Player Matchup

Bellona
Bellona
LNSw0w
Bellona
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 226L
1,400 Elo+
Party 1
Neith
Neith
Wandellen
Neith
Level 108
God Stats
4W - 4L
1,425 SR
Queue Stats
160W - 250L
1,368 Elo+
Party 1
Discordia
Discordia
nihtrepap
Discordia
Level 69
God Stats
11W - 23L
1,373 SR
Queue Stats
273W - 409L
1,376 Elo+
Party 1
Team Averages
Level 75
1,433 SR
1,382 Elo+

VS

Team Averages
Level 91
1,340 SR
1,344 Elo+
Bakasura
Bakasura
Rocklord
Bakasura
Level 105
God Stats
0W - 2L
1,260 SR
Queue Stats
102W - 197L
1,356 Elo+
Party 2
Shiva
Shiva
Venga
Shiva
Level 85
God Stats
4W - 5L
1,453 SR
Queue Stats
103W - 199L
1,354 Elo+
Party 2
Agni
Agni
circo2
Agni
Level 84
God Stats
0W - 2L
1,307 SR
Queue Stats
48W - 116L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LNSw0w
Bellona
19
2 / 1 / 9
13,410
706
13,377
21,752
23,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Wandellen
Neith
20
6 / 1 / 4
13,346
702
19,382
12,267
6,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
nihtrepap
Discordia
18
3 / 1 / 4
12,267
646
11,550
7,468
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Rocklord
Bakasura
16
1 / 3 / 2
11,900
626
10,082
16,755
12,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
Venga
Shiva
16
0 / 4 / 3
11,786
620
7,318
23,747
38,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
circo2
Agni
17
2 / 4 / 0
11,632
612
16,230
14,542
7,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
LNSw0w
Bellona
2
1
9
6.5
L
Bakasura
Rocklord
Bakasura
1
3
2
0.67
L
Shiva
Venga
Shiva
0
4
3
0.38
W
Neith
Wandellen
Neith
6
1
4
8
L
Agni
circo2
Agni
2
4
0
0.5
W
Discordia
nihtrepap
Discordia
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,309
Damage
33,630
41,487
Taken
55,044
33,526
Mitigated
58,753
14,128
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
LNSw0w
Bellona
13,377
3,055
2,529
5,608
21,752
23,322
0
7,418
12,344
6,103
52,600
L
Bakasura
Rocklord
Bakasura
10,082
5,079
320
4,375
16,755
12,592
111
3,991
12,764
0
48,402
L
Shiva
Venga
Shiva
7,318
1,792
448
4,877
23,747
38,911
131
5,627
18,120
0
28,612
W
Neith
Wandellen
Neith
19,382
9,837
0
4,142
12,267
6,810
2,051
5,672
5,988
0
91,532
L
Agni
circo2
Agni
16,230
475
122
2,781
14,542
7,250
164
2,939
11,603
53,163
0
W
Discordia
nihtrepap
Discordia
11,550
1,360
0
1,849
7,468
3,394
352
3,239
3,840
48,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
35,318
265
Minions Killed
194
0
Camps Cleared
0
1,099,067
Distance Traveled
1,034,567
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,410
706
60
3
0
411,441
4
L
Bakasura
11,900
626
88
5
0
402,418
1
L
Shiva
11,786
620
27
1
0
333,233
1
W
Neith
13,346
702
141
7
0
359,932
3
L
Agni
11,632
612
79
4
0
298,916
2
W
Discordia
12,267
646
64
3
0
327,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role