Player Matchup

Ah Puch
Ah Puch
Arbovelli
Ah Puch
Level 134
God Stats
0W - 1L
1,752 SR
Queue Stats
7W - 8L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
CheekyMrPnut
Cthulhu
Level 85
God Stats
0W - 2L
1,612 SR
Queue Stats
1W - 4L
1,457 Elo+
Party 1
Anubis
Anubis
Nashavelli
Anubis
Level 153
God Stats
0W - 1L
1,696 SR
Queue Stats
10W - 13L
1,513 Elo+
Party 1
Chaac
Chaac
Rizzelo
Chaac
Level 127
God Stats
4W - 16L
1,350 SR
Queue Stats
162W - 207L
1,430 Elo+
Solo
Izanami
Izanami
Yodalikekids
Izanami
Level 106
God Stats
0W - 3L
1,317 SR
Queue Stats
6W - 6L
1,525 Elo+
Party 1
Team Averages
Level 121
1,546 SR
1,501 Elo+

VS

Team Averages
Level 123
1,563 SR
1,523 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Corelius
Freya
Level 149
God Stats
125W - 101L
1,580 SR
Queue Stats
255W - 264L
1,557 Elo+
Solo
Set
Set
StealthyShades
Set
Level 103
God Stats
26W - 19L
1,654 SR
Queue Stats
305W - 257L
1,547 Elo+
Solo
Geb
Geb
WARLORDXL4EVR
Geb
Level 105
God Stats
2W - 0L
1,373 SR
Queue Stats
86W - 79L
1,505 Elo+
Solo
Odin
Odin
fordnonag
Odin
Level 109
God Stats
2W - 0L
1,711 SR
Queue Stats
56W - 68L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arbovelli
Ah Puch
14
1 / 0 / 2
7,431
743
5,173
6,321
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
CheekyMrPnut
Cthulhu
12
0 / 1 / 1
6,285
629
3,211
4,395
3,903
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Nashavelli
Anubis
14
2 / 1 / 1
7,642
764
9,106
7,664
4,467
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Rizzelo
Chaac
14
2 / 1 / 0
7,476
748
7,473
10,214
11,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Yodalikekids
Izanami
12
1 / 3 / 1
6,492
649
5,680
10,570
4,851
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 1 / 3
7,462
746
6,203
6,776
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Freya
Corelius
Freya
14
4 / 4 / 2
7,845
785
13,787
11,097
4,271
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 1 / 1
7,053
705
3,528
8,673
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 0 / 2
7,084
708
4,462
8,384
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
13
1 / 0 / 0
6,775
678
3,150
6,401
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
6
6
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
3
1.5
L
Ah Puch
Arbovelli
Ah Puch
1
0
2
2
L
Cthulhu
CheekyMrPnut
Cthulhu
0
1
1
0.5
W
Freya
Corelius
Freya
4
4
2
1.25
L
Anubis
Nashavelli
Anubis
2
1
1
2.5
L
Chaac
Rizzelo
Chaac
2
1
0
2
W
1
1
1
1.5
W
0
0
2
1
L
Izanami
Yodalikekids
Izanami
1
3
1
0.5
W
Odin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
31,130
39,164
Taken
41,331
27,850
Mitigated
27,426
8,512
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,203
2,401
0
435
6,776
4,105
0
1,568
5,208
0
27,026
L
Ah Puch
Arbovelli
Ah Puch
5,173
278
0
1,165
6,321
2,717
0
3,258
2,900
25,435
0
L
Cthulhu
CheekyMrPnut
Cthulhu
3,211
158
495
22
4,395
3,903
0
926
3,297
10,227
0
W
Freya
Corelius
Freya
13,787
3,968
0
1,939
11,097
4,271
645
5,237
5,860
31,643
0
L
Anubis
Nashavelli
Anubis
9,106
548
0
3,558
7,664
4,467
221
4,677
2,787
32,556
0
L
Chaac
Rizzelo
Chaac
7,473
388
0
2,440
10,214
11,912
0
2,627
7,424
0
33,623
W
3,528
1,429
0
852
8,673
5,463
191
3,173
5,500
0
18,698
W
4,462
420
80
775
8,384
7,776
224
4,272
4,112
23,598
0
L
Izanami
Yodalikekids
Izanami
5,680
3,589
0
832
10,570
4,851
101
6,761
3,505
0
13,039
W
Odin
3,150
449
0
1,014
6,401
5,811
0
3,240
3,161
0
10,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
36,219
207
Minions Killed
197
0
Camps Cleared
0
987,844
Distance Traveled
941,218
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,462
746
53
5
0
177,359
2
L
Ah Puch
7,431
743
67
7
0
202,997
0
L
Cthulhu
6,285
629
18
2
0
170,644
0
W
Freya
7,845
785
36
4
0
194,092
2
L
Anubis
7,642
764
47
5
0
177,142
3
L
Chaac
7,476
748
62
6
0
257,528
2
W
Set
7,053
705
50
5
0
193,778
2
W
Geb
7,084
708
32
3
0
178,986
0
L
Izanami
6,492
649
13
1
0
179,533
0
W
Odin
6,775
678
26
3
0
197,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role