Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CADsniper
Thoth
Level 148
God Stats
3W - 6L
1,559 SR
Queue Stats
99W - 72L
1,575 Elo+
Party 1
Terra
Terra
Mörgania
Terra
Level 98
God Stats
31W - 13L
1,629 SR
Queue Stats
241W - 198L
1,547 Elo+
Solo
Thor
Thor
RAAAB
Thor
Level 157
God Stats
8W - 9L
1,708 SR
Queue Stats
106W - 83L
1,623 Elo+
Party 1
Ishtar
Ishtar
SylasBlackwood
Ishtar
Level 128
God Stats
26W - 16L
1,589 SR
Queue Stats
514W - 531L
1,575 Elo+
Solo
Team Averages
Level 129
1,597 SR
1,564 Elo+

VS

Team Averages
Level 122
1,513 SR
1,583 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Axtorix
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,669 Elo+
Solo
Zhong Kui
Zhong Kui
DrSplitzy
Zhong Kui
Level 128
God Stats
16W - 17L
1,577 SR
Queue Stats
620W - 657L
1,606 Elo+
Solo
Vamana
Vamana
GodFearingSchizo
Vamana
Level 103
God Stats
1W - 2L
1,489 SR
Queue Stats
105W - 87L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 1 / 1
7,319
610
4,176
9,296
6,957
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
CADsniper
Thoth
12
1 / 0 / 5
7,075
590
4,252
3,837
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
Mörgania
Terra
9
2 / 2 / 6
6,563
547
3,294
10,055
6,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
RAAAB
Thor
12
4 / 0 / 5
7,421
618
10,986
8,933
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
4 / 1 / 2
7,507
626
9,832
11,280
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 2 / 1
6,204
517
6,696
9,634
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
 
Scylla
11
1 / 4 / 0
6,118
510
3,458
7,457
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Axtorix
Artio
9
0 / 3 / 2
5,782
482
4,303
11,792
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
DrSplitzy
Zhong Kui
13
1 / 2 / 0
7,142
595
6,028
9,515
6,421
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 1
5,791
483
5,121
11,406
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
1
2.5
L
Jing Wei
 
Jing Wei
1
2
1
0.75
L
Scylla
 
Scylla
1
4
0
0.25
L
Artio
Axtorix
Artio
0
3
2
0.33
W
Thoth
CADsniper
Thoth
1
0
5
3.5
L
Zhong Kui
DrSplitzy
Zhong Kui
1
2
0
0.5
L
1
2
1
0.75
W
Terra
Mörgania
Terra
2
2
6
2.5
W
Thor
RAAAB
Thor
4
0
5
6.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
25,606
43,401
Taken
49,804
22,459
Mitigated
25,320
20,081
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,176
772
0
2,969
9,296
6,957
0
4,879
4,417
0
50,137
L
Jing Wei
 
Jing Wei
6,696
5,599
0
3,487
9,634
2,586
0
744
8,890
0
48,959
L
Scylla
 
Scylla
3,458
745
0
699
7,457
2,633
0
1,948
5,509
46,708
0
L
Artio
Axtorix
Artio
4,303
561
460
3,052
11,792
8,730
0
2,701
9,091
17,569
0
W
Thoth
CADsniper
Thoth
4,252
158
0
744
3,837
1,601
924
2,927
910
52,419
0
L
Zhong Kui
DrSplitzy
Zhong Kui
6,028
759
0
5,884
9,515
6,421
0
170
9,345
58,612
0
L
5,121
2,668
0
1,625
11,406
4,950
0
1,983
9,423
0
39,966
W
Terra
Mörgania
Terra
3,294
774
3,320
3,210
10,055
6,323
0
2,695
7,360
18,455
0
W
Thor
RAAAB
Thor
10,986
4,036
0
3,518
8,933
3,695
186
2,292
6,641
0
50,562
W
9,832
6,772
0
6,320
11,280
3,883
385
996
10,284
0
63,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
31,037
410
Minions Killed
400
0
Camps Cleared
0
1,281,807
Distance Traveled
1,215,491
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,319
610
106
9
0
265,555
5
L
Jing Wei
6,204
517
100
8
0
240,660
4
L
Scylla
6,118
510
93
8
0
205,366
4
L
Artio
5,782
482
18
2
0
248,853
4
W
Thoth
7,075
590
98
8
0
251,364
4
L
Zhong Kui
7,142
595
120
10
0
217,432
4
L
Vamana
5,791
483
69
6
0
303,180
5
W
Terra
6,563
547
25
2
0
261,672
6
W
Thor
7,421
618
90
8
0
277,980
3
W
Ishtar
7,507
626
91
8
0
225,236
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role