Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Diamond III
 
Freya
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond I
BlueSaIamander
Thor
Diamond I
Level 157
God Stats
35W - 46L
1,556 SR
Queue Stats
175W - 147L
2,575 MMR
Solo
Agni
Agni
Diamond II
Rinzi
Agni
Diamond II
Level 149
God Stats
2W - 2L
1,653 SR
Queue Stats
87W - 65L
2,438 MMR
Party 2
Maui
Maui
Diamond III
ScooopaTroopa
Maui
Diamond III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 59L
2,395 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,542 SR
2,082 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,661 SR
2,309 MMR
Anubis
Anubis
Masters
 
Anubis
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Diamond I
CryBByzZz
Awilix
Diamond I
Level 95
God Stats
30W - 29L
1,581 SR
Queue Stats
199W - 170L
2,660 MMR
Party 3
Atlas
Atlas
Diamond I
Rosy
Atlas
Diamond I
Level 160
God Stats
7W - 6L
1,734 SR
Queue Stats
193W - 193L
2,385 MMR
Solo
Tyr
Tyr
Masters
SpongeBobBoyZ
Tyr
Masters
Level 158
God Stats
6W - 3L
1,765 SR
Queue Stats
287W - 277L
2,645 MMR
Solo
Medusa
Medusa
Diamond V
wqNN
Medusa
Diamond V
Level 156
God Stats
1W - 0L
1,726 SR
Queue Stats
88W - 67L
2,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 2 / 0
6,986
537
9,053
11,849
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
 
Freya
11
0 / 3 / 0
6,192
476
6,907
9,500
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 4 / 2
5,491
422
4,934
8,279
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Rinzi
Agni
10
0 / 6 / 0
5,741
442
6,222
8,003
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 2
6,253
481
4,248
12,651
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
HadesKhepriNe Zha

VS

Bans
Ah Muzen CabLancelotAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 0 / 5
8,209
631
4,732
6,261
3,228
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Awilix
CryBByzZz
Awilix
13
8 / 1 / 5
8,172
629
7,720
10,657
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Rosy
Atlas
11
0 / 1 / 10
6,552
504
5,879
11,643
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 0 / 2
8,169
628
10,578
15,706
11,993
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
wqNN
Medusa
13
2 / 1 / 1
7,256
558
6,646
12,598
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
17
17
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
L
Freya
 
Freya
0
3
0
0
W
Anubis
 
Anubis
3
0
5
5.5
L
1
4
2
0.5
W
Awilix
CryBByzZz
Awilix
8
1
5
10.5
L
Agni
Rinzi
Agni
0
6
0
0
W
Atlas
Rosy
Atlas
0
1
10
5
L
0
2
2
0.5
W
4
0
2
5
W
Medusa
wqNN
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
35,555
50,282
Taken
56,865
29,640
Mitigated
32,996
15,069
Healing
25,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,053
3,006
0
5,347
11,849
10,382
0
969
10,880
70
47,220
L
Freya
 
Freya
6,907
1,983
0
4,014
9,500
3,255
0
968
8,532
48,387
0
W
Anubis
 
Anubis
4,732
957
0
4,377
6,261
3,228
0
1,934
4,279
90,155
0
L
4,934
1,783
0
1,782
8,279
2,682
0
1,252
7,027
0
26,590
W
Awilix
CryBByzZz
Awilix
7,720
3,097
0
692
10,657
4,073
0
1,665
8,992
0
65,560
L
Agni
Rinzi
Agni
6,222
500
0
270
8,003
2,890
0
2,657
5,346
46,509
0
W
Atlas
Rosy
Atlas
5,879
2,811
0
2,055
11,643
8,808
0
6,673
4,716
19,328
0
L
4,248
1,722
0
3,656
12,651
10,431
0
4,834
7,817
21,596
1,939
W
10,578
1,981
0
10,369
15,706
11,993
0
1,036
13,772
69
64,269
W
Medusa
wqNN
Medusa
6,646
3,953
0
8,041
12,598
4,894
0
5,280
6,926
0
62,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
38,358
361
Minions Killed
510
0
Camps Cleared
0
1,166,956
Distance Traveled
1,348,005
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,986
537
101
8
0
241,481
3
L
Freya
6,192
476
78
6
0
231,773
7
W
Anubis
8,209
631
150
12
0
241,040
4
L
Thor
5,491
422
58
4
0
208,999
3
W
Awilix
8,172
629
105
8
0
322,631
1
L
Agni
5,741
442
92
7
0
243,062
7
W
Atlas
6,552
504
23
2
0
276,866
1
L
Maui
6,253
481
32
2
0
241,641
6
W
Tyr
8,169
628
125
10
0
276,906
3
W
Medusa
7,256
558
107
8
0
230,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role