Player Matchup

Ares
Ares
CamTheKiller04
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,133 Elo+
Party 2
Neith
Neith
IlRAREll
Neith
Level 67
God Stats
2W - 0L
1,740 SR
Queue Stats
94W - 90L
1,405 Elo+
Party 1
Hades
Hades
StopppDissss
Hades
Level 84
God Stats
37W - 26L
1,602 SR
Queue Stats
53W - 48L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
ldiosyncraticat
Kukulkan
Level 127
God Stats
21W - 13L
1,683 SR
Queue Stats
104W - 100L
1,431 Elo+
Party 1
Bellona
Bellona
plex72
Bellona
Level 157
God Stats
80W - 80L
1,473 SR
Queue Stats
100W - 102L
1,386 Elo+
Party 2
Team Averages
Level 100
1,600 SR
1,349 Elo+

VS

Team Averages
Level 111
1,469 SR
1,429 Elo+
Poseidon
Poseidon
Moose Boyw0nder
Poseidon
Level 106
God Stats
6W - 7L
1,506 SR
Queue Stats
47W - 50L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
RPS_ZzROTIXzZ
Erlang Shen
Level 89
God Stats
1W - 2L
1,395 SR
Queue Stats
282W - 296L
1,462 Elo+
Solo
Geb
Geb
Vile_Twin
Geb
Level 108
God Stats
14W - 15L
1,505 SR
Queue Stats
504W - 472L
1,418 Elo+
Solo
Jing Wei
Jing Wei
XupaEsta
Jing Wei
Level 108
God Stats
20W - 39L
1,407 SR
Queue Stats
532W - 559L
1,408 Elo+
Solo
Medusa
Medusa
vampireizzy00
Medusa
Level 142
God Stats
138W - 132L
1,535 SR
Queue Stats
374W - 406L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,550
407
7,062
12,808
14,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
IlRAREll
Neith
16
3 / 2 / 4
9,676
461
14,879
10,845
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 7
10,687
509
10,129
17,846
13,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
20
8 / 3 / 4
13,082
623
18,293
15,875
8,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
plex72
Bellona
20
2 / 2 / 6
11,733
559
5,447
15,677
12,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
1
0 / 0 / 0
5,790
276
0
0
0
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
RPS_ZzROTIXzZ
Erlang Shen
17
5 / 5 / 4
10,969
522
13,071
23,283
12,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 4
9,523
453
10,046
20,438
23,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
XupaEsta
Jing Wei
15
1 / 2 / 1
9,365
446
9,517
17,979
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 8 / 1
10,140
483
8,439
17,485
8,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
12
12
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Neith
IlRAREll
Neith
3
2
4
2.5
L
Poseidon
0
0
0
0
L
Erlang Shen
RPS_ZzROTIXzZ
Erlang Shen
5
5
4
1.4
W
2
4
7
1.38
L
2
3
4
1.33
L
Jing Wei
XupaEsta
Jing Wei
1
2
1
0.75
W
Kukulkan
8
3
4
3.33
W
Bellona
plex72
Bellona
2
2
6
2.5
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,810
Damage
41,073
73,051
Taken
79,185
54,296
Mitigated
52,403
23,053
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,062
300
0
500
12,808
14,631
214
3,099
9,709
29,581
0
W
Neith
IlRAREll
Neith
14,879
5,241
0
3,358
10,845
5,638
2,206
1,862
8,983
0
66,885
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
RPS_ZzROTIXzZ
Erlang Shen
13,071
6,639
0
6,556
23,283
12,914
471
11,249
11,843
0
104,114
W
10,129
200
809
8,000
17,846
13,900
852
698
17,148
77,178
0
L
10,046
877
2,368
2,646
20,438
23,509
383
6,965
13,383
37,778
6,887
L
Jing Wei
XupaEsta
Jing Wei
9,517
8,143
0
3,571
17,979
7,889
562
7,127
10,782
0
73,900
W
Kukulkan
18,293
1,953
67
5,138
15,875
8,020
3,043
1,899
13,976
103,639
0
W
Bellona
plex72
Bellona
5,447
2,894
346
4,835
15,677
12,107
3,021
1,112
14,565
0
118,910
L
8,439
3,385
269
854
17,485
8,091
2,066
9,376
7,693
0
59,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,728
Gold Earned
45,787
631
Minions Killed
437
0
Camps Cleared
0
1,842,301
Distance Traveled
1,481,685
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,550
407
32
2
0
372,614
1
W
Neith
9,676
461
101
5
0
372,038
0
L
Poseidon
5,790
276
0
0
0
10,301
0
L
Erlang Shen
10,969
522
145
7
0
426,580
0
W
Hades
10,687
509
127
6
0
289,112
0
L
Geb
9,523
453
66
3
0
372,665
7
L
Jing Wei
9,365
446
122
6
0
379,389
4
W
Kukulkan
13,082
623
176
8
0
376,671
3
W
Bellona
11,733
559
195
9
0
431,866
0
L
Medusa
10,140
483
104
5
0
292,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role