Player Matchup

Artemis
Artemis
FROSTYCHURRO1
Artemis
Level 113
God Stats
3W - 0L
1,722 SR
Queue Stats
68W - 70L
1,449 Elo+
Solo
Kali
Kali
God_Killer_23_
Kali
Level 81
God Stats
3W - 0L
1,748 SR
Queue Stats
29W - 22L
1,547 Elo+
Solo
Hera
Hera
Kitty13fr7
Hera
Level 159
God Stats
8W - 6L
1,702 SR
Queue Stats
236W - 231L
1,472 Elo+
Solo
Geb
Geb
LDiscordL
Geb
Level 73
God Stats
3W - 4L
1,500 SR
Queue Stats
71W - 69L
1,502 Elo+
Solo
Vamana
Vamana
Utsukushi_Cho
Vamana
Level 56
God Stats
2W - 2L
1,439 SR
Queue Stats
121W - 159L
1,435 Elo+
Solo
Team Averages
Level 96
1,622 SR
1,481 Elo+

VS

Team Averages
Level 111
1,481 SR
1,421 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MXlalomaster
Cerberus
Level 63
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 1
Horus
Horus
Miss Hafu
Horus
Level 115
God Stats
0W - 3L
1,189 SR
Queue Stats
332W - 341L
1,458 Elo+
Solo
Xbalanque
Xbalanque
OracleToga
Xbalanque
Level 124
God Stats
17W - 11L
1,623 SR
Queue Stats
33W - 26L
1,494 Elo+
Solo
Thor
Thor
dirtysouth2490
Thor
Level 131
God Stats
12W - 13L
1,566 SR
Queue Stats
272W - 261L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 4 / 3
9,658
460
12,699
17,509
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 6
9,698
462
9,730
18,653
9,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
15 / 4 / 2
12,923
615
23,348
12,663
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 9
9,312
443
6,110
14,243
14,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 4 / 3
11,058
527
16,134
20,642
14,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 7 / 7
9,329
444
9,890
17,446
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
MXlalomaster
Cerberus
13
2 / 1 / 8
9,266
441
7,069
15,816
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Miss Hafu
Horus
16
3 / 3 / 0
10,070
480
10,518
19,740
18,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
OracleToga
Xbalanque
15
7 / 3 / 1
10,014
477
13,400
15,750
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
6 / 7 / 3
9,877
470
11,305
20,592
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
21
Kills
18
18
Deaths
21
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
7
0.5
W
Artemis
2
4
3
0.88
W
2
3
6
1.67
W
15
4
2
4
W
0
3
9
1.5
L
Cerberus
MXlalomaster
Cerberus
2
1
8
6
L
Horus
Miss Hafu
Horus
3
3
0
1
L
Xbalanque
OracleToga
Xbalanque
7
3
1
2.5
W
2
4
3
0.88
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,021
Damage
52,182
83,710
Taken
89,344
50,321
Mitigated
58,830
18,927
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,890
978
1,448
4,135
17,446
7,126
0
8,207
9,239
62,513
0
W
Artemis
12,699
6,056
0
7,636
17,509
6,636
329
3,600
13,909
0
90,401
W
9,730
3,645
0
3,742
18,653
9,609
740
2,396
16,185
0
64,777
W
23,348
5,339
0
1,366
12,663
5,643
1,681
5,019
7,593
113,696
0
W
6,110
719
247
1,957
14,243
14,004
161
4,421
9,822
16,749
1,263
L
Cerberus
MXlalomaster
Cerberus
7,069
694
0
3,170
15,816
17,807
27
5,372
10,444
28,665
0
L
Horus
Miss Hafu
Horus
10,518
5,270
1,014
7,494
19,740
18,084
1,063
2,905
16,835
0
71,858
L
Xbalanque
OracleToga
Xbalanque
13,400
7,131
0
4,633
15,750
6,493
678
4,721
11,029
0
78,290
W
16,134
8,004
0
3,979
20,642
14,429
1,308
2,496
17,138
0
95,529
L
11,305
2,383
0
865
20,592
9,320
0
7,519
13,073
0
61,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
48,556
520
Minions Killed
494
0
Camps Cleared
0
2,012,171
Distance Traveled
1,820,115
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,329
444
116
6
0
327,085
2
W
Artemis
9,658
460
110
5
0
337,102
1
W
Kali
9,698
462
77
4
0
453,088
5
W
Hera
12,923
615
167
8
0
386,752
0
W
Geb
9,312
443
17
1
0
447,299
3
L
Cerberus
9,266
441
64
3
0
420,860
10
L
Horus
10,070
480
113
5
0
348,366
0
L
Xbalanque
10,014
477
118
6
0
361,914
1
W
Vamana
11,058
527
149
7
0
387,930
1
L
Thor
9,877
470
83
4
0
361,890
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role