Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Alexklein
Olorun
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 82L
1,491 Elo+
Solo
Da Ji
Da Ji
MrGameCube
Da Ji
Level 80
God Stats
3W - 3L
1,561 SR
Queue Stats
98W - 92L
1,428 Elo+
Party 2
Skadi
Skadi
Rabbitlord
Skadi
Level 109
God Stats
2W - 1L
1,539 SR
Queue Stats
160W - 139L
1,459 Elo+
Party 2
Team Averages
Level 102
1,520 SR
1,476 Elo+

VS

Team Averages
Level 91
1,512 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
Abafray
Ah Muzen Cab
Level 107
God Stats
1W - 2L
1,531 SR
Queue Stats
121W - 110L
1,499 Elo+
Party 1
Ymir
Ymir
Eadema
Ymir
Level 109
God Stats
0W - 2L
1,805 SR
Queue Stats
122W - 115L
1,484 Elo+
Party 1
Fenrir
Fenrir
SweetyBanshee
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,461 Elo+
Party 1
Cupid
Cupid
Zagoran
Cupid
Level 157
God Stats
0W - 3L
1,222 SR
Queue Stats
71W - 72L
1,463 Elo+
Solo
The Morrigan
The Morrigan
zefixg
The Morrigan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
5 / 2 / 24
11,109
794
15,518
17,129
8,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
 
Jing Wei
18
4 / 2 / 20
10,649
761
8,998
11,437
5,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Alexklein
Olorun
19
6 / 3 / 15
11,303
807
12,083
16,174
7,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
15
6 / 6 / 12
9,906
708
8,307
13,646
6,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
18
9 / 3 / 15
10,780
770
16,872
15,011
6,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abafray
Ah Muzen Cab
18
4 / 4 / 7
10,501
750
27,826
14,174
7,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Eadema
Ymir
16
7 / 6 / 5
11,025
788
10,595
19,827
24,863
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 10 / 8
8,076
577
6,560
15,805
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Zagoran
Cupid
18
4 / 4 / 8
10,628
759
15,877
12,864
6,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
zefixg
The Morrigan
17
1 / 6 / 6
9,728
695
8,385
12,787
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
50
30
Kills
16
16
Deaths
30
86
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
24
8.5
W
Jing Wei
 
Jing Wei
4
2
20
7
L
Ah Muzen Cab
Abafray
Ah Muzen Cab
4
4
7
1.88
W
Olorun
Alexklein
Olorun
6
3
15
4.5
L
Ymir
Eadema
Ymir
7
6
5
1.58
W
Da Ji
6
6
12
2
W
Skadi
9
3
15
5.5
L
0
10
8
0.4
L
Cupid
Zagoran
Cupid
4
4
8
2
L
The Morrigan
zefixg
The Morrigan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,778
Damage
69,243
73,397
Taken
75,457
34,620
Mitigated
54,233
35,568
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,518
1,360
2,647
4,330
17,129
8,988
707
4,250
12,749
35,890
0
W
Jing Wei
 
Jing Wei
8,998
5,954
2,603
3,404
11,437
5,064
883
2,687
8,706
0
24,852
L
Ah Muzen Cab
Abafray
Ah Muzen Cab
27,826
4,933
867
3,389
14,174
7,318
240
5,106
9,068
0
50,142
W
Olorun
Alexklein
Olorun
12,083
8,146
5,546
7,224
16,174
7,682
1,390
2,931
13,112
31,029
0
L
Ymir
Eadema
Ymir
10,595
630
323
2,969
19,827
24,863
0
7,259
12,568
16,958
0
W
Da Ji
8,307
710
1,763
1,058
13,646
6,250
0
4,080
9,522
0
9,540
W
Skadi
16,872
6,572
4,171
2,822
15,011
6,636
1,454
2,325
12,602
0
41,911
L
6,560
1,110
56
1,184
15,805
8,820
349
5,791
10,014
0
7,645
L
Cupid
Zagoran
Cupid
15,877
5,765
4,343
4,268
12,864
6,692
1,043
5,727
7,137
0
27,739
L
The Morrigan
zefixg
The Morrigan
8,385
862
1,213
2,282
12,787
6,540
282
3,718
9,069
23,988
4,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,747
Gold Earned
49,958
203
Minions Killed
141
0
Camps Cleared
0
1,261,142
Distance Traveled
1,278,847
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,109
794
45
3
0
263,796
1
W
Jing Wei
10,649
761
33
2
0
263,635
1
L
Ah Muzen Cab
10,501
750
51
4
0
298,252
0
W
Olorun
11,303
807
63
5
0
232,846
1
L
Ymir
11,025
788
3
0
0
235,046
1
W
Da Ji
9,906
708
7
1
0
246,683
0
W
Skadi
10,780
770
55
4
0
254,182
0
L
Fenrir
8,076
577
4
0
0
249,736
0
L
Cupid
10,628
759
38
3
0
266,939
4
L
The Morrigan
9,728
695
45
3
0
228,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role