Player Matchup

Kuzenbo
Kuzenbo
Sttop
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,543 Elo+
Solo
Agni
Agni
Will1s
Agni
Level 125
God Stats
1W - 1L
1,292 SR
Queue Stats
106W - 101L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
frostfirejay
Cernunnos
Level 125
God Stats
0W - 2L
1,568 SR
Queue Stats
106W - 107L
1,513 Elo+
Party 1
Team Averages
Level 126
1,453 SR
1,528 Elo+

VS

Team Averages
Level 99
1,505 SR
1,442 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NightsRain
Thanatos
Level 105
God Stats
5W - 6L
1,514 SR
Queue Stats
25W - 38L
1,409 Elo+
Party 2
Amaterasu
Amaterasu
TheHorseDad
Amaterasu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sttop
Kuzenbo
16
1 / 1 / 5
11,166
698
10,225
16,646
22,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
Will1s
Agni
16
0 / 4 / 7
10,517
657
14,018
10,287
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
frostfirejay
Cernunnos
16
6 / 5 / 1
11,776
736
14,951
19,673
9,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 1 / 8
12,256
766
18,252
11,578
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
NightsRain
Thanatos
17
7 / 2 / 3
12,421
776
8,233
11,426
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
TheHorseDad
Amaterasu
17
1 / 4 / 6
11,782
736
12,116
23,434
24,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
10
10
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
8
6
W
Thanatos
NightsRain
Thanatos
7
2
3
4.25
L
Kuzenbo
Sttop
Kuzenbo
1
1
5
3.5
W
Amaterasu
TheHorseDad
Amaterasu
1
4
6
1
L
Agni
Will1s
Agni
0
4
7
0.88
L
Cernunnos
frostfirejay
Cernunnos
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,194
Damage
38,601
46,606
Taken
46,438
36,079
Mitigated
35,891
12,180
Healing
25,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,252
1,948
2,846
4,552
11,578
5,534
1,055
7,097
4,481
84,552
0
W
Thanatos
NightsRain
Thanatos
8,233
1,164
0
7,799
11,426
5,755
827
6,727
4,699
0
46,931
L
Kuzenbo
Sttop
Kuzenbo
10,225
2,625
0
5,315
16,646
22,529
0
7,378
9,085
26,040
0
W
Amaterasu
TheHorseDad
Amaterasu
12,116
5,339
2,469
7,433
23,434
24,602
381
10,458
12,976
0
32,645
L
Agni
Will1s
Agni
14,018
1,087
0
1,240
10,287
3,941
122
4,836
5,434
48,122
0
L
Cernunnos
frostfirejay
Cernunnos
14,951
6,764
0
5,625
19,673
9,609
274
6,959
12,714
0
69,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
36,459
181
Minions Killed
235
0
Camps Cleared
0
877,190
Distance Traveled
892,603
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,256
766
141
9
0
304,906
3
W
Thanatos
12,421
776
54
3
0
286,111
5
L
Kuzenbo
11,166
698
17
1
0
315,166
0
W
Amaterasu
11,782
736
40
3
0
301,586
2
L
Agni
10,517
657
77
5
0
277,051
2
L
Cernunnos
11,776
736
87
5
0
284,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role