Player Matchup

Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
AIpra
Geb
Gold II
Level 123
God Stats
7W - 9L
1,542 SR
Queue Stats
73W - 74L
1,553 MMR
Party 2
Mercury
Mercury
Diamond V
Dincked
Mercury
Diamond V
Level 160
God Stats
25W - 27L
1,513 SR
Queue Stats
975W - 981L
1,677 MMR
Solo
Chronos
Chronos
Platinum II
Zxr841
Chronos
Platinum II
Level 123
God Stats
13W - 13L
1,642 SR
Queue Stats
86W - 83L
1,795 MMR
Party 2
Izanami
Izanami
Gold II
pumapun90
Izanami
Gold II
Level 146
God Stats
4W - 4L
1,499 SR
Queue Stats
140W - 130L
1,672 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,539 SR
1,640 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,500 SR
1,536 MMR
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Platinum I
 
Hades
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
ericninja
Fenrir
Silver I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 0 / 0
3,192
638
1,025
2,441
1,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
AIpra
Geb
5
0 / 0 / 0
2,941
588
610
2,755
1,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Dincked
Mercury
5
0 / 0 / 0
3,110
622
200
2,518
585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Zxr841
Chronos
6
0 / 0 / 0
3,319
664
940
2,008
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
pumapun90
Izanami
3
0 / 0 / 0
2,799
560
1,091
1,783
256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AresArachneAgni

VS

Bans
IshtarNe ZhaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,637
727
496
647
149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
 
Hades
6
0 / 0 / 0
3,448
690
556
2,011
990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
 
Achilles
5
0 / 0 / 0
3,209
642
1,863
3,766
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
 
Hachiman
5
0 / 0 / 0
3,152
630
1,772
1,651
355
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
ericninja
Fenrir
5
0 / 0 / 0
3,126
625
344
1,975
603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Scylla
 
Scylla
0
0
0
0
W
Hades
 
Hades
0
0
0
0
W
Achilles
 
Achilles
0
0
0
0
W
Hachiman
 
Hachiman
0
0
0
0
L
Geb
AIpra
Geb
0
0
0
0
L
Mercury
Dincked
Mercury
0
0
0
0
L
Chronos
Zxr841
Chronos
0
0
0
0
W
Fenrir
ericninja
Fenrir
0
0
0
0
L
Izanami
pumapun90
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,866
Damage
5,031
11,505
Taken
10,050
3,946
Mitigated
3,655
4,536
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,025
56
0
1,438
2,441
1,356
0
556
1,885
13,787
0
W
Scylla
 
Scylla
496
203
0
250
647
149
0
0
647
20,596
0
W
Hades
 
Hades
556
338
17
1,675
2,011
990
0
1,025
986
16,390
0
W
Achilles
 
Achilles
1,863
687
0
1,615
3,766
1,558
0
1,107
2,659
0
10,426
W
Hachiman
 
Hachiman
1,772
966
0
1,190
1,651
355
0
443
1,208
0
13,977
L
Geb
AIpra
Geb
610
292
264
923
2,755
1,166
0
0
2,755
5,716
0
L
Mercury
Dincked
Mercury
200
95
0
279
2,518
585
0
0
2,518
0
13,146
L
Chronos
Zxr841
Chronos
940
539
0
523
2,008
583
0
496
1,512
15,836
0
W
Fenrir
ericninja
Fenrir
344
126
0
0
1,975
603
0
0
1,975
0
13,095
L
Izanami
pumapun90
Izanami
1,091
1,022
0
1,109
1,783
256
0
0
1,783
0
11,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,361
Gold Earned
16,572
134
Minions Killed
146
0
Camps Cleared
0
435,663
Distance Traveled
467,745
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,192
638
29
6
0
101,904
3
W
Scylla
3,637
727
39
8
0
85,013
1
W
Hades
3,448
690
35
7
0
80,702
1
W
Achilles
3,209
642
16
3
0
98,503
1
W
Hachiman
3,152
630
22
4
0
96,865
0
L
Geb
2,941
588
9
2
0
75,647
2
L
Mercury
3,110
622
32
6
0
114,292
0
L
Chronos
3,319
664
41
8
0
93,621
1
W
Fenrir
3,126
625
34
7
0
106,662
2
L
Izanami
2,799
560
23
5
0
50,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role