Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
bipolarBATMAN
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,352 Elo+
Solo
Mulan
Mulan
blaw1388
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 49L
1,325 Elo+
Solo
Hachiman
Hachiman
cerro_rasca1
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,369 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,409 Elo+

VS

Team Averages
Level 84
1,487 SR
1,458 Elo+
Artemis
Artemis
BuschWayne
Artemis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,380 Elo+
Party 1
Pele
Pele
KIRBYISWINNER
Pele
Level 156
God Stats
4W - 2L
1,483 SR
Queue Stats
171W - 149L
1,531 Elo+
Solo
Camazotz
Camazotz
Potatboo
Camazotz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,488 Elo+
Solo
Cerberus
Cerberus
RRRANCHITUP
Cerberus
Level 120
God Stats
1W - 0L
1,454 SR
Queue Stats
57W - 38L
1,448 Elo+
Party 1
Anubis
Anubis
TheKangarooKing
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 68L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 9 / 9
13,348
703
26,342
18,488
8,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
 
Discordia
20
4 / 5 / 11
11,610
611
21,007
17,310
6,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
bipolarBATMAN
Heimdallr
20
4 / 10 / 13
12,784
673
24,627
23,509
10,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
blaw1388
Mulan
17
0 / 10 / 10
10,273
541
12,912
27,810
20,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
cerro_rasca1
Hachiman
20
8 / 9 / 6
13,043
686
20,291
20,777
9,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BuschWayne
Artemis
20
7 / 6 / 19
14,023
738
22,950
22,484
12,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
13 / 3 / 15
15,914
838
26,917
24,977
14,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
Potatboo
Camazotz
20
3 / 4 / 28
13,400
705
13,286
30,984
20,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
RRRANCHITUP
Cerberus
18
5 / 5 / 22
13,301
700
11,685
33,625
42,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 4 / 18
15,029
791
24,527
18,767
12,683
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
145
21
Kills
43
43
Deaths
22
49
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
9
9
1.06
L
Discordia
 
Discordia
4
5
11
1.9
W
Artemis
BuschWayne
Artemis
7
6
19
2.75
W
13
3
15
6.83
W
Camazotz
Potatboo
Camazotz
3
4
28
4.25
W
Cerberus
RRRANCHITUP
Cerberus
5
5
22
3.2
W
15
4
18
6
L
Heimdallr
bipolarBATMAN
Heimdallr
4
10
13
1.05
L
Mulan
blaw1388
Mulan
0
10
10
0.5
L
Hachiman
cerro_rasca1
Hachiman
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,179
Damage
99,365
107,894
Taken
130,837
55,195
Mitigated
102,521
21,093
Healing
60,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
26,342
595
1,941
2,560
18,488
8,553
388
5,052
13,436
59,173
0
L
Discordia
 
Discordia
21,007
790
1,854
4,316
17,310
6,825
434
7,194
10,116
40,946
0
W
Artemis
BuschWayne
Artemis
22,950
8,609
2,555
6,051
22,484
12,652
1,227
8,979
13,505
0
48,405
W
26,917
6,525
3,372
10,390
24,977
14,530
2,477
7,890
17,085
0
69,937
W
Camazotz
Potatboo
Camazotz
13,286
1,876
2,350
12,797
30,984
20,465
500
13,250
17,734
0
25,700
W
Cerberus
RRRANCHITUP
Cerberus
11,685
841
3,278
12,434
33,625
42,191
632
10,188
23,437
18,114
0
W
24,527
591
827
6,222
18,767
12,683
3,240
7,042
11,725
44,977
0
L
Heimdallr
bipolarBATMAN
Heimdallr
24,627
6,869
1,636
1,999
23,509
10,089
692
7,801
15,708
0
37,704
L
Mulan
blaw1388
Mulan
12,912
414
594
2,797
27,810
20,572
0
8,511
19,299
0
16,517
L
Hachiman
cerro_rasca1
Hachiman
20,291
8,453
777
2,619
20,777
9,156
0
7,654
13,123
0
39,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,058
Gold Earned
71,667
173
Minions Killed
226
0
Camps Cleared
0
1,428,432
Distance Traveled
1,979,594
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,348
703
54
3
0
288,086
1
L
Discordia
11,610
611
43
2
0
298,823
0
W
Artemis
14,023
738
43
2
0
403,235
0
W
Pele
15,914
838
71
4
0
409,960
5
W
Camazotz
13,400
705
32
2
0
366,787
1
W
Cerberus
13,301
700
16
1
0
457,105
0
W
Anubis
15,029
791
64
3
0
342,507
0
L
Heimdallr
12,784
673
27
1
0
282,621
1
L
Mulan
10,273
541
9
0
0
282,528
0
L
Hachiman
13,043
686
40
2
0
276,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role