Player Matchup

Hachiman
Hachiman
GodLari
Hachiman
Level 65
God Stats
2W - 4L
1,496 SR
Queue Stats
142W - 144L
1,545 Elo+
Party 1
Chronos
Chronos
Goruke
Chronos
Level 68
God Stats
1W - 1L
1,674 SR
Queue Stats
70W - 63L
1,552 Elo+
Solo
Hera
Hera
TextbookSubset
Hera
Level 126
God Stats
0W - 2L
1,410 SR
Queue Stats
34W - 50L
1,423 Elo+
Solo
Nu Wa
Nu Wa
XxXGhostZzZ
Nu Wa
Level 107
God Stats
2W - 1L
1,566 SR
Queue Stats
108W - 120L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
lErebussl
Ne Zha
Level 160
God Stats
2W - 6L
1,513 SR
Queue Stats
576W - 602L
1,420 Elo+
Solo
Team Averages
Level 105
1,532 SR
1,484 Elo+

VS

Team Averages
Level 126
1,509 SR
1,483 Elo+
Bastet
Bastet
Agrocultured
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 192L
1,481 Elo+
Solo
Kukulkan
Kukulkan
ChillySprout
Kukulkan
Level 131
God Stats
6W - 3L
1,631 SR
Queue Stats
276W - 291L
1,468 Elo+
Solo
Heimdallr
Heimdallr
Red-Death-Savage
Heimdallr
Level 82
God Stats
1W - 3L
1,186 SR
Queue Stats
285W - 321L
1,483 Elo+
Solo
Merlin
Merlin
Zalajuk
Merlin
Level 157
God Stats
11W - 14L
1,433 SR
Queue Stats
465W - 445L
1,508 Elo+
Solo
Geb
Geb
milane64
Geb
Level 99
God Stats
11W - 2L
1,796 SR
Queue Stats
326W - 351L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GodLari
Hachiman
15
1 / 4 / 4
8,650
618
7,095
11,054
4,640
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
Goruke
Chronos
14
3 / 4 / 3
9,415
673
6,866
11,921
5,298
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 3 / 5
10,822
773
14,375
11,104
5,363
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 6
9,115
651
14,819
14,414
6,208
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
lErebussl
Ne Zha
16
2 / 6 / 5
9,184
656
10,188
20,829
14,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
7 / 3 / 10
10,894
778
13,012
17,778
8,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ChillySprout
Kukulkan
18
2 / 1 / 10
10,987
785
16,605
9,372
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
16
5 / 4 / 10
10,485
749
8,517
13,400
7,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Zalajuk
Merlin
20
4 / 1 / 9
11,333
810
13,208
8,913
4,666
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 1 / 10
11,004
786
11,571
13,735
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
10
Kills
21
21
Deaths
10
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
3
10
4
W
Kukulkan
ChillySprout
Kukulkan
2
1
10
7
L
Hachiman
GodLari
Hachiman
1
4
4
0.75
L
Chronos
Goruke
Chronos
3
4
3
1.13
W
Heimdallr
5
4
10
2.5
L
3
3
5
1.83
L
1
4
6
1
W
Merlin
Zalajuk
Merlin
4
1
9
8.5
L
Ne Zha
lErebussl
Ne Zha
2
6
5
0.75
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,343
Damage
62,913
69,322
Taken
63,198
35,525
Mitigated
42,729
22,802
Healing
25,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,012
2,855
4,231
5,844
17,778
8,627
612
8,102
9,676
0
22,561
W
Kukulkan
ChillySprout
Kukulkan
16,605
859
1,456
1,261
9,372
5,562
734
6,251
3,121
56,700
0
L
Hachiman
GodLari
Hachiman
7,095
1,800
1,840
1,682
11,054
4,640
907
6,961
4,093
0
19,713
L
Chronos
Goruke
Chronos
6,866
2,085
542
2,328
11,921
5,298
463
5,824
6,097
16,575
0
W
Heimdallr
8,517
3,439
970
2,485
13,400
7,603
1,204
7,806
5,594
0
26,823
L
14,375
3,357
1,158
2,330
11,104
5,363
749
7,930
3,174
37,540
0
L
14,819
5,719
2,868
2,507
14,414
6,208
494
8,235
6,179
26,463
0
W
Merlin
Zalajuk
Merlin
13,208
559
4,036
1,472
8,913
4,666
1,796
6,362
2,551
39,406
0
L
Ne Zha
lErebussl
Ne Zha
10,188
1,889
1,664
5,883
20,829
14,016
130
12,434
8,395
0
19,808
W
11,571
132
1,612
2,220
13,735
16,271
58
7,539
6,196
26,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,186
Gold Earned
54,703
169
Minions Killed
212
0
Camps Cleared
0
1,222,215
Distance Traveled
1,426,702
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,894
778
17
1
0
310,229
2
W
Kukulkan
10,987
785
82
6
0
276,270
2
L
Hachiman
8,650
618
23
2
0
258,271
1
L
Chronos
9,415
673
25
2
0
203,246
1
W
Heimdallr
10,485
749
43
3
0
248,601
3
L
Hera
10,822
773
76
5
0
306,844
1
L
Nu Wa
9,115
651
25
2
0
242,263
1
W
Merlin
11,333
810
51
4
0
283,975
4
L
Ne Zha
9,184
656
20
1
0
211,591
1
W
Geb
11,004
786
19
1
0
307,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role