Player Matchup

Chaac
Chaac
ErisedPrism
Chaac
Level 14
God Stats
0W - 2L
1,208 SR
Queue Stats
4W - 18L
1,500 Elo+
Party 2
Hades
Hades
HamburglarCA
Hades
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 106L
1,507 Elo+
Party 2
Rama
Rama
Peli6Red
Rama
Level 23
God Stats
0W - 2L
1,302 SR
Queue Stats
37W - 32L
1,526 Elo+
Solo
Hera
Hera
Xotical
Hera
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 6L
1,281 Elo+
Solo
Apollo
Apollo
kousaxxx1
Apollo
Level 17
God Stats
4W - 3L
1,699 SR
Queue Stats
92W - 94L
1,429 Elo+
Solo
Team Averages
Level 47
1,488 SR
1,448 Elo+

VS

Team Averages
Level 103
1,648 SR
1,598 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IntuitiveElk
Ne Zha
Level 109
God Stats
9W - 4L
1,875 SR
Queue Stats
232W - 200L
1,538 Elo+
Party 1
Cerberus
Cerberus
LongWRLD
Cerberus
Level 92
God Stats
1W - 0L
1,299 SR
Queue Stats
506W - 283L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
Slay93
Gilgamesh
Level 42
God Stats
7W - 4L
1,600 SR
Queue Stats
97W - 41L
1,679 Elo+
Party 1
Freya
Freya
YouSoStinky
Freya
Level 147
God Stats
1W - 0L
1,964 SR
Queue Stats
248W - 178L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,522
684
3,511
10,606
7,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 1
7,572
688
4,503
11,508
11,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
15
0 / 1 / 1
8,150
741
10,074
12,557
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Xotical
Hera
14
1 / 5 / 2
7,472
679
7,533
10,261
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
kousaxxx1
Apollo
10
0 / 0 / 0
6,308
573
680
1,274
440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 1 / 6
9,047
822
5,911
5,359
2,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
17
7 / 0 / 6
9,453
859
9,303
7,146
3,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
LongWRLD
Cerberus
15
1 / 1 / 13
8,255
750
10,714
16,176
12,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Slay93
Gilgamesh
15
2 / 2 / 7
8,388
763
8,459
13,718
14,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 0 / 3
8,526
775
5,724
7,178
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
16
16
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
6
6
L
1
5
2
0.4
L
2
5
1
0.5
W
Ne Zha
7
0
6
10
W
Cerberus
LongWRLD
Cerberus
1
1
13
7.5
L
Rama
0
1
1
0.5
W
Gilgamesh
Slay93
Gilgamesh
2
2
7
2.75
L
Hera
Xotical
Hera
1
5
2
0.4
W
3
0
3
4.5
L
Apollo
kousaxxx1
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
40,111
46,206
Taken
49,577
29,006
Mitigated
36,455
9,536
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,911
2,660
830
2,415
5,359
2,518
1,626
628
4,731
0
33,754
L
3,511
491
0
1,311
10,606
7,264
0
3,195
7,371
0
9,462
L
4,503
559
155
1,530
11,508
11,772
0
3,447
7,997
17,919
0
W
Ne Zha
9,303
2,106
0
1,663
7,146
3,651
158
2,542
4,604
0
46,871
W
Cerberus
LongWRLD
Cerberus
10,714
387
0
6,998
16,176
12,626
215
4,241
11,935
26,916
0
L
Rama
10,074
8,543
0
5,130
12,557
5,472
0
6,238
6,073
0
42,810
W
Gilgamesh
Slay93
Gilgamesh
8,459
1,954
254
1,839
13,718
14,270
111
2,943
10,775
0
26,437
L
Hera
Xotical
Hera
7,533
1,673
0
811
10,261
4,058
0
2,408
7,771
23,901
0
W
5,724
2,219
0
2,912
7,178
3,390
1,314
1,682
5,496
26,667
0
L
Apollo
kousaxxx1
Apollo
680
412
0
599
1,274
440
0
718
556
0
1,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
43,669
166
Minions Killed
275
0
Camps Cleared
0
790,332
Distance Traveled
1,122,097
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,047
822
64
6
0
189,188
4
L
Chaac
7,522
684
15
1
0
174,487
0
L
Hades
7,572
688
24
2
0
162,084
0
W
Ne Zha
9,453
859
68
6
0
268,202
2
W
Cerberus
8,255
750
44
4
0
225,665
2
L
Rama
8,150
741
82
7
0
204,362
2
W
Gilgamesh
8,388
763
36
3
0
246,154
3
L
Hera
7,472
679
42
4
0
206,035
1
W
Freya
8,526
775
63
6
0
192,888
0
L
Apollo
6,308
573
3
0
0
43,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role