Player Matchup

Bacchus
Bacchus
De_Fileteo
Bacchus
Level 49
God Stats
6W - 1L
1,821 SR
Queue Stats
38W - 74L
1,289 Elo+
Party 3
Chaac
Chaac
Dumbo_020
Chaac
Level 125
God Stats
46W - 32L
1,526 SR
Queue Stats
281W - 267L
1,393 Elo+
Party 1
Neith
Neith
FiftyKiller50
Neith
Level 77
God Stats
11W - 17L
1,376 SR
Queue Stats
172W - 207L
1,314 Elo+
Party 3
Ah Puch
Ah Puch
dyslexic-felspar
Ah Puch
Level 128
God Stats
16W - 8L
1,758 SR
Queue Stats
333W - 340L
1,378 Elo+
Party 1
Lancelot
Lancelot
iDettol__
Lancelot
Level 139
God Stats
9W - 8L
1,551 SR
Queue Stats
719W - 530L
1,495 Elo+
Party 1
Team Averages
Level 104
1,606 SR
1,374 Elo+

VS

Team Averages
Level 59
1,270 SR
1,338 Elo+
Ao Kuang
Ao Kuang
Barewell
Ao Kuang
Level 29
God Stats
3W - 11L
1,272 SR
Queue Stats
63W - 98L
1,310 Elo+
Party 2
Vamana
Vamana
Godg_Wolfex8
Vamana
Level 38
God Stats
1W - 4L
1,298 SR
Queue Stats
73W - 101L
1,313 Elo+
Party 4
Skadi
Skadi
LaGinchetta
Skadi
Level 79
God Stats
1W - 7L
1,229 SR
Queue Stats
87W - 125L
1,309 Elo+
Party 2
Aphrodite
Aphrodite
Veleiroop_
Aphrodite
Level 60
God Stats
0W - 5L
1,068 SR
Queue Stats
170W - 215L
1,326 Elo+
Party 4
Ymir
Ymir
smoking003
Ymir
Level 89
God Stats
9W - 10L
1,484 SR
Queue Stats
60W - 67L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
De_Fileteo
Bacchus
10
1 / 0 / 4
6,699
558
4,225
7,236
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
Dumbo_020
Chaac
13
5 / 1 / 4
8,270
689
8,238
9,536
8,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 1
5,659
472
2,422
4,271
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 3
7,331
611
7,893
4,103
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
iDettol__
Lancelot
13
6 / 0 / 4
7,888
657
6,339
6,213
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Barewell
Ao Kuang
10
1 / 6 / 0
6,170
514
3,441
11,086
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
9
0 / 3 / 0
5,572
464
1,001
11,080
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 4 / 0
6,574
548
5,371
7,764
2,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Veleiroop_
Aphrodite
11
0 / 3 / 0
6,375
531
1,275
7,000
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
5,733
478
3,498
7,768
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
4
4
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Barewell
Ao Kuang
1
6
0
0.17
W
Bacchus
De_Fileteo
Bacchus
1
0
4
3
W
Chaac
Dumbo_020
Chaac
5
1
4
7
W
1
2
1
0.75
L
Vamana
0
3
0
0
L
3
4
0
0.75
L
Aphrodite
Veleiroop_
Aphrodite
0
3
0
0
W
5
1
3
6.5
W
Lancelot
iDettol__
Lancelot
6
0
4
8
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
14,586
31,359
Taken
44,698
20,277
Mitigated
19,332
12,730
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Barewell
Ao Kuang
3,441
1,368
0
3,228
11,086
3,686
0
735
10,351
32,554
0
W
Bacchus
De_Fileteo
Bacchus
4,225
433
138
2,878
7,236
5,925
217
1,905
5,331
23,043
0
W
Chaac
Dumbo_020
Chaac
8,238
2,487
0
3,423
9,536
8,639
1,527
2,783
6,753
0
62,808
W
2,422
990
0
1,469
4,271
1,378
0
1,172
3,099
0
31,980
L
Vamana
1,001
501
0
2,398
11,080
4,844
0
1,754
9,326
0
34,171
L
5,371
2,873
0
1,470
7,764
2,881
0
3,214
4,550
0
36,810
L
Aphrodite
Veleiroop_
Aphrodite
1,275
359
172
2,954
7,000
2,814
0
3,232
3,768
40,437
0
W
7,893
935
0
930
4,103
1,706
165
2,018
2,085
38,229
0
W
Lancelot
iDettol__
Lancelot
6,339
1,034
0
3,892
6,213
2,629
0
336
5,877
0
50,924
L
3,498
885
68
1,555
7,768
5,107
0
3,183
4,585
19,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
30,424
379
Minions Killed
332
0
Camps Cleared
0
1,234,925
Distance Traveled
1,053,235
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,170
514
55
5
0
210,200
2
W
Bacchus
6,699
558
26
2
0
249,041
2
W
Chaac
8,270
689
109
9
0
244,847
3
W
Neith
5,659
472
64
5
0
213,961
3
L
Vamana
5,572
464
75
6
0
203,867
4
L
Skadi
6,574
548
73
6
0
191,811
1
L
Aphrodite
6,375
531
107
9
0
219,533
6
W
Ah Puch
7,331
611
78
7
0
227,428
1
W
Lancelot
7,888
657
102
9
0
299,648
2
L
Ymir
5,733
478
22
2
0
227,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role