Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
I Bench 10lbs
Eset
Level 143
God Stats
0W - 2L
1,261 SR
Queue Stats
127W - 129L
1,485 Elo+
Solo
Nemesis
Nemesis
Zang00se
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,603 Elo+
Solo
Fenrir
Fenrir
bidretrad
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,433 Elo+
Solo
Nu Wa
Nu Wa
x1InsaneClownLx
Nu Wa
Level 133
God Stats
4W - 10L
1,274 SR
Queue Stats
650W - 656L
1,521 Elo+
Solo
Team Averages
Level 121
1,407 SR
1,508 Elo+

VS

Team Averages
Level 115
1,384 SR
1,485 Elo+
Cerberus
Cerberus
Khronc
Cerberus
Level 128
God Stats
1W - 2L
1,229 SR
Queue Stats
139W - 131L
1,497 Elo+
Solo
Medusa
Medusa
KikiTheGreat
Medusa
Level 128
God Stats
3W - 2L
1,189 SR
Queue Stats
129W - 130L
1,536 Elo+
Party 1
Lancelot
Lancelot
SamaratinSam
Lancelot
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,369 Elo+
Party 2
Yu Huang
Yu Huang
SenapiPlease
Yu Huang
Level 123
God Stats
1W - 1L
1,294 SR
Queue Stats
50W - 68L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
antballs
Tsukuyomi
Level 128
God Stats
4W - 2L
1,709 SR
Queue Stats
128W - 130L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
5 / 7 / 5
11,121
794
17,234
14,800
7,005
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 9
9,115
651
10,665
14,958
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Zang00se
Nemesis
15
4 / 5 / 5
10,070
719
8,761
18,687
15,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
bidretrad
Fenrir
15
2 / 10 / 5
9,862
704
7,155
17,631
10,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
2 / 5 / 4
10,514
751
14,273
14,368
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Khronc
Cerberus
17
4 / 2 / 17
11,473
820
7,036
17,308
19,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
19
9 / 2 / 19
11,604
829
17,836
13,182
7,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SamaratinSam
Lancelot
16
3 / 3 / 11
10,134
724
8,654
10,766
6,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
SenapiPlease
Yu Huang
19
6 / 1 / 20
11,583
827
16,390
11,361
7,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
antballs
Tsukuyomi
20
12 / 6 / 14
12,498
893
24,481
22,696
12,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
115
14
Kills
34
34
Deaths
14
28
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
7
5
1.07
L
1
7
9
0.79
W
Cerberus
Khronc
Cerberus
4
2
17
6.25
W
Medusa
9
2
19
9.25
W
Lancelot
SamaratinSam
Lancelot
3
3
11
2.83
W
Yu Huang
SenapiPlease
Yu Huang
6
1
20
16
L
Nemesis
Zang00se
Nemesis
4
5
5
1.3
W
Tsukuyomi
antballs
Tsukuyomi
12
6
14
3.17
L
Fenrir
bidretrad
Fenrir
2
10
5
0.45
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,088
Damage
74,397
80,444
Taken
75,313
44,627
Mitigated
53,152
15,004
Healing
33,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
17,234
9,685
949
542
14,800
7,005
1,217
5,075
9,725
0
32,325
L
10,665
255
1,517
1,560
14,958
5,935
0
3,140
11,818
18,086
0
W
Cerberus
Khronc
Cerberus
7,036
334
4,090
6,957
17,308
19,507
229
5,102
12,079
12,971
0
W
Medusa
17,836
7,361
1,016
3,671
13,182
7,351
2,373
5,112
7,925
0
50,956
W
Lancelot
SamaratinSam
Lancelot
8,654
1,322
1,398
1,314
10,766
6,064
2,475
3,590
7,036
0
17,045
W
Yu Huang
SenapiPlease
Yu Huang
16,390
1,951
2,983
3,786
11,361
7,488
1,411
3,681
7,552
44,132
0
L
Nemesis
Zang00se
Nemesis
8,761
2,325
2,762
3,791
18,687
15,372
0
4,930
13,757
454
10,800
W
Tsukuyomi
antballs
Tsukuyomi
24,481
5,276
316
8,015
22,696
12,742
1,556
7,902
14,667
0
51,844
L
Fenrir
bidretrad
Fenrir
7,155
731
0
1,162
17,631
10,395
0
4,606
13,025
0
10,363
L
14,273
4,443
554
2,167
14,368
5,920
543
5,675
8,693
37,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,682
Gold Earned
57,292
117
Minions Killed
197
0
Camps Cleared
0
1,114,604
Distance Traveled
1,375,641
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,121
794
43
3
0
182,607
0
L
Eset
9,115
651
17
1
0
229,921
0
W
Cerberus
11,473
820
28
2
0
209,745
0
W
Medusa
11,604
829
44
3
0
290,841
0
W
Lancelot
10,134
724
21
2
0
316,314
0
W
Yu Huang
11,583
827
48
3
0
278,233
0
L
Nemesis
10,070
719
3
0
0
220,348
0
W
Tsukuyomi
12,498
893
56
4
0
280,508
0
L
Fenrir
9,862
704
10
1
0
244,352
2
L
Nu Wa
10,514
751
44
3
0
237,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role