Player Matchup

Horus
Horus
AbulBaraa
Horus
Level 83
God Stats
3W - 1L
1,705 SR
Queue Stats
179W - 82L
1,710 Elo+
Party 1
Mulan
Mulan
Brunokus
Mulan
Level 56
God Stats
6W - 2L
1,671 SR
Queue Stats
123W - 58L
1,669 Elo+
Party 1
Charybdis
Charybdis
EDUJ6
Charybdis
Level 29
God Stats
2W - 1L
1,694 SR
Queue Stats
83W - 25L
1,744 Elo+
Party 1
Jing Wei
Jing Wei
Hhеryt
Jing Wei
Level 111
God Stats
2W - 2L
1,802 SR
Queue Stats
203W - 83L
1,715 Elo+
Party 1
Hercules
Hercules
Jayosan
Hercules
Level 35
God Stats
8W - 2L
2,054 SR
Queue Stats
210W - 139L
1,608 Elo+
Party 1
Team Averages
Level 63
1,785 SR
1,689 Elo+

VS

Team Averages
Level 93
1,482 SR
1,443 Elo+
Tiamat
Tiamat
CGWasHere
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,047 Elo+
Party 3
Osiris
Osiris
GraveClown
Osiris
Level 140
God Stats
1W - 2L
1,166 SR
Queue Stats
164W - 177L
1,509 Elo+
Party 3
Hachiman
Hachiman
MadDogBite
Hachiman
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
NORCONTA
Ah Puch
Level 129
God Stats
9W - 3L
1,591 SR
Queue Stats
330W - 300L
1,534 Elo+
Party 2
Terra
Terra
RiseFox
Terra
Level 160
God Stats
2W - 0L
1,653 SR
Queue Stats
87W - 72L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AbulBaraa
Horus
20
4 / 4 / 12
12,033
602
23,796
32,376
51,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Brunokus
Mulan
19
3 / 7 / 11
11,418
571
20,397
32,083
34,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
EDUJ6
Charybdis
18
5 / 10 / 10
11,820
591
20,702
27,492
15,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Hhеryt
Jing Wei
20
5 / 5 / 17
12,555
628
26,441
20,316
12,191
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Jayosan
Hercules
20
4 / 4 / 14
12,020
601
10,424
32,253
40,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CGWasHere
Tiamat
18
3 / 8 / 12
12,189
609
10,228
21,360
14,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
GraveClown
Osiris
20
7 / 2 / 17
14,895
745
22,435
30,963
44,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
MadDogBite
Hachiman
20
5 / 4 / 11
12,890
645
32,148
20,308
11,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
NORCONTA
Ah Puch
20
7 / 5 / 14
14,225
711
41,467
26,497
23,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
RiseFox
Terra
20
8 / 3 / 17
14,432
722
24,446
35,029
62,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
101
21
Kills
30
30
Deaths
22
64
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Horus
AbulBaraa
Horus
4
4
12
2.5
L
Mulan
Brunokus
Mulan
3
7
11
1.21
W
Tiamat
CGWasHere
Tiamat
3
8
12
1.13
L
Charybdis
EDUJ6
Charybdis
5
10
10
1
W
Osiris
GraveClown
Osiris
7
2
17
7.75
L
Jing Wei
Hhеryt
Jing Wei
5
5
17
2.7
L
Hercules
Jayosan
Hercules
4
4
14
2.75
W
Hachiman
MadDogBite
Hachiman
5
4
11
2.63
W
Ah Puch
NORCONTA
Ah Puch
7
5
14
2.8
W
Terra
RiseFox
Terra
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,760
Damage
130,724
144,520
Taken
134,157
154,247
Mitigated
156,493
51,039
Healing
60,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AbulBaraa
Horus
23,796
8,794
10,045
11,453
32,376
51,887
507
15,247
17,129
0
35,308
L
Mulan
Brunokus
Mulan
20,397
2,154
3,985
6,417
32,083
34,054
764
16,192
15,891
0
35,537
W
Tiamat
CGWasHere
Tiamat
10,228
1,921
2,826
3,307
21,360
14,162
820
0
21,360
20,031
0
L
Charybdis
EDUJ6
Charybdis
20,702
9,011
814
4,323
27,492
15,252
539
14,742
12,750
0
43,590
W
Osiris
GraveClown
Osiris
22,435
3,860
6,066
9,295
30,963
44,604
762
0
30,963
0
31,980
L
Jing Wei
Hhеryt
Jing Wei
26,441
13,190
2,195
3,445
20,316
12,191
1,977
10,439
9,877
0
56,121
L
Hercules
Jayosan
Hercules
10,424
1,218
1,890
6,472
32,253
40,863
390
19,521
12,732
0
16,853
W
Hachiman
MadDogBite
Hachiman
32,148
10,902
1,277
4,087
20,308
11,491
3,256
0
20,308
0
59,717
W
Ah Puch
NORCONTA
Ah Puch
41,467
2,920
0
6,860
26,497
23,564
2,322
0
26,497
74,753
0
W
Terra
RiseFox
Terra
24,446
3,207
12,581
14,672
35,029
62,672
1,173
0
35,029
47,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,846
Gold Earned
68,631
200
Minions Killed
188
0
Camps Cleared
0
1,672,938
Distance Traveled
1,811,168
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,033
602
20
1
0
389,679
0
L
Mulan
11,418
571
31
2
0
301,318
0
W
Tiamat
12,189
609
22
1
0
296,438
2
L
Charybdis
11,820
591
64
3
0
275,757
0
W
Osiris
14,895
745
16
1
0
425,931
0
L
Jing Wei
12,555
628
65
3
0
321,788
3
L
Hercules
12,020
601
20
1
0
384,396
0
W
Hachiman
12,890
645
60
3
0
345,655
4
W
Ah Puch
14,225
711
56
3
0
341,865
1
W
Terra
14,432
722
34
2
0
401,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role