Player Matchup

Erlang Shen
Erlang Shen
ItsJustChrome
Erlang Shen
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 47L
1,350 Elo+
Party 1
Susano
Susano
MyWifiBroke
Susano
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 47L
1,331 Elo+
Party 1
Hades
Hades
Uchihajesm12
Hades
Level 44
God Stats
1W - 2L
1,531 SR
Queue Stats
6W - 9L
1,459 Elo+
Solo
Team Averages
Level 65
1,510 SR
1,380 Elo+

VS

Team Averages
Level 102
1,620 SR
1,467 Elo+
Nu Wa
Nu Wa
CLOTALDO33
Nu Wa
Level 89
God Stats
4W - 2L
1,545 SR
Queue Stats
80W - 102L
1,499 Elo+
Solo
Skadi
Skadi
MuscleCarExpert
Skadi
Level 69
God Stats
10W - 14L
1,500 SR
Queue Stats
60W - 121L
1,289 Elo+
Solo
Maui
Maui
XNaruX
Maui
Level 147
God Stats
1W - 0L
1,815 SR
Queue Stats
11W - 3L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ItsJustChrome
Erlang Shen
13
0 / 6 / 3
8,212
587
8,582
17,573
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
14
1 / 4 / 2
8,703
622
6,674
14,456
4,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 0
8,616
615
5,960
15,396
11,475
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
8 / 1 / 7
10,981
784
20,120
6,097
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 8
10,391
742
11,533
6,681
3,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
XNaruX
Maui
14
2 / 2 / 13
10,557
754
9,006
14,928
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
15
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
8
1
7
11.5
L
Erlang Shen
ItsJustChrome
Erlang Shen
0
6
3
0.25
W
5
0
8
9
L
Susano
1
4
2
0.5
L
2
5
0
0.4
W
Maui
XNaruX
Maui
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
40,659
47,425
Taken
27,706
23,936
Mitigated
19,122
7,523
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
20,120
8,563
0
708
6,097
2,487
1,699
710
5,387
54,177
0
L
Erlang Shen
ItsJustChrome
Erlang Shen
8,582
3,710
0
2,299
17,573
7,489
0
10,522
7,051
0
45,365
W
11,533
5,529
0
1,381
6,681
3,054
1,796
2,207
4,474
0
35,197
L
Susano
6,674
425
0
2,905
14,456
4,972
0
9,417
5,039
0
34,099
L
5,960
1,212
48
2,271
15,396
11,475
0
9,314
6,082
29,604
0
W
Maui
XNaruX
Maui
9,006
1,907
722
4,196
14,928
13,581
346
3,085
11,843
22,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,531
Gold Earned
31,929
166
Minions Killed
145
0
Camps Cleared
0
687,694
Distance Traveled
729,376
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,981
784
75
5
0
268,808
0
L
Erlang Shen
8,212
587
56
4
0
249,072
0
W
Skadi
10,391
742
52
4
0
230,440
0
L
Susano
8,703
622
65
5
0
241,866
2
L
Hades
8,616
615
45
3
0
196,756
1
W
Maui
10,557
754
18
1
0
230,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role