Player Matchup

Sylvanus
Sylvanus
Lanshot
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 36L
1,645 Elo+
Party 1
Anubis
Anubis
alancauzi998
Anubis
Level 108
God Stats
2W - 0L
1,737 SR
Queue Stats
20W - 8L
1,692 Elo+
Party 1
Apollo
Apollo
matutex998
Apollo
Level 13
God Stats
2W - 0L
1,723 SR
Queue Stats
35W - 15L
1,656 Elo+
Party 1
Team Averages
Level 92
1,653 SR
1,665 Elo+

VS

Team Averages
Level 66
1,466 SR
1,271 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DYVITERA
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,157 Elo+
Party 2
Shiva
Shiva
DyPaulera
Shiva
Level 46
God Stats
0W - 2L
1,397 SR
Queue Stats
4W - 17L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lanshot
Sylvanus
14
0 / 1 / 6
8,679
789
4,266
9,354
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
15
5 / 1 / 1
8,786
799
7,982
4,036
2,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
matutex998
Apollo
14
2 / 0 / 5
8,115
738
3,454
4,055
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 3 / 1
7,189
654
3,815
7,699
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
DYVITERA
Morgan Le Fay
13
1 / 2 / 1
7,543
686
4,135
6,448
2,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
DyPaulera
Shiva
10
0 / 2 / 2
7,241
658
3,841
8,300
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
1
0.5
L
Morgan Le Fay
DYVITERA
Morgan Le Fay
1
2
1
0.75
L
Shiva
DyPaulera
Shiva
0
2
2
0.5
W
Sylvanus
Lanshot
Sylvanus
0
1
6
3
W
Anubis
5
1
1
5.5
W
Apollo
matutex998
Apollo
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,702
Damage
11,791
17,445
Taken
22,447
13,975
Mitigated
11,684
8,157
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,815
451
0
3,800
7,699
3,227
0
2,768
4,931
0
15,516
L
Morgan Le Fay
DYVITERA
Morgan Le Fay
4,135
352
0
840
6,448
2,386
64
4,570
1,878
37,692
0
L
Shiva
DyPaulera
Shiva
3,841
659
197
1,123
8,300
6,071
0
4,934
3,366
0
14,969
W
Sylvanus
Lanshot
Sylvanus
4,266
1,078
1,039
3,556
9,354
9,972
172
1,877
7,477
17,810
0
W
Anubis
7,982
630
0
1,767
4,036
2,083
421
1,172
2,864
35,599
0
W
Apollo
matutex998
Apollo
3,454
2,738
0
1,795
4,055
1,920
565
1,112
2,943
0
36,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,580
Gold Earned
21,973
156
Minions Killed
128
0
Camps Cleared
0
645,494
Distance Traveled
624,728
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,189
654
34
3
0
236,392
2
L
Morgan Le Fay
7,543
686
68
6
0
187,695
4
L
Shiva
7,241
658
26
2
0
200,641
3
W
Sylvanus
8,679
789
19
2
0
215,884
2
W
Anubis
8,786
799
61
6
0
198,297
5
W
Apollo
8,115
738
76
7
0
231,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role