Player Matchup

Chaac
Chaac
Areszº
Chaac
Level 145
God Stats
2W - 0L
1,624 SR
Queue Stats
82W - 37L
1,628 Elo+
Party 2
Skadi
Skadi
Prueglerkaese
Skadi
Level 158
God Stats
2W - 0L
1,600 SR
Queue Stats
72W - 41L
1,616 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sheeeeeeeeeeeshh
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
Shynidivi
Nu Wa
Level 64
God Stats
3W - 1L
1,710 SR
Queue Stats
114W - 75L
1,561 Elo+
Party 2
Sobek
Sobek
SloneZZ
Sobek
Level 100
God Stats
2W - 0L
1,228 SR
Queue Stats
61W - 26L
1,669 Elo+
Party 2
Team Averages
Level 98
1,532 SR
1,587 Elo+

VS

Team Averages
Level 129
1,550 SR
1,471 Elo+
Atlas
Atlas
Anoobis27
Atlas
Level 152
God Stats
0W - 1L
1,654 SR
Queue Stats
86W - 86L
1,482 Elo+
Party 1
Yu Huang
Yu Huang
Big B Dugg
Yu Huang
Level 147
God Stats
0W - 2L
1,491 SR
Queue Stats
53W - 57L
1,428 Elo+
Party 1
Eset
Eset
HACKPRO
Eset
Level 119
God Stats
2W - 3L
1,476 SR
Queue Stats
140W - 147L
1,478 Elo+
Solo
Mercury
Mercury
SliserReidez
Mercury
Level 122
God Stats
8W - 14L
1,373 SR
Queue Stats
485W - 499L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
Three 4 1a
Baba Yaga
Level 106
God Stats
0W - 1L
1,756 SR
Queue Stats
30W - 34L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Areszº
Chaac
19
7 / 2 / 16
11,606
774
15,427
24,420
24,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 3 / 14
12,151
810
23,907
13,351
7,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Sheeeeeeeeeeeshh
Kumbhakarna
18
4 / 3 / 15
10,794
720
2,684
16,424
13,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Shynidivi
Nu Wa
19
4 / 3 / 18
11,269
751
16,309
10,664
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
SloneZZ
Sobek
17
3 / 3 / 19
10,453
697
13,665
22,752
32,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Anoobis27
Atlas
19
5 / 5 / 5
11,833
789
16,217
20,817
27,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Big B Dugg
Yu Huang
14
0 / 6 / 9
8,948
597
8,437
13,511
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
HACKPRO
Eset
17
3 / 7 / 9
10,187
679
15,153
14,929
7,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SliserReidez
Mercury
17
2 / 6 / 7
10,757
717
10,578
14,486
6,379
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
Three 4 1a
Baba Yaga
20
4 / 4 / 10
11,452
763
21,355
16,784
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
54
27
Kills
14
14
Deaths
28
82
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Atlas
Anoobis27
Atlas
5
5
5
1.5
W
Chaac
Areszº
Chaac
7
2
16
7.5
L
Yu Huang
Big B Dugg
Yu Huang
0
6
9
0.75
L
Eset
HACKPRO
Eset
3
7
9
1.07
W
9
3
14
5.33
W
Kumbhakarna
Sheeeeeeeeeeeshh
Kumbhakarna
4
3
15
3.83
W
Nu Wa
Shynidivi
Nu Wa
4
3
18
4.33
L
Mercury
SliserReidez
Mercury
2
6
7
0.92
W
Sobek
SloneZZ
Sobek
3
3
19
4.17
L
Baba Yaga
Three 4 1a
Baba Yaga
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,992
Damage
71,740
87,611
Taken
80,527
82,920
Mitigated
55,343
32,602
Healing
22,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Anoobis27
Atlas
16,217
4,120
519
3,178
20,817
27,011
0
8,787
11,155
35,899
0
W
Chaac
Areszº
Chaac
15,427
3,689
4,810
10,704
24,420
24,725
1,261
17,110
7,261
0
35,343
L
Yu Huang
Big B Dugg
Yu Huang
8,437
601
1,220
2,169
13,511
5,759
554
5,686
7,209
18,423
0
L
Eset
HACKPRO
Eset
15,153
1,147
2,145
2,038
14,929
7,666
0
4,121
10,318
26,332
0
W
23,907
7,389
4,433
3,703
13,351
7,291
4,327
5,884
7,399
0
47,131
W
Kumbhakarna
Sheeeeeeeeeeeshh
Kumbhakarna
2,684
670
0
910
16,424
13,651
455
12,793
3,601
3,660
0
W
Nu Wa
Shynidivi
Nu Wa
16,309
2,570
0
230
10,664
5,181
1,833
8,679
1,957
31,153
0
L
Mercury
SliserReidez
Mercury
10,578
3,468
2,314
3,238
14,486
6,379
0
5,493
8,493
0
21,327
W
Sobek
SloneZZ
Sobek
13,665
1,034
2,240
5,572
22,752
32,072
399
16,368
6,231
18,432
0
L
Baba Yaga
Three 4 1a
Baba Yaga
21,355
955
769
4,893
16,784
8,528
986
5,417
10,694
42,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,273
Gold Earned
53,177
156
Minions Killed
153
0
Camps Cleared
0
1,411,416
Distance Traveled
1,335,858
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,833
789
34
2
0
235,643
0
W
Chaac
11,606
774
37
2
0
286,360
0
L
Yu Huang
8,948
597
19
1
0
247,193
0
L
Eset
10,187
679
28
2
0
246,596
1
W
Skadi
12,151
810
55
4
0
304,258
3
W
Kumbhakarna
10,794
720
5
0
0
279,150
0
W
Nu Wa
11,269
751
35
2
0
256,303
3
L
Mercury
10,757
717
20
1
0
311,398
4
W
Sobek
10,453
697
24
2
0
285,345
3
L
Baba Yaga
11,452
763
52
3
0
295,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role