Player Matchup

Ra
Ra
Bogrider601
Ra
Level 158
God Stats
0W - 4L
1,188 SR
Queue Stats
195W - 209L
1,480 Elo+
Solo
Kali
Kali
Rainbow Astrum
Kali
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,495 Elo+
Solo
Scylla
Scylla
WattsThePoint69
Scylla
Level 88
God Stats
0W - 7L
1,157 SR
Queue Stats
287W - 281L
1,531 Elo+
Solo
Ne Zha
Ne Zha
bmccarth3
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,662 Elo+
Solo
King Arthur
King Arthur
knockuoffthemap_
King Arthur
Level 157
God Stats
2W - 4L
1,551 SR
Queue Stats
353W - 313L
1,459 Elo+
Solo
Team Averages
Level 114
1,379 SR
1,525 Elo+

VS

Team Averages
Level 110
1,570 SR
1,553 Elo+
Poseidon
Poseidon
MightyAries
Poseidon
Level 124
God Stats
2W - 0L
1,754 SR
Queue Stats
130W - 90L
1,565 Elo+
Party 2
Khepri
Khepri
Nosdivad
Khepri
Level 99
God Stats
5W - 3L
1,583 SR
Queue Stats
122W - 87L
1,563 Elo+
Party 2
Chang'e
Chang'e
RIPuANew
Chang'e
Level 118
God Stats
2W - 1L
1,553 SR
Queue Stats
685W - 664L
1,626 Elo+
Party 1
Lancelot
Lancelot
Zen1sh
Lancelot
Level 159
God Stats
2W - 1L
1,489 SR
Queue Stats
305W - 347L
1,498 Elo+
Solo
Raijin
Raijin
bg518125
Raijin
Level 49
God Stats
4W - 1L
1,469 SR
Queue Stats
142W - 151L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 10
12,244
583
26,912
26,045
15,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 9 / 8
11,103
529
15,419
33,201
34,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 4 / 8
14,086
671
29,367
18,147
9,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
bmccarth3
Ne Zha
19
5 / 7 / 5
11,784
561
26,819
24,207
13,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
knockuoffthemap_
King Arthur
17
0 / 11 / 11
10,991
523
8,376
32,107
30,950
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MightyAries
Poseidon
20
12 / 2 / 16
14,053
669
39,990
19,387
12,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Nosdivad
Khepri
20
4 / 2 / 28
14,648
698
14,398
35,424
55,535
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
RIPuANew
Chang'e
20
9 / 1 / 22
14,413
686
21,655
25,297
17,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
Zen1sh
Lancelot
20
5 / 5 / 22
14,054
669
19,033
26,827
40,539
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
bg518125
Raijin
20
7 / 6 / 20
13,989
666
29,713
27,485
19,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
145
16
Kills
37
37
Deaths
16
42
Assists
108
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
W
Poseidon
MightyAries
Poseidon
12
2
16
10
W
Khepri
Nosdivad
Khepri
4
2
28
9
W
Chang'e
RIPuANew
Chang'e
9
1
22
20
L
3
9
8
0.78
L
6
4
8
2.5
W
Lancelot
Zen1sh
Lancelot
5
5
22
3.2
W
Raijin
bg518125
Raijin
7
6
20
2.83
L
Ne Zha
bmccarth3
Ne Zha
5
7
5
1.07
L
King Arthur
knockuoffthemap_
King Arthur
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,893
Damage
124,789
133,707
Taken
134,420
103,494
Mitigated
145,735
49,290
Healing
66,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,912
1,446
15,982
11,118
26,045
15,890
68
20,758
5,287
54,080
0
W
Poseidon
MightyAries
Poseidon
39,990
5,363
3,684
1,516
19,387
12,468
4,033
10,294
9,093
79,594
0
W
Khepri
Nosdivad
Khepri
14,398
1,414
1,641
9,410
35,424
55,535
0
13,117
22,307
26,347
0
W
Chang'e
RIPuANew
Chang'e
21,655
2,451
25,586
11,735
25,297
17,939
1,427
10,029
15,268
40,885
0
L
15,419
5,473
1,386
5,522
33,201
34,160
0
25,194
8,007
0
22,546
L
29,367
2,481
3,318
2,116
18,147
9,412
0
15,106
3,041
65,741
0
W
Lancelot
Zen1sh
Lancelot
19,033
6,207
2,333
2,315
26,827
40,539
3,179
9,979
16,848
0
30,360
W
Raijin
bg518125
Raijin
29,713
4,310
3,765
4,137
27,485
19,254
179
12,977
14,508
58,483
0
L
Ne Zha
bmccarth3
Ne Zha
26,819
5,062
2,104
4,266
24,207
13,082
0
17,343
6,864
0
42,490
L
King Arthur
knockuoffthemap_
King Arthur
8,376
1,015
1,878
1,600
32,107
30,950
0
27,355
4,752
117
14,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,208
Gold Earned
71,157
196
Minions Killed
216
0
Camps Cleared
0
1,651,408
Distance Traveled
1,880,466
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,244
583
55
3
0
330,930
1
W
Poseidon
14,053
669
72
3
0
366,946
4
W
Khepri
14,648
698
23
1
0
395,321
2
W
Chang'e
14,413
686
34
2
0
399,067
0
L
Kali
11,103
529
16
1
0
316,530
5
L
Scylla
14,086
671
95
5
0
355,909
1
W
Lancelot
14,054
669
25
1
0
395,371
0
W
Raijin
13,989
666
62
3
0
323,761
1
L
Ne Zha
11,784
561
20
1
0
362,873
2
L
King Arthur
10,991
523
10
0
0
285,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role