Player Matchup

Cthulhu
Cthulhu
Akâgami
Cthulhu
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 25L
1,544 Elo+
Solo
Vamana
Vamana
BurmaShave
Vamana
Level 93
God Stats
7W - 5L
1,463 SR
Queue Stats
74W - 63L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
Doctor792
Baron Samedi
Level 158
God Stats
15W - 7L
1,685 SR
Queue Stats
402W - 420L
1,484 Elo+
Solo
Neith
Neith
MatteBleu
Neith
Level 118
God Stats
8W - 7L
1,809 SR
Queue Stats
130W - 115L
1,536 Elo+
Party 2
Ra
Ra
Rcups
Ra
Level 122
God Stats
5W - 1L
1,518 SR
Queue Stats
41W - 23L
1,680 Elo+
Solo
Team Averages
Level 105
1,595 SR
1,555 Elo+

VS

Team Averages
Level 93
1,476 SR
1,341 Elo+
Geb
Geb
Englourt
Geb
Level 128
God Stats
0W - 1L
1,544 SR
Queue Stats
5W - 9L
1,351 Elo+
Party 1
Horus
Horus
Tiidjer
Horus
Level 143
God Stats
5W - 4L
1,643 SR
Queue Stats
106W - 97L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
Tino808
Nu Wa
Level 97
God Stats
10W - 4L
1,367 SR
Queue Stats
30W - 26L
1,154 Elo+
Party 1
Neith
Neith
Z0MBl2001
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,521 Elo+
Solo
Thor
Thor
rickastley90
Thor
Level 92
God Stats
8W - 9L
1,327 SR
Queue Stats
9W - 11L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akâgami
Cthulhu
15
3 / 0 / 7
7,987
799
11,402
9,728
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Vamana
BurmaShave
Vamana
15
3 / 0 / 6
8,115
812
7,823
7,188
3,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Doctor792
Baron Samedi
15
0 / 0 / 3
7,822
782
3,488
2,927
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
MatteBleu
Neith
15
4 / 1 / 7
8,538
854
9,834
6,296
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
15
2 / 0 / 10
8,253
825
7,183
4,640
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,897
690
5,478
11,324
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Tiidjer
Horus
13
0 / 3 / 1
7,478
748
3,477
11,609
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Tino808
Nu Wa
15
1 / 2 / 0
7,795
780
6,506
7,509
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Z0MBl2001
Neith
13
0 / 0 / 0
7,269
727
4,548
5,602
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 4 / 1
6,631
663
2,949
10,066
6,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
12
Kills
1
1
Deaths
12
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akâgami
Cthulhu
3
0
7
6.5
W
Vamana
BurmaShave
Vamana
3
0
6
6
W
Baron Samedi
Doctor792
Baron Samedi
0
0
3
1.5
L
0
3
0
0
W
Neith
MatteBleu
Neith
4
1
7
7.5
W
Ra
2
0
10
7
L
Horus
Tiidjer
Horus
0
3
1
0.17
L
Nu Wa
Tino808
Nu Wa
1
2
0
0.5
L
Neith
Z0MBl2001
Neith
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
22,958
30,779
Taken
46,110
18,842
Mitigated
36,384
14,278
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akâgami
Cthulhu
11,402
903
680
3,086
9,728
9,236
0
3,619
6,109
29,801
0
W
Vamana
BurmaShave
Vamana
7,823
3,370
0
2,698
7,188
3,000
952
2,932
4,256
46
19,791
W
Baron Samedi
Doctor792
Baron Samedi
3,488
170
368
1,068
2,927
1,441
1,652
1,516
1,411
27,731
0
L
5,478
137
0
1,209
11,324
11,606
0
4,081
6,881
10,320
0
W
Neith
MatteBleu
Neith
9,834
4,957
0
1,684
6,296
2,896
586
1,773
4,523
0
32,763
W
Ra
7,183
500
2,892
1,802
4,640
2,269
796
1,993
2,647
33,184
0
L
Horus
Tiidjer
Horus
3,477
1,341
2,004
3,910
11,609
11,669
0
5,184
6,020
0
10,790
L
Nu Wa
Tino808
Nu Wa
6,506
1,144
72
1,209
7,509
4,042
52
5,094
2,237
37,420
968
L
Neith
Z0MBl2001
Neith
4,548
2,049
0
952
5,602
2,665
0
2,019
3,458
0
31,020
L
2,949
167
0
1,136
10,066
6,402
0
4,371
5,395
0
8,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,715
Gold Earned
36,070
263
Minions Killed
179
0
Camps Cleared
0
1,109,473
Distance Traveled
1,026,262
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,987
799
44
4
0
250,780
3
W
Vamana
8,115
812
38
4
0
237,242
0
W
Baron Samedi
7,822
782
61
6
0
178,789
0
L
Geb
6,897
690
7
1
0
210,000
0
W
Neith
8,538
854
50
5
0
207,733
3
W
Ra
8,253
825
70
7
0
234,929
4
L
Horus
7,478
748
10
1
0
222,237
3
L
Nu Wa
7,795
780
70
7
0
210,476
1
L
Neith
7,269
727
75
8
0
170,136
2
L
Thor
6,631
663
17
2
0
213,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role