Player Matchup

Morgan Le Fay
Morgan Le Fay
AdaTheLamb
Morgan Le Fay
Level 157
God Stats
100W - 66L
1,652 SR
Queue Stats
1,075W - 877L
1,562 Elo+
Party 2
Nemesis
Nemesis
CubicalGamer
Nemesis
Level 125
God Stats
5W - 2L
1,537 SR
Queue Stats
189W - 120L
1,665 Elo+
Party 2
Bastet
Bastet
Dbug217
Bastet
Level 147
God Stats
244W - 215L
1,569 SR
Queue Stats
345W - 368L
1,497 Elo+
Solo
Team Averages
Level 143
1,586 SR
1,575 Elo+

VS

Team Averages
Level 86
1,618 SR
1,682 Elo+
Sylvanus
Sylvanus
GivinDaBeevus
Sylvanus
Level 64
God Stats
4W - 1L
1,712 SR
Queue Stats
255W - 108L
1,843 Elo+
Party 1
Thor
Thor
ItsJustMojo
Thor
Level 88
God Stats
1W - 2L
1,217 SR
Queue Stats
7W - 14L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Lil_Brocky22
Nu Wa
Level 107
God Stats
1W - 3L
1,923 SR
Queue Stats
399W - 192L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdaTheLamb
Morgan Le Fay
20
3 / 3 / 5
13,979
666
25,124
16,545
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
CubicalGamer
Nemesis
19
3 / 3 / 5
14,351
683
19,707
25,932
19,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Dbug217
Bastet
20
4 / 3 / 4
14,625
696
17,110
19,504
12,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GivinDaBeevus
Sylvanus
20
0 / 1 / 8
14,175
675
13,364
29,862
53,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 6 / 2
14,052
669
13,156
21,162
12,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 3 / 4
14,053
669
21,088
16,959
13,955
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
9
9
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AdaTheLamb
Morgan Le Fay
3
3
5
1.83
W
Nemesis
CubicalGamer
Nemesis
3
3
5
1.83
W
Bastet
Dbug217
Bastet
4
3
4
2
L
Sylvanus
GivinDaBeevus
Sylvanus
0
1
8
4
L
5
6
2
1
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,941
Damage
47,608
61,981
Taken
67,983
38,034
Mitigated
79,589
18,662
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AdaTheLamb
Morgan Le Fay
25,124
2,072
0
3,028
16,545
6,677
1,043
10,455
6,090
113,751
0
W
Nemesis
CubicalGamer
Nemesis
19,707
10,582
0
7,821
25,932
19,093
698
13,992
11,940
0
77,597
W
Bastet
Dbug217
Bastet
17,110
3,217
0
7,813
19,504
12,264
262
10,142
9,362
0
82,565
L
Sylvanus
GivinDaBeevus
Sylvanus
13,364
1,924
5,258
11,076
29,862
53,598
387
7,922
21,940
36,186
0
L
13,156
2,544
0
116
21,162
12,036
0
8,203
12,959
38
66,049
L
21,088
7,903
0
604
16,959
13,955
2,016
9,122
7,837
90,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,955
Gold Earned
42,280
353
Minions Killed
276
0
Camps Cleared
0
1,248,964
Distance Traveled
1,073,654
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,979
666
138
7
0
394,787
2
W
Nemesis
14,351
683
116
6
0
410,509
0
W
Bastet
14,625
696
99
5
0
443,668
1
L
Sylvanus
14,175
675
48
2
0
364,232
5
L
Thor
14,052
669
77
4
0
368,187
3
L
Nu Wa
14,053
669
151
7
0
341,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role