Player Matchup

Nox
Nox
Lanshot
Nox
Level 156
God Stats
1W - 1L
1,294 SR
Queue Stats
59W - 36L
1,638 Elo+
Party 1
Sol
Sol
alancauzi998
Sol
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 8L
1,668 Elo+
Party 1
Cupid
Cupid
matutex998
Cupid
Level 14
God Stats
9W - 3L
1,722 SR
Queue Stats
35W - 15L
1,640 Elo+
Party 1
Team Averages
Level 93
1,505 SR
1,649 Elo+

VS

Team Averages
Level 106
1,467 SR
1,462 Elo+
Eset
Eset
kefla2
Eset
Level 84
God Stats
1W - 1L
1,480 SR
Queue Stats
5W - 9L
1,363 Elo+
Solo
Fenrir
Fenrir
mar248
Fenrir
Level 89
God Stats
1W - 1L
1,422 SR
Queue Stats
36W - 22L
1,551 Elo+
Solo
Maui
Maui
yuriberserk
Maui
Level 144
God Stats
11W - 5L
1,500 SR
Queue Stats
236W - 308L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
1 / 0 / 12
8,449
845
5,001
6,091
6,291
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 6
8,758
876
10,375
9,357
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
14
6 / 0 / 7
8,514
851
9,476
6,184
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
kefla2
Eset
11
0 / 6 / 0
6,292
629
5,525
8,747
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
mar248
Fenrir
10
0 / 5 / 0
6,139
614
4,832
12,207
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 2 / 1
6,981
698
2,249
7,990
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
13
Kills
0
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
1
0
12
7
W
6
1
6
9
L
Eset
kefla2
Eset
0
6
0
0
L
Fenrir
mar248
Fenrir
0
5
0
0
W
Cupid
6
0
7
9.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
12,606
21,632
Taken
28,944
12,039
Mitigated
19,718
9,625
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
5,001
861
0
1,320
6,091
6,291
52
2,378
3,619
12,130
0
W
10,375
5,180
0
3,920
9,357
3,512
1,724
3,081
6,025
42,263
5,935
L
Eset
kefla2
Eset
5,525
326
130
642
8,747
4,928
0
4,724
4,023
26,179
0
L
Fenrir
mar248
Fenrir
4,832
1,332
0
1,505
12,207
7,341
0
5,840
6,367
0
20,759
W
Cupid
9,476
6,592
286
4,099
6,184
2,236
1,402
2,341
3,728
0
34,538
L
2,249
132
0
846
7,990
7,449
0
3,573
4,417
12,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
19,412
148
Minions Killed
103
0
Camps Cleared
0
541,426
Distance Traveled
523,783
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,449
845
8
1
0
189,517
0
W
Sol
8,758
876
77
8
0
165,753
3
L
Eset
6,292
629
54
5
0
157,779
1
L
Fenrir
6,139
614
31
3
0
182,036
3
W
Cupid
8,514
851
63
6
0
186,156
0
L
Maui
6,981
698
18
2
0
183,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role