 8
10,303
468
7,342
30,792
32,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CamazotzNe ZhaPersephone

VS

Bans
Da JiThorSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dangerrrrr
Achilles
19
3 / 4 / 8
13,246
602
20,674
24,353
36,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Grαve
Mercury
20
9 / 1 / 6
14,801
673
18,414
21,919
11,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
JDarienn
Khepri
17
1 / 2 / 11
12,191
554
9,903
24,406
24,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
antKum
Merlin
18
3 / 4 / 3
12,960
589
13,596
13,594
6,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
dudemanbro429
Cernunnos
20
8 / 1 / 7
14,919
678
21,089
25,049
12,666
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
12
Kills
24
24
Deaths
12
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
5
0.88
L
4
4
4
1.5
W
Achilles
Dangerrrrr
Achilles
3
4
8
1.75
W
Mercury
Grαve
Mercury
9
1
6
12
W
Khepri
JDarienn
Khepri
1
2
11
3.25
L
Tsukuyomi
JulioEsUnTroll
Tsukuyomi
2
7
9
0.93
L
Artemis
Rithrum
Artemis
3
3
3
1.5
L
2
6
8
1
W
Merlin
antKum
Merlin
3
4
3
1.13
W
Cernunnos
dudemanbro429
Cernunnos
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,594
Damage
83,676
102,747
Taken
109,321
66,797
Mitigated
90,921
29,004
Healing
36,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
21,370
3,946
600
3,746
17,097
7,768
45
5,965
11,132
118,327
0
L
9,367
2,438
0
2,247
16,102
7,833
428
2,248
13,854
56
65,573
W
Achilles
Dangerrrrr
Achilles
20,674
6,605
0
8,305
24,353
36,020
431
5,211
19,142
0
83,629
W
Mercury
Grαve
Mercury
18,414
11,081
0
4,752
21,919
11,238
3,172
5,325
16,508
0
149,930
W
Khepri
JDarienn
Khepri
9,903
1,256
225
7,547
24,406
24,559
408
9,271
15,135
43,646
1,123
L
Tsukuyomi
JulioEsUnTroll
Tsukuyomi
17,661
5,478
0
4,804
20,240
9,773
0
3,090
17,150
57
105,816
L
Artemis
Rithrum
Artemis
12,854
7,087
0
5,912
18,516
8,813
2,643
2,263
16,253
0
81,801
L
7,342
2,137
3,720
7,975
30,792
32,610
110
9,824
20,968
34,304
0
W
Merlin
antKum
Merlin
13,596
1,186
0
2,179
13,594
6,438
2,042
4,621
8,973
101,334
0
W
Cernunnos
dudemanbro429
Cernunnos
21,089
12,894
0
13,153
25,049
12,666
10,939
6,218
18,831
0
178,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
68,117
637
Minions Killed
725
0
Camps Cleared
0
2,037,378
Distance Traveled
2,221,503
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,715
487
172
8
0
388,226
3
L
Loki
11,619
528
121
6
0
430,250
7
W
Achilles
13,246
602
119
5
0
421,016
6
W
Mercury
14,801
673
182
8
0
563,743
5
W
Khepri
12,191
554
49
2
0
458,553
6
L
Tsukuyomi
11,102
505
164
7
0
475,228
3
L
Artemis
10,837
493
144
7
0
356,655
7
L
Maui
10,303
468
36
2
0
387,019
4
W
Merlin
12,960
589
164
7
0
374,862
4
W
Cernunnos
14,919
678
211
10
0
403,329
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role