Player Matchup

Sol
Sol
Athrun
Sol
Level 58
God Stats
9W - 3L
1,689 SR
Queue Stats
86W - 147L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
Dhaos3
Gilgamesh
Level 51
God Stats
13W - 18L
1,394 SR
Queue Stats
82W - 149L
1,338 Elo+
Party 1
Khepri
Khepri
Tesfia
Khepri
Level 49
God Stats
7W - 9L
1,495 SR
Queue Stats
79W - 148L
1,334 Elo+
Party 1
Jing Wei
Jing Wei
bishbashbob
Jing Wei
Level 37
God Stats
0W - 7L
1,064 SR
Queue Stats
29W - 41L
1,460 Elo+
Solo
Lancelot
Lancelot
kom55
Lancelot
Level 116
God Stats
66W - 65L
1,493 SR
Queue Stats
559W - 569L
1,449 Elo+
Solo
Team Averages
Level 62
1,427 SR
1,388 Elo+

VS

Team Averages
Level 66
1,485 SR
1,504 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Accatta
Shiva
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 15L
1,454 Elo+
Party 3
Anubis
Anubis
LuxorVonKastel
Anubis
Level 91
God Stats
5W - 4L
1,522 SR
Queue Stats
16W - 15L
1,454 Elo+
Party 3
Serqet
Serqet
Sycrome
Serqet
Level 95
God Stats
6W - 5L
1,644 SR
Queue Stats
83W - 69L
1,581 Elo+
Party 2
Medusa
Medusa
pha280ntom
Medusa
Level 78
God Stats
5W - 10L
1,257 SR
Queue Stats
65W - 57L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Athrun
Sol
14
0 / 7 / 0
8,286
395
4,687
16,152
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Dhaos3
Gilgamesh
15
1 / 6 / 1
9,743
464
10,809
22,631
21,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Tesfia
Khepri
12
0 / 4 / 1
7,926
377
4,320
18,503
16,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
bishbashbob
Jing Wei
12
1 / 8 / 1
8,011
381
9,859
16,576
5,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
kom55
Lancelot
16
2 / 8 / 1
9,965
475
12,330
22,418
9,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 0 / 11
10,012
477
9,447
21,532
25,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Accatta
Shiva
17
5 / 1 / 4
11,295
538
13,597
18,429
23,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 1 / 7
13,412
639
26,061
15,597
10,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Sycrome
Serqet
20
12 / 0 / 6
12,628
601
18,195
15,423
8,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
pha280ntom
Medusa
13
0 / 2 / 6
8,831
421
8,082
9,776
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
4
Kills
33
33
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
11
7.5
W
Shiva
Accatta
Shiva
5
1
4
7
L
Sol
Athrun
Sol
0
7
0
0
L
Gilgamesh
Dhaos3
Gilgamesh
1
6
1
0.25
W
14
1
7
17.5
W
Serqet
Sycrome
Serqet
12
0
6
15
L
Khepri
Tesfia
Khepri
0
4
1
0.13
L
Jing Wei
bishbashbob
Jing Wei
1
8
1
0.19
L
Lancelot
kom55
Lancelot
2
8
1
0.31
W
Medusa
pha280ntom
Medusa
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,005
Damage
75,382
96,280
Taken
80,757
58,265
Mitigated
72,947
14,790
Healing
27,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,447
960
0
4,503
21,532
25,403
0
2,697
18,835
30,486
209
W
Shiva
Accatta
Shiva
13,597
1,663
247
2,200
18,429
23,747
444
1,534
16,895
186
74,929
L
Sol
Athrun
Sol
4,687
1,929
0
3,783
16,152
5,153
830
8,445
7,623
59,111
1,019
L
Gilgamesh
Dhaos3
Gilgamesh
10,809
3,912
0
3,428
22,631
21,301
0
4,881
17,256
0
67,676
W
26,061
1,456
0
12,045
15,597
10,165
556
2,415
13,182
130,507
0
W
Serqet
Sycrome
Serqet
18,195
4,460
0
6,719
15,423
8,822
723
1,531
13,892
0
116,972
L
Khepri
Tesfia
Khepri
4,320
1,094
0
2,230
18,503
16,665
0
6,707
11,361
25,269
0
L
Jing Wei
bishbashbob
Jing Wei
9,859
7,821
0
1,387
16,576
5,902
0
8,246
8,209
0
55,573
L
Lancelot
kom55
Lancelot
12,330
3,901
467
3,495
22,418
9,244
0
7,314
14,714
0
80,953
W
Medusa
pha280ntom
Medusa
8,082
3,367
0
1,329
9,776
4,810
567
1,863
7,913
0
58,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
56,178
468
Minions Killed
582
0
Camps Cleared
0
1,868,455
Distance Traveled
2,029,865
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,012
477
23
1
0
457,035
2
W
Shiva
11,295
538
122
6
0
400,401
0
L
Sol
8,286
395
104
5
0
355,856
5
L
Gilgamesh
9,743
464
117
6
0
357,563
5
W
Anubis
13,412
639
194
9
0
392,205
0
W
Serqet
12,628
601
153
7
0
509,624
4
L
Khepri
7,926
377
31
1
0
383,380
0
L
Jing Wei
8,011
381
90
4
0
372,655
2
L
Lancelot
9,965
475
126
6
0
399,001
5
W
Medusa
8,831
421
90
4
0
270,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role