Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BuiltOfBones
Chaac
Level 124
God Stats
1W - 1L
1,215 SR
Queue Stats
75W - 56L
1,510 Elo+
Solo
Vulcan
Vulcan
Terminus06
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 68L
1,380 Elo+
Solo
Team Averages
Level 120
1,405 SR
1,463 Elo+

VS

Team Averages
Level 35
1,451 SR
1,228 Elo+
Ymir
Ymir
CrashingPanda14
Ymir
Level 10
God Stats
2W - 7L
1,442 SR
Queue Stats
3W - 11L
1,232 Elo+
Party 1
Hun Batz
Hun Batz
DemonlyIsane
Hun Batz
Level 67
God Stats
1W - 2L
1,582 SR
Queue Stats
127W - 262L
1,236 Elo+
Party 1
Guan Yu
Guan Yu
dark_blade42069
Guan Yu
Level 27
God Stats
75W - 151L
1,330 SR
Queue Stats
92W - 214L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 5
8,006
728
11,038
1,718
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
5 / 0 / 4
8,708
792
12,249
11,259
8,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Terminus06
Vulcan
14
1 / 0 / 7
7,937
722
12,247
4,060
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,018
638
1,249
14,661
12,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
DemonlyIsane
Hun Batz
10
0 / 3 / 0
6,068
552
4,283
10,692
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 0
6,602
600
2,625
16,231
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
5
5.5
W
5
0
4
7
L
0
1
0
0
L
Hun Batz
DemonlyIsane
Hun Batz
0
3
0
0
W
Vulcan
Terminus06
Vulcan
1
0
7
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
8,157
17,037
Taken
41,584
10,468
Mitigated
28,955
3,282
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,038
5,092
388
222
1,718
478
1,298
6
1,712
38,972
0
W
12,249
2,979
0
2,672
11,259
8,278
0
1,367
8,998
0
41,834
L
1,249
301
0
917
14,661
12,065
0
8,920
5,741
16,664
0
L
Hun Batz
DemonlyIsane
Hun Batz
4,283
1,047
0
421
10,692
4,662
0
4,195
6,497
0
24,882
W
Vulcan
Terminus06
Vulcan
12,247
4,816
0
0
4,060
1,712
292
0
4,060
32,326
0
L
2,625
620
1,466
2,608
16,231
12,228
0
10,288
5,943
0
19,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,651
Gold Earned
19,688
156
Minions Killed
79
0
Camps Cleared
0
621,089
Distance Traveled
525,283
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,006
728
48
4
0
198,863
1
W
Chaac
8,708
792
61
6
0
205,686
3
L
Ymir
7,018
638
21
2
0
184,157
0
L
Hun Batz
6,068
552
32
3
0
182,257
2
W
Vulcan
7,937
722
47
4
0
216,540
3
L
Guan Yu
6,602
600
26
2
0
158,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role