Player Matchup

Ares
Ares
DosBlacNMild
Ares
Level 124
God Stats
17W - 20L
1,547 SR
Queue Stats
353W - 395L
1,284 Elo+
Solo
Merlin
Merlin
NaijaNinja0v0
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,341 Elo+
Solo
Cupid
Cupid
SQS_Belga_Sniper
Cupid
Level 58
God Stats
12W - 8L
1,550 SR
Queue Stats
68W - 88L
1,255 Elo+
Solo
Danzaburou
Danzaburou
maiconlt__thomaz
Danzaburou
Level 46
God Stats
27W - 26L
1,476 SR
Queue Stats
37W - 58L
1,263 Elo+
Solo
Artio
Artio
mars1218-
Artio
Level 64
God Stats
14W - 17L
1,388 SR
Queue Stats
125W - 185L
1,284 Elo+
Solo
Team Averages
Level 71
1,492 SR
1,285 Elo+

VS

Team Averages
Level 66
1,418 SR
1,301 Elo+
Horus
Horus
Aypoz
Horus
Level 43
God Stats
5W - 4L
1,346 SR
Queue Stats
110W - 126L
1,290 Elo+
Solo
Loki
Loki
KD7409
Loki
Level 68
God Stats
1W - 1L
1,268 SR
Queue Stats
129W - 118L
1,300 Elo+
Solo
Ishtar
Ishtar
Kingseangreat
Ishtar
Level 45
God Stats
4W - 5L
1,320 SR
Queue Stats
51W - 71L
1,243 Elo+
Solo
Shiva
Shiva
Madisaurex
Shiva
Level 66
God Stats
24W - 13L
1,629 SR
Queue Stats
224W - 245L
1,296 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OGTskmstr
Morgan Le Fay
Level 109
God Stats
3W - 1L
1,526 SR
Queue Stats
74W - 79L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
6,897
255
679
2,261
1,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
5,003
185
0
0
0
20
3 / 4 / 5
12,827
475
18,214
23,803
14,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
maiconlt__thomaz
Danzaburou
18
2 / 6 / 5
11,774
436
21,272
25,065
10,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
mars1218-
Artio
18
5 / 2 / 3
11,790
437
8,395
24,885
30,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aypoz
Horus
18
3 / 1 / 7
13,088
485
9,846
23,623
27,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
KD7409
Loki
20
4 / 4 / 2
14,942
553
14,163
23,639
10,949
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 3
11,961
443
10,420
22,462
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
19
4 / 4 / 8
13,558
502
21,962
31,722
30,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
OGTskmstr
Morgan Le Fay
6
0 / 0 / 0
8,338
309
722
580
137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
13
13
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
Aypoz
Horus
3
1
7
6.5
L
0
1
0
0
W
Loki
KD7409
Loki
4
4
2
1.25
W
2
3
3
1.17
W
Shiva
4
4
8
2
L
0
0
0
0
W
Morgan Le Fay
OGTskmstr
Morgan Le Fay
0
0
0
0
L
3
4
5
1.38
L
Danzaburou
maiconlt__thomaz
Danzaburou
2
6
5
0.75
L
Artio
mars1218-
Artio
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,560
Damage
57,113
76,014
Taken
102,026
55,821
Mitigated
77,799
26,467
Healing
38,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aypoz
Horus
9,846
4,371
5,272
9,194
23,623
27,196
1,462
2,163
21,460
506
64,005
L
679
102
0
502
2,261
1,030
0
0
2,261
7,057
0
W
Loki
KD7409
Loki
14,163
3,067
0
6,549
23,639
10,949
4,614
839
22,800
0
167,606
W
10,420
6,280
0
7,256
22,462
9,252
5,441
3,788
18,674
0
82,459
W
Shiva
21,962
2,974
852
8,945
31,722
30,265
3,890
3,694
27,898
537
99,200
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
OGTskmstr
Morgan Le Fay
722
200
0
125
580
137
30
0
580
5,951
0
L
18,214
6,991
564
9,411
23,803
14,309
1,626
1,058
22,745
0
110,839
L
Danzaburou
maiconlt__thomaz
Danzaburou
21,272
9,532
0
5,774
25,065
10,450
0
378
24,687
0
102,221
L
Artio
mars1218-
Artio
8,395
822
2,436
7,780
24,885
30,032
0
547
24,338
37,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,291
Gold Earned
61,887
383
Minions Killed
578
0
Camps Cleared
0
1,297,766
Distance Traveled
1,948,404
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,088
485
83
3
0
503,194
0
L
Ares
6,897
255
16
1
0
43,615
2
W
Loki
14,942
553
234
9
0
518,903
0
W
Ishtar
11,961
443
105
4
0
398,394
0
W
Shiva
13,558
502
144
5
0
476,111
0
L
Merlin
5,003
185
0
0
0
0
0
W
Morgan Le Fay
8,338
309
12
0
0
51,802
0
L
Cupid
12,827
475
180
7
0
461,581
4
L
Danzaburou
11,774
436
147
5
0
376,683
2
L
Artio
11,790
437
40
1
0
415,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role