Player Matchup

Maui
Maui
AWAKENED LUFFY
Maui
Level 157
God Stats
14W - 14L
1,506 SR
Queue Stats
102W - 108L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
ItzLowRez
Sylvanus
Level 97
God Stats
4W - 3L
1,581 SR
Queue Stats
462W - 477L
1,432 Elo+
Solo
The Morrigan
The Morrigan
R2 Marzy
The Morrigan
Level 112
God Stats
4W - 1L
1,692 SR
Queue Stats
455W - 425L
1,502 Elo+
Party 1
Neith
Neith
ShooterDrag1188
Neith
Level 113
God Stats
2W - 6L
1,214 SR
Queue Stats
248W - 272L
1,388 Elo+
Party 1
Mercury
Mercury
psychobane5848
Mercury
Level 68
God Stats
5W - 5L
1,430 SR
Queue Stats
162W - 172L
1,395 Elo+
Party 1
Team Averages
Level 109
1,484 SR
1,450 Elo+

VS

Team Averages
Level 110
1,557 SR
1,454 Elo+
Ymir
Ymir
AxlSb_2793
Ymir
Level 99
God Stats
17W - 8L
1,641 SR
Queue Stats
264W - 242L
1,473 Elo+
Solo
Anubis
Anubis
Sprintlikesean
Anubis
Level 85
God Stats
12W - 6L
1,601 SR
Queue Stats
142W - 128L
1,420 Elo+
Solo
Ra
Ra
boujeetrshpanda
Ra
Level 125
God Stats
2W - 8L
1,263 SR
Queue Stats
89W - 100L
1,463 Elo+
Solo
Mercury
Mercury
vll Mercy llv
Mercury
Level 83
God Stats
2W - 3L
1,548 SR
Queue Stats
194W - 192L
1,389 Elo+
Solo
Bellona
Bellona
xGEx Sperce
Bellona
Level 158
God Stats
1W - 1L
1,734 SR
Queue Stats
49W - 43L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
9,153
482
5,600
18,381
19,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
ItzLowRez
Sylvanus
15
4 / 6 / 2
10,142
534
13,524
18,630
11,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
R2 Marzy
The Morrigan
16
6 / 3 / 4
10,140
534
12,440
9,188
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 3
9,696
510
15,136
11,707
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
3 / 5 / 3
9,089
478
9,098
15,149
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
9,113
480
8,187
17,615
21,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 3 / 4
9,224
485
11,955
13,508
7,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 5 / 6
9,040
476
8,030
13,839
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
5 / 5 / 10
9,168
483
9,814
15,457
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
xGEx Sperce
Bellona
14
4 / 4 / 5
9,536
502
11,060
21,072
22,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
19
Kills
21
21
Deaths
19
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
4
2
7
3.75
W
Sylvanus
ItzLowRez
Sylvanus
4
6
2
0.83
W
The Morrigan
R2 Marzy
The Morrigan
6
3
4
2.67
W
4
4
3
1.38
L
5
3
4
2.33
L
3
5
6
1.2
W
3
5
3
0.9
L
Mercury
5
5
10
2
L
Bellona
xGEx Sperce
Bellona
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,798
Damage
49,046
73,055
Taken
81,491
47,699
Mitigated
64,446
17,915
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,600
1,086
416
2,473
18,381
19,402
0
7,571
10,810
21,376
0
L
8,187
1,679
0
2,573
17,615
21,553
15
5,994
11,621
21,413
2,385
W
Sylvanus
ItzLowRez
Sylvanus
13,524
3,997
569
5,086
18,630
11,522
2,118
2,706
15,924
57,666
12,091
W
The Morrigan
R2 Marzy
The Morrigan
12,440
1,590
0
1,385
9,188
4,508
0
5,267
3,921
73,367
0
W
15,136
5,251
0
4,774
11,707
4,834
0
8,130
3,577
0
69,079
L
11,955
1,097
191
6,542
13,508
7,585
0
3,396
10,112
67,741
2,769
L
8,030
1,018
2,228
3,157
13,839
6,025
960
6,680
7,159
71,695
0
W
9,098
3,962
0
3,212
15,149
7,433
0
3,872
11,277
0
68,076
L
Mercury
9,814
4,975
0
350
15,457
6,571
429
4,325
11,132
14
49,708
L
Bellona
xGEx Sperce
Bellona
11,060
4,602
0
4,921
21,072
22,712
429
9,508
11,564
0
57,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,220
Gold Earned
46,081
479
Minions Killed
428
0
Camps Cleared
0
1,741,960
Distance Traveled
1,814,408
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,153
482
27
1
0
355,584
0
L
Ymir
9,113
480
29
2
0
364,990
2
W
Sylvanus
10,142
534
117
6
0
270,915
1
W
The Morrigan
10,140
534
122
6
0
358,099
7
W
Neith
9,696
510
117
6
0
316,861
2
L
Anubis
9,224
485
99
5
0
312,745
0
L
Ra
9,040
476
124
7
0
365,851
2
W
Mercury
9,089
478
96
5
0
440,501
1
L
Mercury
9,168
483
74
4
0
408,853
2
L
Bellona
9,536
502
102
5
0
361,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role