Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Fa3z8eX6
Hel
Level 101
God Stats
8W - 9L
1,718 SR
Queue Stats
97W - 79L
1,456 Elo+
Solo
Vulcan
Vulcan
Hanzo___Hasashii
Vulcan
Level 84
God Stats
26W - 44L
1,416 SR
Queue Stats
96W - 122L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Ivan kauan85
Baron Samedi
Level 89
God Stats
49W - 56L
1,422 SR
Queue Stats
265W - 267L
1,350 Elo+
Solo
Xbalanque
Xbalanque
RagnarNordico
Xbalanque
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
1,371 Elo+
Solo
Team Averages
Level 97
1,511 SR
1,418 Elo+

VS

Team Averages
Level 57
1,335 SR
1,347 Elo+
Sun Wukong
Sun Wukong
Aranha_Humana07
Sun Wukong
Level 76
God Stats
1W - 2L
1,120 SR
Queue Stats
174W - 187L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Heimdellas
Jormungandr
Level 60
God Stats
19W - 11L
1,584 SR
Queue Stats
87W - 96L
1,414 Elo+
Solo
Izanami
Izanami
RiseOfLife
Izanami
Level 29
God Stats
3W - 5L
1,302 SR
Queue Stats
151W - 209L
1,207 Elo+
Party 1
Zhong Kui
Zhong Kui
WaterishLotus63
Zhong Kui
Level 59
God Stats
35W - 39L
1,464 SR
Queue Stats
210W - 267L
1,415 Elo+
Solo
Cabrakan
Cabrakan
yDarkSpanw
Cabrakan
Level 59
God Stats
3W - 5L
1,207 SR
Queue Stats
143W - 179L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 5 / 1
7,383
410
3,654
15,472
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 0
8,412
467
5,481
15,303
5,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 2 / 0
8,746
486
9,502
8,271
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Ivan kauan85
Baron Samedi
11
0 / 1 / 1
7,380
410
7,493
6,462
4,324
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
RagnarNordico
Xbalanque
10
1 / 2 / 0
6,989
388
4,363
5,517
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aranha_Humana07
Sun Wukong
14
4 / 2 / 3
9,110
506
6,920
14,520
7,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Heimdellas
Jormungandr
16
3 / 0 / 2
9,937
552
7,469
9,940
6,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
RiseOfLife
Izanami
14
3 / 1 / 0
8,476
471
6,756
9,427
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
WaterishLotus63
Zhong Kui
16
2 / 0 / 3
9,785
544
7,733
9,650
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
yDarkSpanw
Cabrakan
14
1 / 0 / 4
8,847
492
2,598
10,026
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
1
0.1
W
Sun Wukong
Aranha_Humana07
Sun Wukong
4
2
3
2.75
L
2
4
0
0.5
L
0
2
0
0
W
Jormungandr
Heimdellas
Jormungandr
3
0
2
4
L
Baron Samedi
Ivan kauan85
Baron Samedi
0
1
1
0.5
L
Xbalanque
RagnarNordico
Xbalanque
1
2
0
0.5
W
Izanami
RiseOfLife
Izanami
3
1
0
3
W
Zhong Kui
WaterishLotus63
Zhong Kui
2
0
3
3.5
W
Cabrakan
yDarkSpanw
Cabrakan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,493
Damage
31,476
51,025
Taken
53,563
22,573
Mitigated
34,422
23,043
Healing
26,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,654
1,220
0
6,070
15,472
6,667
0
4,019
11,453
0
51,526
W
Sun Wukong
Aranha_Humana07
Sun Wukong
6,920
1,252
0
7,187
14,520
7,770
0
3,587
10,933
0
52,977
L
5,481
2,075
851
8,839
15,303
5,587
264
2,045
13,258
61,920
0
L
9,502
2,248
0
2,350
8,271
3,844
0
6,599
1,672
70,057
0
W
Jormungandr
Heimdellas
Jormungandr
7,469
1,742
0
2,214
9,940
6,632
420
4,921
5,019
74,663
0
L
Baron Samedi
Ivan kauan85
Baron Samedi
7,493
577
697
2,336
6,462
4,324
0
2,420
4,042
36,464
0
L
Xbalanque
RagnarNordico
Xbalanque
4,363
1,661
61
1,839
5,517
2,151
0
2,717
2,800
0
38,040
W
Izanami
RiseOfLife
Izanami
6,756
4,720
0
4,906
9,427
3,826
1,280
4,958
4,469
0
72,597
W
Zhong Kui
WaterishLotus63
Zhong Kui
7,733
1,084
0
7,676
9,650
7,266
1,254
2,421
7,229
87,925
0
W
Cabrakan
yDarkSpanw
Cabrakan
2,598
154
36
4,951
10,026
8,928
508
6,589
3,437
24,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,910
Gold Earned
46,155
431
Minions Killed
564
0
Camps Cleared
0
1,530,434
Distance Traveled
1,697,512
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,383
410
85
5
0
334,375
0
W
Sun Wukong
9,110
506
89
5
0
356,032
4
L
Hel
8,412
467
102
6
0
301,518
0
L
Vulcan
8,746
486
122
7
0
365,135
3
W
Jormungandr
9,937
552
144
8
0
311,343
0
L
Baron Samedi
7,380
410
61
3
0
330,910
0
L
Xbalanque
6,989
388
61
3
0
198,496
2
W
Izanami
8,476
471
127
7
0
333,615
2
W
Zhong Kui
9,785
544
158
9
0
359,851
2
W
Cabrakan
8,847
492
46
3
0
336,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role