Player Matchup

Gilgamesh
Gilgamesh
BienManso
Gilgamesh
Level 86
God Stats
0W - 1L
1,488 SR
Queue Stats
12W - 12L
1,431 Elo+
Party 1
Da Ji
Da Ji
CoXaN27
Da Ji
Level 155
God Stats
6W - 4L
1,472 SR
Queue Stats
200W - 181L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Haruhíro
Danzaburou
Level 157
God Stats
11W - 8L
1,673 SR
Queue Stats
68W - 50L
1,567 Elo+
Party 1
Scylla
Scylla
XniloX
Scylla
Level 159
God Stats
7W - 5L
1,669 SR
Queue Stats
223W - 212L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
matca
Kumbhakarna
Level 154
God Stats
0W - 1L
1,632 SR
Queue Stats
12W - 10L
1,465 Elo+
Party 1
Team Averages
Level 142
1,587 SR
1,491 Elo+

VS

Team Averages
Level 129
1,557 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Carrion7930
Nu Wa
Level 116
God Stats
9W - 6L
1,639 SR
Queue Stats
258W - 292L
1,485 Elo+
Party 2
Bacchus
Bacchus
Dell xd823
Bacchus
Level 98
God Stats
4W - 7L
1,384 SR
Queue Stats
82W - 100L
1,440 Elo+
Party 2
Tyr
Tyr
xRenatoHenrique
Tyr
Level 155
God Stats
2W - 0L
1,565 SR
Queue Stats
14W - 15L
1,528 Elo+
Party 3
Nemesis
Nemesis
yBlakeZx
Nemesis
Level 124
God Stats
2W - 0L
1,698 SR
Queue Stats
237W - 263L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BienManso
Gilgamesh
12
0 / 0 / 0
6,631
442
2,024
4,712
3,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
CoXaN27
Da Ji
13
5 / 5 / 1
8,124
542
7,157
14,712
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Haruhíro
Danzaburou
10
0 / 3 / 0
6,441
429
5,727
10,710
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
XniloX
Scylla
14
0 / 2 / 3
7,978
532
3,857
8,281
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
matca
Kumbhakarna
9
1 / 5 / 1
6,551
437
4,102
13,853
10,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 1 / 6
7,752
517
8,394
11,023
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 4 / 3
8,441
563
8,758
9,259
3,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Dell xd823
Bacchus
12
3 / 0 / 7
7,813
521
4,773
9,184
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 0 / 3
8,491
566
5,051
6,898
7,462
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Nemesis
yBlakeZx
Nemesis
15
5 / 1 / 3
9,101
607
4,100
9,042
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
15
15
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
6
5
L
Gilgamesh
BienManso
Gilgamesh
0
0
0
0
W
4
4
3
1.38
L
Da Ji
CoXaN27
Da Ji
5
5
1
1.1
W
Bacchus
Dell xd823
Bacchus
3
0
7
6.5
L
Danzaburou
Haruhíro
Danzaburou
0
3
0
0
L
Scylla
XniloX
Scylla
0
2
3
0.75
L
Kumbhakarna
matca
Kumbhakarna
1
5
1
0.3
W
1
0
3
2.5
W
Nemesis
yBlakeZx
Nemesis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,867
Damage
31,076
52,268
Taken
45,406
28,138
Mitigated
27,335
14,249
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,394
3,833
0
5,096
11,023
3,939
2,914
2,441
8,582
0
49,541
L
Gilgamesh
BienManso
Gilgamesh
2,024
512
0
969
4,712
3,366
0
892
3,820
0
27,728
W
8,758
1,111
0
1,250
9,259
3,013
598
2,090
7,169
74,122
0
L
Da Ji
CoXaN27
Da Ji
7,157
1,936
0
3,930
14,712
6,732
0
2,121
12,591
0
55,514
W
Bacchus
Dell xd823
Bacchus
4,773
999
0
1,825
9,184
8,905
242
1,696
7,488
16,899
0
L
Danzaburou
Haruhíro
Danzaburou
5,727
2,086
0
2,895
10,710
3,847
0
3,180
7,530
0
46,746
L
Scylla
XniloX
Scylla
3,857
659
0
1,978
8,281
3,364
0
3,161
5,120
68,260
0
L
Kumbhakarna
matca
Kumbhakarna
4,102
725
1,182
3,295
13,853
10,829
0
4,177
9,676
23,026
0
W
5,051
1,268
0
3,308
6,898
7,462
395
814
6,084
0
56,975
W
Nemesis
yBlakeZx
Nemesis
4,100
1,145
0
797
9,042
4,016
0
918
8,124
0
67,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,725
Gold Earned
41,598
354
Minions Killed
424
0
Camps Cleared
0
1,351,737
Distance Traveled
1,542,067
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,752
517
65
4
0
266,591
4
L
Gilgamesh
6,631
442
52
3
0
266,376
4
W
Nu Wa
8,441
563
100
7
0
301,729
3
L
Da Ji
8,124
542
84
6
0
294,443
3
W
Bacchus
7,813
521
23
2
0
301,390
1
L
Danzaburou
6,441
429
75
5
0
218,993
0
L
Scylla
7,978
532
125
8
0
278,926
3
L
Kumbhakarna
6,551
437
18
1
0
292,999
0
W
Tyr
8,491
566
106
7
0
308,193
3
W
Nemesis
9,101
607
130
9
0
364,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role