Player Matchup

Da Ji
Da Ji
EpicKitten029
Da Ji
Level 47
God Stats
4W - 4L
1,395 SR
Queue Stats
66W - 87L
1,304 Elo+
Party 2
Jormungandr
Jormungandr
MidOmnivore8143
Jormungandr
Level 28
God Stats
17W - 13L
1,515 SR
Queue Stats
30W - 38L
1,343 Elo+
Party 3
Athena
Athena
PR1MAL bear
Athena
Level 135
God Stats
1W - 1L
1,258 SR
Queue Stats
101W - 124L
1,429 Elo+
Party 3
Ishtar
Ishtar
Spine Fuzz
Ishtar
Level 144
God Stats
67W - 81L
1,452 SR
Queue Stats
756W - 815L
1,396 Elo+
Solo
Zeus
Zeus
o Fortuitous
Zeus
Level 62
God Stats
1W - 2L
1,261 SR
Queue Stats
90W - 106L
1,344 Elo+
Party 2
Team Averages
Level 83
1,376 SR
1,363 Elo+

VS

Team Averages
Level 66
1,492 SR
1,359 Elo+
Nox
Nox
flingbookbag
Nox
Level 48
God Stats
2W - 3L
1,416 SR
Queue Stats
43W - 57L
1,338 Elo+
Party 1
Nemesis
Nemesis
jorguau2277
Nemesis
Level 45
God Stats
6W - 8L
1,555 SR
Queue Stats
96W - 118L
1,378 Elo+
Solo
Raijin
Raijin
moon_zomb3r
Raijin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 96L
1,309 Elo+
Party 1
Medusa
Medusa
x_enviar_x
Medusa
Level 158
God Stats
4W - 5L
1,488 SR
Queue Stats
400W - 432L
1,419 Elo+
Solo
Guan Yu
Guan Yu
zeyman-youngsamu
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 120L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,477
498
3,348
8,206
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
MidOmnivore8143
Jormungandr
11
2 / 1 / 2
7,314
563
5,813
9,315
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
10
4 / 0 / 5
7,298
561
3,166
8,062
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Spine Fuzz
Ishtar
14
2 / 0 / 1
7,938
611
4,814
7,324
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 3
7,750
596
8,347
7,393
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,894
300
0
0
0
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
jorguau2277
Nemesis
11
4 / 2 / 0
6,696
515
6,239
10,614
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
11
1 / 6 / 0
6,190
476
4,839
10,038
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
x_enviar_x
Medusa
11
0 / 3 / 0
6,269
482
1,990
7,887
2,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 1
6,192
476
5,844
10,156
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
5
5
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Jormungandr
MidOmnivore8143
Jormungandr
2
1
2
3
W
Athena
4
0
5
6.5
W
Ishtar
Spine Fuzz
Ishtar
2
0
1
2.5
L
0
0
0
0
L
Nemesis
jorguau2277
Nemesis
4
2
0
2
L
Raijin
1
6
0
0.17
W
4
2
3
2.75
L
Medusa
x_enviar_x
Medusa
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
18,912
40,300
Taken
38,695
23,134
Mitigated
19,012
14,328
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,348
725
289
2,656
8,206
2,819
148
432
7,691
0
24,887
W
Jormungandr
MidOmnivore8143
Jormungandr
5,813
2,752
0
4,000
9,315
7,126
0
0
8,694
45,397
0
W
Athena
3,166
369
0
1,150
8,062
7,026
116
149
7,913
15,944
0
W
Ishtar
Spine Fuzz
Ishtar
4,814
2,299
0
4,763
7,324
3,141
1,208
0
7,116
0
69,091
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
jorguau2277
Nemesis
6,239
3,424
0
1,058
10,614
3,522
0
3,488
6,672
0
46,758
L
Raijin
4,839
1,037
0
790
10,038
4,206
0
7,752
2,286
38,465
0
W
8,347
2,132
0
1,470
7,393
3,022
1,056
4,258
3,135
51,962
0
L
Medusa
x_enviar_x
Medusa
1,990
794
0
1,883
7,887
2,607
0
262
7,625
0
38,433
L
5,844
746
212
3,299
10,156
8,677
0
5,140
4,420
0
39,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
29,241
394
Minions Killed
307
0
Camps Cleared
0
1,194,959
Distance Traveled
963,622
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,477
498
54
4
0
269,675
0
W
Jormungandr
7,314
563
83
6
0
243,948
0
W
Athena
7,298
561
27
2
0
254,558
4
W
Ishtar
7,938
611
133
10
0
214,952
2
L
Nox
3,894
300
0
0
0
6,462
0
L
Nemesis
6,696
515
91
7
0
282,874
2
L
Raijin
6,190
476
74
6
0
211,371
0
W
Zeus
7,750
596
97
7
0
211,826
1
L
Medusa
6,269
482
76
6
0
221,624
2
L
Guan Yu
6,192
476
66
5
0
241,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role