Player Matchup

Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Maksimat21
Scylla
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 77L
1,513 Elo+
Solo
Mercury
Mercury
braianDelta91
Mercury
Level 122
God Stats
4W - 7L
1,457 SR
Queue Stats
142W - 133L
1,442 Elo+
Solo
Hachiman
Hachiman
iichase
Hachiman
Level 125
God Stats
18W - 35L
1,315 SR
Queue Stats
543W - 585L
1,391 Elo+
Solo
Team Averages
Level 118
1,454 SR
1,469 Elo+

VS

Team Averages
Level 83
1,468 SR
1,410 Elo+
Danzaburou
Danzaburou
FancyPeanuts
Danzaburou
Level 103
God Stats
16W - 15L
1,509 SR
Queue Stats
321W - 343L
1,444 Elo+
Solo
Freya
Freya
HotDivorcedDad
Freya
Level 86
God Stats
5W - 2L
1,624 SR
Queue Stats
108W - 101L
1,403 Elo+
Party 2
Thor
Thor
Tohka5116
Thor
Level 83
God Stats
5W - 11L
1,309 SR
Queue Stats
207W - 251L
1,418 Elo+
Party 1
Bellona
Bellona
VG DOOM
Bellona
Level 85
God Stats
2W - 5L
1,362 SR
Queue Stats
239W - 277L
1,436 Elo+
Party 1
Sobek
Sobek
Vitaminboyz420
Sobek
Level 56
God Stats
6W - 3L
1,535 SR
Queue Stats
89W - 101L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 2 / 0
6,451
496
3,597
8,776
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
 
Sylvanus
10
1 / 5 / 0
6,375
490
5,537
12,469
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Maksimat21
Scylla
9
0 / 7 / 1
6,084
468
3,547
8,700
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
8
0 / 3 / 1
5,404
416
2,108
8,005
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
iichase
Hachiman
12
3 / 1 / 0
6,956
535
6,540
7,769
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FancyPeanuts
Danzaburou
12
2 / 2 / 1
7,223
556
6,705
9,675
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
10 / 1 / 2
8,800
677
13,156
10,617
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
12
3 / 1 / 5
7,171
552
5,631
7,570
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
VG DOOM
Bellona
13
1 / 1 / 3
7,644
588
5,877
8,106
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 5
6,799
523
1,864
8,480
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
18
18
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
0
0.5
L
Sylvanus
 
Sylvanus
1
5
0
0.2
W
Danzaburou
FancyPeanuts
Danzaburou
2
2
1
1.25
W
10
1
2
11
L
Scylla
Maksimat21
Scylla
0
7
1
0.07
W
Thor
3
1
5
5.5
W
Bellona
VG DOOM
Bellona
1
1
3
2.5
W
2
0
5
4.5
L
Mercury
0
3
1
0.17
L
Hachiman
iichase
Hachiman
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
33,233
45,719
Taken
44,448
18,516
Mitigated
24,482
9,804
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,597
1,875
22
2,915
8,776
3,552
0
0
8,776
41,329
0
L
Sylvanus
 
Sylvanus
5,537
2,122
253
2,637
12,469
6,391
378
5,338
7,131
27,715
8,119
W
Danzaburou
FancyPeanuts
Danzaburou
6,705
1,981
0
2,382
9,675
4,089
0
764
8,911
0
58,415
W
13,156
4,476
70
4,578
10,617
5,361
1,224
5,487
5,130
63,066
6,865
L
Scylla
Maksimat21
Scylla
3,547
822
0
980
8,700
3,355
0
5,245
3,455
38,860
0
W
Thor
5,631
2,024
0
3,022
7,570
2,812
0
1,282
6,288
0
37,418
W
Bellona
VG DOOM
Bellona
5,877
1,510
0
3,663
8,106
6,444
386
3,182
4,924
0
54,192
W
1,864
498
270
2,699
8,480
5,776
0
1,114
7,366
12,524
3,033
L
Mercury
2,108
999
0
567
8,005
2,628
0
2,446
5,559
0
25,969
L
Hachiman
iichase
Hachiman
6,540
2,974
0
2,430
7,769
2,590
0
433
7,336
0
45,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
37,637
324
Minions Killed
428
0
Camps Cleared
0
1,095,010
Distance Traveled
1,371,800
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,451
496
78
6
0
210,680
0
L
Sylvanus
6,375
490
45
3
0
200,027
4
W
Danzaburou
7,223
556
94
7
0
244,776
2
W
Freya
8,800
677
112
9
0
261,381
0
L
Scylla
6,084
468
73
6
0
215,270
0
W
Thor
7,171
552
77
6
0
286,612
5
W
Bellona
7,644
588
116
9
0
301,585
5
W
Sobek
6,799
523
29
2
0
277,446
1
L
Mercury
5,404
416
46
4
0
239,257
3
L
Hachiman
6,956
535
82
6
0
229,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role