Player Matchup

Loki
Loki
Anssuz
Loki
Level 127
God Stats
2W - 10L
1,407 SR
Queue Stats
330W - 379L
1,419 Elo+
Party 1
Apollo
Apollo
BuLGaa
Apollo
Level 125
God Stats
2W - 6L
1,125 SR
Queue Stats
4W - 8L
1,351 Elo+
Solo
Sylvanus
Sylvanus
Diinastty
Sylvanus
Level 24
God Stats
10W - 10L
1,530 SR
Queue Stats
52W - 65L
1,413 Elo+
Party 1
Cabrakan
Cabrakan
MEGADU
Cabrakan
Level 100
God Stats
4W - 5L
1,528 SR
Queue Stats
104W - 120L
1,443 Elo+
Solo
Yu Huang
Yu Huang
YisusDNazaretDF
Yu Huang
Level 123
God Stats
2W - 2L
1,442 SR
Queue Stats
259W - 325L
1,416 Elo+
Party 1
Team Averages
Level 100
1,406 SR
1,408 Elo+

VS

Team Averages
Level 105
1,484 SR
1,448 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JonesFantomex666
Horus
Level 84
God Stats
15W - 15L
1,482 SR
Queue Stats
380W - 460L
1,396 Elo+
Party 2
Maui
Maui
Lk-santos-
Maui
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 78L
1,429 Elo+
Solo
Nike
Nike
TonhãoOEscavador
Nike
Level 89
God Stats
3W - 0L
1,729 SR
Queue Stats
44W - 63L
1,502 Elo+
Party 2
Chronos
Chronos
zLenka
Chronos
Level 108
God Stats
21W - 10L
1,210 SR
Queue Stats
460W - 490L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Anssuz
Loki
16
3 / 4 / 1
10,048
457
10,203
17,750
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
BuLGaa
Apollo
16
6 / 5 / 1
10,263
467
16,802
25,736
11,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Diinastty
Sylvanus
13
0 / 4 / 1
7,923
360
3,974
16,004
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
MEGADU
Cabrakan
18
1 / 1 / 0
10,251
466
9,508
19,218
19,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
17
2 / 1 / 3
10,565
480
13,392
9,685
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 1 / 4
11,447
520
10,341
12,112
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 1 / 1
10,438
474
10,188
15,675
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 10
9,045
411
5,372
17,513
14,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 2 / 2
10,966
498
10,314
18,028
8,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
zLenka
Chronos
17
5 / 5 / 4
11,308
514
22,811
20,973
7,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
12
Kills
15
15
Deaths
12
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
4
6
L
Loki
Anssuz
Loki
3
4
1
0.88
L
Apollo
BuLGaa
Apollo
6
5
1
1.3
L
Sylvanus
Diinastty
Sylvanus
0
4
1
0.13
W
1
1
1
1.5
W
0
3
10
1.67
L
Cabrakan
MEGADU
Cabrakan
1
1
0
1
W
5
2
2
3
L
Yu Huang
2
1
3
3.5
W
Chronos
zLenka
Chronos
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,879
Damage
59,026
88,393
Taken
84,301
56,103
Mitigated
50,816
35,095
Healing
25,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,341
918
2,382
5,610
12,112
5,345
80
3,808
8,304
109,577
2,115
L
Loki
Anssuz
Loki
10,203
2,457
0
7,014
17,750
8,110
0
4,983
12,672
0
85,292
L
Apollo
BuLGaa
Apollo
16,802
11,000
0
11,982
25,736
11,328
1,152
14,912
10,824
0
82,359
L
Sylvanus
Diinastty
Sylvanus
3,974
1,578
1,208
4,620
16,004
12,123
168
12,355
3,601
18,181
0
W
10,188
4,302
335
7,561
15,675
15,151
0
8,090
7,585
0
84,802
W
5,372
1,378
0
4,938
17,513
14,451
0
7,722
9,791
20,808
586
L
Cabrakan
MEGADU
Cabrakan
9,508
1,245
0
7,861
19,218
19,892
96
921
17,065
76,374
0
W
10,314
2,543
0
250
18,028
8,504
0
3,855
14,173
0
122,995
L
Yu Huang
13,392
1,539
0
2,410
9,685
4,650
636
4,613
5,072
94,113
0
W
Chronos
zLenka
Chronos
22,811
13,353
0
4,585
20,973
7,365
354
3,399
17,574
97,179
2,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,050
Gold Earned
53,204
561
Minions Killed
680
0
Camps Cleared
0
1,953,463
Distance Traveled
2,182,279
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,447
520
199
9
0
481,514
3
L
Loki
10,048
457
115
5
0
437,629
2
L
Apollo
10,263
467
114
5
0
370,103
1
L
Sylvanus
7,923
360
23
1
0
346,282
5
W
Horus
10,438
474
144
7
0
376,464
3
W
Maui
9,045
411
26
1
0
434,285
8
L
Cabrakan
10,251
466
131
6
0
364,202
3
W
Nike
10,966
498
162
7
0
506,569
2
L
Yu Huang
10,565
480
178
8
0
435,247
4
W
Chronos
11,308
514
149
7
0
383,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role