Player Matchup

Baron Samedi
Baron Samedi
Crunchiyy
Baron Samedi
Level 63
God Stats
3W - 2L
1,232 SR
Queue Stats
170W - 146L
1,493 Elo+
Party 2
Chang'e
Chang'e
Simptuous
Chang'e
Level 116
God Stats
4W - 4L
1,567 SR
Queue Stats
157W - 133L
1,541 Elo+
Party 3
Athena
Athena
TomPaine9
Athena
Level 87
God Stats
4W - 3L
1,524 SR
Queue Stats
24W - 19L
1,537 Elo+
Party 3
Susano
Susano
XKITTYMITE
Susano
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 142L
1,535 Elo+
Party 2
Xbalanque
Xbalanque
Xyt3
Xbalanque
Level 107
God Stats
16W - 9L
1,691 SR
Queue Stats
357W - 336L
1,456 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,512 Elo+

VS

Team Averages
Level 138
1,603 SR
1,546 Elo+
Jing Wei
Jing Wei
AlmightyBambi
Jing Wei
Level 143
God Stats
1W - 2L
1,351 SR
Queue Stats
143W - 142L
1,525 Elo+
Party 1
Awilix
Awilix
Heseltine
Awilix
Level 149
God Stats
2W - 1L
1,813 SR
Queue Stats
94W - 96L
1,528 Elo+
Party 1
Olorun
Olorun
IBB98
Olorun
Level 105
God Stats
1W - 2L
1,734 SR
Queue Stats
258W - 244L
1,491 Elo+
Solo
Mulan
Mulan
Mike Myers3175
Mulan
Level 152
God Stats
8W - 7L
1,639 SR
Queue Stats
208W - 186L
1,499 Elo+
Party 1
Tyr
Tyr
Rock777
Tyr
Level 142
God Stats
1W - 2L
1,480 SR
Queue Stats
16W - 8L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crunchiyy
Baron Samedi
16
1 / 3 / 2
9,729
486
8,049
13,982
8,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Simptuous
Chang'e
18
3 / 0 / 5
10,979
549
16,741
14,273
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
TomPaine9
Athena
15
2 / 0 / 4
10,019
501
4,474
8,798
9,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
XKITTYMITE
Susano
18
7 / 2 / 3
10,676
534
12,233
17,942
9,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Xyt3
Xbalanque
19
6 / 1 / 1
11,877
594
24,248
23,818
10,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlmightyBambi
Jing Wei
15
0 / 6 / 1
9,446
472
17,315
26,162
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Heseltine
Awilix
13
1 / 4 / 0
8,663
433
4,944
17,548
15,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
IBB98
Olorun
16
0 / 5 / 0
9,204
460
7,049
14,493
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 2 / 2
9,859
493
5,373
16,783
9,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
15
3 / 2 / 0
9,578
479
15,180
21,705
23,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
6
6
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlmightyBambi
Jing Wei
0
6
1
0.08
W
Baron Samedi
Crunchiyy
Baron Samedi
1
3
2
0.67
L
Awilix
Heseltine
Awilix
1
4
0
0.25
L
Olorun
IBB98
Olorun
0
5
0
0
L
2
2
2
1.5
L
Tyr
3
2
0
1.5
W
Chang'e
Simptuous
Chang'e
3
0
5
5.5
W
Athena
TomPaine9
Athena
2
0
4
4
W
Susano
XKITTYMITE
Susano
7
2
3
4.25
W
Xbalanque
Xyt3
Xbalanque
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,745
Damage
49,861
78,813
Taken
96,691
45,653
Mitigated
64,207
41,408
Healing
34,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlmightyBambi
Jing Wei
17,315
14,550
0
10,827
26,162
8,632
0
368
25,794
0
87,753
W
Baron Samedi
Crunchiyy
Baron Samedi
8,049
1,391
715
4,065
13,982
8,557
138
0
13,982
67,522
0
L
Awilix
Heseltine
Awilix
4,944
1,710
760
3,016
17,548
15,324
0
7,051
10,497
42
35,279
L
Olorun
IBB98
Olorun
7,049
3,078
353
5,870
14,493
6,533
1,252
10,447
4,046
91,040
7,073
L
5,373
431
0
8,131
16,783
9,806
0
2,751
14,032
120
95,704
L
Tyr
15,180
1,253
0
5,554
21,705
23,912
0
8,087
13,618
103
73,769
W
Chang'e
Simptuous
Chang'e
16,741
2,208
1,521
6,224
14,273
7,656
210
5,349
8,924
104,275
0
W
Athena
TomPaine9
Athena
4,474
815
3,926
2,575
8,798
9,693
0
473
8,325
22,594
6,409
W
Susano
XKITTYMITE
Susano
12,233
1,905
0
7,649
17,942
9,441
60
208
17,734
0
85,553
W
Xbalanque
Xyt3
Xbalanque
24,248
12,172
0
14,733
23,818
10,306
1,104
285
23,533
0
133,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,280
Gold Earned
46,750
649
Minions Killed
603
0
Camps Cleared
0
1,949,479
Distance Traveled
1,798,409
35
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,446
472
143
7
0
302,897
0
W
Baron Samedi
9,729
486
114
6
0
310,486
3
L
Awilix
8,663
433
41
2
0
373,479
1
L
Olorun
9,204
460
162
8
0
346,118
6
L
Mulan
9,859
493
155
8
0
411,379
3
L
Tyr
9,578
479
102
5
0
364,536
6
W
Chang'e
10,979
549
166
8
0
389,762
4
W
Athena
10,019
501
42
2
0
448,667
11
W
Susano
10,676
534
121
6
0
442,002
8
W
Xbalanque
11,877
594
206
10
0
358,562
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role