Player Matchup

Geb
Geb
BlankStare9
Geb
Level 147
God Stats
22W - 18L
1,536 SR
Queue Stats
744W - 725L
1,523 Elo+
Party 1
Yemoja
Yemoja
King Black567
Yemoja
Level 67
God Stats
4W - 2L
1,536 SR
Queue Stats
62W - 48L
1,509 Elo+
Party 2
Anubis
Anubis
PandaGoDGamez
Anubis
Level 87
God Stats
4W - 1L
1,657 SR
Queue Stats
203W - 205L
1,482 Elo+
Party 1
Rama
Rama
Skoraeus
Rama
Level 102
God Stats
7W - 3L
1,629 SR
Queue Stats
118W - 98L
1,540 Elo+
Party 2
Olorun
Olorun
mprjones
Olorun
Level 108
God Stats
4W - 2L
1,680 SR
Queue Stats
214W - 227L
1,449 Elo+
Solo
Team Averages
Level 102
1,608 SR
1,501 Elo+

VS

Team Averages
Level 126
1,610 SR
1,473 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KingJay_97BK
Geb
Level 68
God Stats
1W - 2L
1,722 SR
Queue Stats
118W - 110L
1,488 Elo+
Solo
Merlin
Merlin
PPNQ-0
Merlin
Level 157
God Stats
1W - 2L
1,774 SR
Queue Stats
90W - 96L
1,457 Elo+
Solo
Neith
Neith
Spyro_The_Clown
Neith
Level 147
God Stats
17W - 18L
1,555 SR
Queue Stats
613W - 569L
1,496 Elo+
Solo
Serqet
Serqet
zolsokis
Serqet
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,100
555
3,860
6,724
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 3
5,452
496
1,413
5,040
2,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 0 / 2
5,988
544
2,590
5,756
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
10
2 / 1 / 1
5,915
538
3,964
8,797
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
mprjones
Olorun
10
2 / 0 / 0
6,069
552
3,571
5,207
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 0
6,162
560
4,550
8,015
6,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 0
5,095
463
2,364
9,577
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
PPNQ-0
Merlin
10
0 / 1 / 0
5,475
498
3,891
4,293
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
5,616
511
4,846
3,859
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
zolsokis
Serqet
7
0 / 3 / 0
4,812
437
1,584
7,155
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
1
0
1
1.5
W
0
0
3
1.5
L
0
2
0
0
L
Merlin
PPNQ-0
Merlin
0
1
0
0
W
2
0
2
3
W
Rama
2
1
1
2.5
L
1
0
0
1
W
Olorun
mprjones
Olorun
2
0
0
2
L
Serqet
zolsokis
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,398
Damage
17,235
31,524
Taken
32,899
13,424
Mitigated
16,423
17,250
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,550
1,320
0
2,005
8,015
6,389
0
4,107
3,908
0
48,066
W
3,860
779
0
1,970
6,724
3,156
0
0
6,604
43,564
0
W
1,413
757
2,947
1,673
5,040
2,687
0
1,340
3,700
11,016
2,277
L
2,364
499
0
2,975
9,577
4,755
0
3,220
6,357
19,032
157
L
Merlin
PPNQ-0
Merlin
3,891
607
0
735
4,293
1,648
0
2,684
1,609
36,790
0
W
2,590
301
0
3,657
5,756
2,443
0
511
5,245
36,563
0
W
Rama
3,964
3,193
0
4,426
8,797
2,672
0
1,221
7,576
0
43,896
L
4,846
1,812
0
2,031
3,859
1,298
29
519
3,340
0
41,524
W
Olorun
mprjones
Olorun
3,571
1,917
9
2,568
5,207
2,466
60
3,086
2,121
40,738
5,076
L
Serqet
zolsokis
Serqet
1,584
407
0
2,892
7,155
2,333
0
136
7,019
0
24,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
27,160
348
Minions Killed
305
0
Camps Cleared
0
977,882
Distance Traveled
952,132
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,162
560
94
9
0
183,831
2
W
Geb
6,100
555
85
8
0
204,171
0
W
Yemoja
5,452
496
30
3
0
192,988
0
L
Geb
5,095
463
27
2
0
209,379
6
L
Merlin
5,475
498
67
6
0
156,451
2
W
Anubis
5,988
544
76
7
0
219,852
1
W
Rama
5,915
538
80
7
0
176,452
3
L
Neith
5,616
511
60
5
0
186,978
1
W
Olorun
6,069
552
77
7
0
184,419
2
L
Serqet
4,812
437
57
5
0
215,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role