Player Matchup

Maui
Maui
Platinum V
ElRoZa
Maui
Platinum V
Level 128
God Stats
0W - 1L
1,656 SR
Queue Stats
243W - 242L
1,670 MMR
Solo
Agni
Agni
Gold III
FireGhosts
Agni
Gold III
Level 135
God Stats
8W - 5L
1,465 SR
Queue Stats
54W - 50L
1,611 MMR
Party 1
Athena
Athena
Gold II
LuismaWTF7
Athena
Gold II
Level 146
God Stats
2W - 2L
1,748 SR
Queue Stats
83W - 78L
1,626 MMR
Party 1
Ishtar
Ishtar
Gold III
lJaxx01
Ishtar
Gold III
Level 143
God Stats
4W - 5L
1,482 SR
Queue Stats
259W - 262L
1,687 MMR
Solo
Susano
Susano
Gold I
trucktroll
Susano
Gold I
Level 47
God Stats
3W - 4L
1,524 SR
Queue Stats
132W - 131L
1,788 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,575 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,627 SR
1,677 MMR
Fafnir
Fafnir
Platinum V
CRAZ3DP3NGUINZ01
Fafnir
Platinum V
Level 80
God Stats
13W - 5L
1,500 SR
Queue Stats
353W - 353L
1,640 MMR
Solo
Nox
Nox
Platinum V
Gourmetchenchen
Nox
Platinum V
Level 160
God Stats
7W - 6L
1,588 SR
Queue Stats
309W - 311L
1,602 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
KaliumCharlie
Cernunnos
Platinum IV
Level 146
God Stats
25W - 20L
1,811 SR
Queue Stats
253W - 246L
1,700 MMR
Solo
Thor
Thor
Gold V
Pokëmon
Thor
Gold V
Level 160
God Stats
1W - 0L
1,622 SR
Queue Stats
34W - 18L
1,675 MMR
Solo
Da Ji
Da Ji
Platinum V
Sumadr3
Da Ji
Platinum V
Level 160
God Stats
3W - 0L
1,614 SR
Queue Stats
47W - 46L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
ElRoZa
Maui
8
0 / 2 / 2
6,040
431
3,193
13,663
9,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 5 / 1
6,824
487
5,970
9,067
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
LuismaWTF7
Athena
11
1 / 5 / 2
7,228
516
5,418
13,318
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
lJaxx01
Ishtar
12
0 / 2 / 0
6,982
499
8,312
12,544
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
trucktroll
Susano
12
2 / 5 / 1
7,391
528
6,225
13,311
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChernobogYu HuangLancelotSet

VS

Bans
GebKaliAtlasNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
8,179
584
6,341
6,809
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
3 / 1 / 7
8,400
600
8,608
7,315
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
KaliumCharlie
Cernunnos
14
3 / 1 / 3
8,390
599
13,323
13,454
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
14
4 / 1 / 3
8,620
616
11,506
10,563
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Sumadr3
Da Ji
13
6 / 1 / 4
7,966
569
7,076
12,678
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
19
19
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Maui
ElRoZa
Maui
0
2
2
0.5
L
1
5
1
0.3
W
3
1
7
6.5
W
Cernunnos
KaliumCharlie
Cernunnos
3
1
3
4.5
L
Athena
LuismaWTF7
Athena
1
5
2
0.4
W
Thor
4
1
3
5.5
W
Da Ji
Sumadr3
Da Ji
6
1
4
8
L
Ishtar
lJaxx01
Ishtar
0
2
0
0
L
Susano
trucktroll
Susano
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
46,854
61,903
Taken
50,819
37,783
Mitigated
29,011
18,410
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,341
1,832
0
3,159
6,809
7,068
0
2,502
4,260
15,270
1,582
L
Maui
ElRoZa
Maui
3,193
951
1,780
3,396
13,663
9,816
0
4,611
8,901
14,425
0
L
5,970
110
0
1,289
9,067
3,690
0
5,689
3,378
50,380
0
W
8,608
1,132
0
1,273
7,315
3,730
0
4,083
3,232
78,629
0
W
Cernunnos
KaliumCharlie
Cernunnos
13,323
7,305
0
7,772
13,454
5,498
329
887
12,523
0
87,294
L
Athena
LuismaWTF7
Athena
5,418
1,122
0
2,074
13,318
13,830
0
1,539
11,023
40,275
0
W
Thor
11,506
3,392
0
4,601
10,563
6,946
0
3,478
6,464
31
64,058
W
Da Ji
Sumadr3
Da Ji
7,076
2,541
0
4,802
12,678
5,769
0
2,831
9,759
0
52,565
L
Ishtar
lJaxx01
Ishtar
8,312
4,817
0
5,655
12,544
4,097
0
849
11,646
0
61,954
L
Susano
trucktroll
Susano
6,225
1,597
0
4,216
13,311
6,350
0
2,150
11,065
0
45,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,465
Gold Earned
41,555
376
Minions Killed
478
0
Camps Cleared
0
1,390,615
Distance Traveled
1,432,919
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,179
584
24
2
0
300,711
6
L
Maui
6,040
431
14
1
0
287,735
1
L
Agni
6,824
487
95
7
0
264,113
5
W
Nox
8,400
600
134
10
0
295,688
3
W
Cernunnos
8,390
599
128
9
0
257,880
6
L
Athena
7,228
516
74
5
0
286,844
5
W
Thor
8,620
616
119
9
0
276,276
3
W
Da Ji
7,966
569
73
5
0
302,364
0
L
Ishtar
6,982
499
105
8
0
264,644
4
L
Susano
7,391
528
88
6
0
287,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role