Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Diamond_Kush_QC
Ares
Level 42
God Stats
0W - 4L
1,081 SR
Queue Stats
0W - 10L
1,131 Elo+
Solo
Ullr
Ullr
Tojjii
Ullr
Level 64
God Stats
0W - 2L
1,435 SR
Queue Stats
37W - 42L
1,417 Elo+
Solo
Fenrir
Fenrir
ghoul_face05
Fenrir
Level 118
God Stats
4W - 6L
1,261 SR
Queue Stats
124W - 137L
1,350 Elo+
Solo
Ymir
Ymir
patriotsru1e12
Ymir
Level 52
God Stats
25W - 15L
1,576 SR
Queue Stats
52W - 58L
1,380 Elo+
Solo
Team Averages
Level 80
1,371 SR
1,356 Elo+

VS

Team Averages
Level 115
1,479 SR
1,415 Elo+
Yemoja
Yemoja
DarkSpartacus
Yemoja
Level 125
God Stats
8W - 5L
1,502 SR
Queue Stats
342W - 369L
1,394 Elo+
Solo
Hachiman
Hachiman
EverlastngLight
Hachiman
Level 119
God Stats
5W - 1L
1,824 SR
Queue Stats
41W - 29L
1,486 Elo+
Solo
Thanatos
Thanatos
TheCheeseCakeBoy
Thanatos
Level 88
God Stats
4W - 6L
1,261 SR
Queue Stats
208W - 182L
1,426 Elo+
Party 1
Achilles
Achilles
fluffy073blade
Achilles
Level 99
God Stats
2W - 2L
1,330 SR
Queue Stats
62W - 50L
1,361 Elo+
Party 1
Vulcan
Vulcan
zumra24
Vulcan
Level 146
God Stats
91W - 71L
1,481 SR
Queue Stats
208W - 209L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 4 / 3
6,249
481
4,051
9,903
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 9 / 3
4,990
384
2,624
13,235
11,851
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
Tojjii
Ullr
9
0 / 3 / 4
5,379
414
4,677
12,729
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
13
8 / 1 / 2
7,925
610
6,210
9,763
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 3
6,906
531
4,837
7,996
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,716
517
5,234
10,412
7,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
10
1 / 4 / 2
5,909
455
9,411
9,917
3,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 5 / 4
6,969
536
6,040
11,098
4,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
12
7 / 3 / 4
7,303
562
9,216
10,888
7,576
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
zumra24
Vulcan
14
3 / 0 / 0
8,447
650
3,029
1,696
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
13
Kills
15
17
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
3
0.63
W
0
1
2
1
L
0
9
3
0.17
W
Hachiman
1
4
2
0.5
W
4
5
4
1.2
L
Ullr
Tojjii
Ullr
0
3
4
0.67
W
Achilles
7
3
4
3
L
Fenrir
8
1
2
9
L
4
0
3
5.5
W
Vulcan
zumra24
Vulcan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
32,930
53,626
Taken
44,011
35,036
Mitigated
23,354
10,441
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,051
813
0
3,592
9,903
7,208
0
1,379
8,524
0
35,480
W
5,234
946
2,464
2,585
10,412
7,719
0
2,242
8,170
31,354
2,007
L
2,624
958
0
0
13,235
11,851
731
0
13,235
8,667
0
W
Hachiman
9,411
4,459
493
2,429
9,917
3,276
25
2,112
7,805
0
39,794
W
6,040
2,119
0
6,488
11,098
4,139
1,069
709
10,389
0
34,548
L
Ullr
Tojjii
Ullr
4,677
2,430
0
4,130
12,729
4,635
0
2,517
10,212
0
29,198
W
Achilles
9,216
3,271
0
894
10,888
7,576
545
2,398
7,864
0
32,032
L
Fenrir
6,210
1,796
0
548
9,763
4,146
0
1,682
8,081
0
49,931
L
4,837
1,198
553
1,618
7,996
7,196
0
2,012
5,984
24,591
0
W
Vulcan
zumra24
Vulcan
3,029
1,194
0
777
1,696
644
611
0
1,696
70,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
35,344
232
Minions Killed
351
0
Camps Cleared
0
1,235,834
Distance Traveled
1,169,178
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,249
481
69
5
0
233,648
3
W
Yemoja
6,716
517
44
3
0
210,884
1
L
Ares
4,990
384
6
0
0
243,999
0
W
Hachiman
5,909
455
59
5
0
206,978
0
W
Thanatos
6,969
536
65
5
0
258,223
2
L
Ullr
5,379
414
41
3
0
227,514
1
W
Achilles
7,303
562
43
3
0
256,978
0
L
Fenrir
7,925
610
88
7
0
285,629
0
L
Ymir
6,906
531
28
2
0
245,044
0
W
Vulcan
8,447
650
140
11
0
236,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role