Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChillSquishster
Odin
Level 129
God Stats
4W - 1L
1,580 SR
Queue Stats
129W - 151L
1,513 Elo+
Solo
Nike
Nike
FANUMAD
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,167 Elo+
Solo
Tiamat
Tiamat
RageNeverDie149
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,440 Elo+
Solo
Charybdis
Charybdis
tarsopolaris
Charybdis
Level 89
God Stats
9W - 12L
1,435 SR
Queue Stats
278W - 305L
1,428 Elo+
Solo
Team Averages
Level 77
1,503 SR
1,410 Elo+

VS

Team Averages
Level 145
1,505 SR
1,482 Elo+
Odin
Odin
BalizongNinja
Odin
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
396W - 441L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
PunishingTruth
Kuzenbo
Level 140
God Stats
10W - 10L
1,281 SR
Queue Stats
348W - 361L
1,512 Elo+
Party 1
Baba Yaga
Baba Yaga
Sheepdog9
Baba Yaga
Level 160
God Stats
3W - 2L
1,662 SR
Queue Stats
462W - 465L
1,445 Elo+
Solo
The Morrigan
The Morrigan
Theflavio
The Morrigan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,417 Elo+
Solo
Medusa
Medusa
TwistedKage
Medusa
Level 155
God Stats
8W - 6L
1,580 SR
Queue Stats
529W - 536L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
3 / 5 / 4
10,498
656
9,874
14,300
8,000
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 5 / 10
11,233
702
18,416
20,329
26,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
FANUMAD
Nike
15
2 / 6 / 6
9,461
591
5,831
18,285
19,077
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 5 / 10
12,016
751
20,825
18,908
17,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
tarsopolaris
Charybdis
17
2 / 7 / 8
10,535
658
11,026
14,686
7,533
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 21
11,471
717
11,463
19,128
22,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 4 / 15
11,874
742
8,709
27,640
48,800
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Sheepdog9
Baba Yaga
18
7 / 4 / 19
11,757
735
16,862
18,204
11,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Theflavio
The Morrigan
20
8 / 2 / 14
12,885
805
11,974
10,384
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
19
5 / 3 / 21
11,735
733
23,623
16,593
9,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
16
Kills
28
28
Deaths
18
38
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
5
4
1
W
4
5
21
2.9
L
3
5
10
1.6
L
Nike
FANUMAD
Nike
2
6
6
0.83
W
4
4
15
2.88
L
6
5
10
2.2
W
Baba Yaga
Sheepdog9
Baba Yaga
7
4
19
4.13
W
The Morrigan
Theflavio
The Morrigan
8
2
14
7.5
W
Medusa
5
3
21
5.17
L
Charybdis
tarsopolaris
Charybdis
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,972
Damage
72,631
86,508
Taken
91,949
78,824
Mitigated
98,333
25,786
Healing
28,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,874
3,255
972
1,984
14,300
8,000
2,041
3,586
10,714
0
28,146
W
11,463
1,083
2,538
1,543
19,128
22,747
1,478
4,958
13,688
41
16,045
L
18,416
956
2,874
6,436
20,329
26,547
458
7,241
13,088
0
31,586
L
Nike
FANUMAD
Nike
5,831
634
379
1,724
18,285
19,077
504
7,899
10,386
0
11,445
W
8,709
2,521
1,723
6,065
27,640
48,800
716
6,628
20,744
17,121
0
L
20,825
1,603
2,429
7,382
18,908
17,667
847
7,954
10,954
47,399
0
W
Baba Yaga
Sheepdog9
Baba Yaga
16,862
1,394
3,745
5,115
18,204
11,054
1,729
3,109
14,847
32,483
0
W
The Morrigan
Theflavio
The Morrigan
11,974
1,844
1,139
2,252
10,384
5,801
1,121
2,709
7,379
23,015
11,911
W
Medusa
23,623
10,435
2,537
1,537
16,593
9,931
2,577
3,421
12,870
44
56,613
L
Charybdis
tarsopolaris
Charybdis
11,026
3,803
577
1,029
14,686
7,533
0
5,523
9,163
0
27,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,743
Gold Earned
59,722
186
Minions Killed
188
0
Camps Cleared
0
1,264,518
Distance Traveled
1,382,318
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,498
656
37
2
0
263,079
0
W
Odin
11,471
717
14
1
0
281,456
0
L
Odin
11,233
702
33
2
0
287,443
0
L
Nike
9,461
591
9
1
0
229,932
2
W
Kuzenbo
11,874
742
35
2
0
294,019
0
L
Tiamat
12,016
751
57
4
0
267,445
4
W
Baba Yaga
11,757
735
26
2
0
282,971
1
W
The Morrigan
12,885
805
65
4
0
231,822
0
W
Medusa
11,735
733
48
3
0
292,050
3
L
Charybdis
10,535
658
50
3
0
216,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role