Player Matchup

Sun Wukong
Sun Wukong
Diamond V
HEAVENS_KNIGHT_-
Sun Wukong
Diamond V
Level 160
God Stats
6W - 6L
1,663 SR
Queue Stats
535W - 731L
2,137 MMR
Solo
Fenrir
Fenrir
Diamond I
RPTRINITY
Fenrir
Diamond I
Level 158
God Stats
9W - 1L
1,749 SR
Queue Stats
89W - 76L
2,508 MMR
Party 1
Agni
Agni
Diamond I
Sambigotes22
Agni
Diamond I
Level 159
God Stats
2W - 0L
1,576 SR
Queue Stats
80W - 66L
2,508 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,663 SR
2,384 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,675 SR
2,396 MMR
Thor
Thor
Diamond II
BootaySmasher
Thor
Diamond II
Level 59
God Stats
3W - 7L
1,668 SR
Queue Stats
103W - 100L
2,562 MMR
Solo
Thoth
Thoth
Diamond II
its DeJay
Thoth
Diamond II
Level 158
God Stats
0W - 3L
1,811 SR
Queue Stats
111W - 69L
2,569 MMR
Solo
Mulan
Mulan
Diamond V
ubNoXiouZ
Mulan
Diamond V
Level 132
God Stats
11W - 15L
1,547 SR
Queue Stats
633W - 750L
2,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HEAVENS_KNIGHT_-
Sun Wukong
20
2 / 0 / 7
16,040
642
19,222
22,714
31,684
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
RPTRINITY
Fenrir
20
6 / 2 / 3
17,600
704
18,222
30,927
45,638
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 5 / 6
16,383
655
20,041
19,100
8,736
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AtlasAh Muzen CabAchillesGuan YuBaba Yaga

VS

Bans
Ne ZhaAresShivaCabrakanAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 3
15,390
616
19,479
30,972
33,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
its DeJay
Thoth
20
4 / 1 / 1
17,291
692
29,235
13,484
6,957
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
ubNoXiouZ
Mulan
17
1 / 3 / 3
13,444
538
9,743
18,660
27,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
7
7
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Sun Wukong
HEAVENS_KNIGHT_-
Sun Wukong
2
0
7
5.5
W
Fenrir
RPTRINITY
Fenrir
6
2
3
3.75
W
2
5
6
1
L
Thoth
its DeJay
Thoth
4
1
1
4.5
L
Mulan
ubNoXiouZ
Mulan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,485
Damage
58,457
72,741
Taken
63,116
86,058
Mitigated
68,034
15,604
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,479
3,303
0
3,513
30,972
33,477
0
12,655
17,922
0
95,348
W
Sun Wukong
HEAVENS_KNIGHT_-
Sun Wukong
19,222
5,081
0
4,909
22,714
31,684
1,565
10,796
11,316
0
84,287
W
Fenrir
RPTRINITY
Fenrir
18,222
3,246
0
9,544
30,927
45,638
559
12,532
17,909
0
65,899
W
20,041
261
0
1,151
19,100
8,736
150
6,155
12,868
115,042
0
L
Thoth
its DeJay
Thoth
29,235
1,030
0
1,757
13,484
6,957
58
1,287
11,678
133,685
0
L
Mulan
ubNoXiouZ
Mulan
9,743
1,707
0
2,186
18,660
27,600
163
6,238
11,460
0
20,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
46,125
330
Minions Killed
330
0
Camps Cleared
0
1,417,168
Distance Traveled
1,225,597
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,390
616
100
4
0
418,254
4
W
Sun Wukong
16,040
642
88
4
0
500,780
5
W
Fenrir
17,600
704
49
2
0
482,129
5
W
Agni
16,383
655
193
8
0
434,259
3
L
Thoth
17,291
692
200
8
0
448,562
0
L
Mulan
13,444
538
30
1
0
358,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role