Player Matchup

Baron Samedi
Baron Samedi
AlexiZ32
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,563 Elo+
Party 2
Bellona
Bellona
NotoriousGod127
Bellona
Level 137
God Stats
9W - 4L
1,640 SR
Queue Stats
135W - 114L
1,528 Elo+
Party 2
Eset
Eset
SR Mesac DF
Eset
Level 67
God Stats
9W - 15L
1,348 SR
Queue Stats
359W - 381L
1,371 Elo+
Solo
Set
Set
Simply_CallMeD
Set
Level 83
God Stats
5W - 6L
1,612 SR
Queue Stats
130W - 118L
1,425 Elo+
Party 1
Izanami
Izanami
TEB Vortex
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 1
Team Averages
Level 83
1,520 SR
1,418 Elo+

VS

Team Averages
Level 119
1,521 SR
1,444 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CoachDad
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 58L
1,315 Elo+
Solo
Raijin
Raijin
DiabolicCreed84
Raijin
Level 122
God Stats
1W - 1L
1,277 SR
Queue Stats
806W - 763L
1,528 Elo+
Solo
Amaterasu
Amaterasu
H2ODIO6023
Amaterasu
Level 46
God Stats
13W - 9L
1,810 SR
Queue Stats
64W - 81L
1,357 Elo+
Solo
Chiron
Chiron
Ns Wreks
Chiron
Level 121
God Stats
9W - 10L
1,519 SR
Queue Stats
917W - 903L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexiZ32
Baron Samedi
5
0 / 2 / 0
3,998
400
1,474
5,559
2,350
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
5,303
530
2,905
4,688
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,784
478
3,509
5,323
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 1 / 1
4,593
459
1,323
5,840
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
TEB Vortex
Izanami
3
0 / 2 / 0
3,696
370
1,066
2,725
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 1 / 2
5,337
534
2,142
6,102
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
CoachDad
Yemoja
8
0 / 0 / 3
5,425
543
2,385
3,950
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 3
6,059
606
5,684
5,285
2,282
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
H2ODIO6023
Amaterasu
10
0 / 0 / 2
5,633
563
559
2,871
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chiron
Ns Wreks
Chiron
9
4 / 1 / 2
5,503
550
3,912
5,988
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
2
3
L
Baron Samedi
AlexiZ32
Baron Samedi
0
2
0
0
W
Yemoja
CoachDad
Yemoja
0
0
3
1.5
W
2
0
3
3.5
W
Amaterasu
H2ODIO6023
Amaterasu
0
0
2
1
L
1
2
0
0.5
W
Chiron
Ns Wreks
Chiron
4
1
2
5
L
0
1
0
0
L
0
1
1
0.5
L
Izanami
TEB Vortex
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,277
Damage
14,682
24,135
Taken
24,196
11,334
Mitigated
9,779
4,086
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,142
659
0
1,103
6,102
1,947
0
383
5,719
0
31,328
L
Baron Samedi
AlexiZ32
Baron Samedi
1,474
144
154
1,253
5,559
2,350
36
2,525
3,034
8,129
0
W
Yemoja
CoachDad
Yemoja
2,385
831
698
1,391
3,950
2,432
0
1,083
2,867
16,579
2,030
W
5,684
1,070
0
1,970
5,285
2,282
58
3,243
2,042
41,057
0
W
Amaterasu
H2ODIO6023
Amaterasu
559
144
0
1,937
2,871
1,197
0
31
2,840
0
32,311
L
2,905
969
0
527
4,688
4,321
0
1,445
3,243
0
29,653
W
Chiron
Ns Wreks
Chiron
3,912
1,797
441
1,752
5,988
1,921
0
243
5,745
0
35,115
L
3,509
516
0
1,060
5,323
1,860
0
2,195
3,128
31,056
0
L
1,323
688
0
242
5,840
2,176
0
1,113
4,727
0
28,342
L
Izanami
TEB Vortex
Izanami
1,066
821
0
850
2,725
627
115
648
2,077
0
5,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,374
Gold Earned
27,957
183
Minions Killed
312
0
Camps Cleared
0
813,378
Distance Traveled
962,147
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,337
534
64
6
0
235,737
2
L
Baron Samedi
3,998
400
9
1
0
168,439
2
W
Yemoja
5,425
543
36
4
0
166,970
0
W
Raijin
6,059
606
79
8
0
181,271
1
W
Amaterasu
5,633
563
75
8
0
212,353
2
L
Bellona
5,303
530
67
7
0
208,841
0
W
Chiron
5,503
550
58
6
0
165,816
0
L
Eset
4,784
478
52
5
0
185,752
2
L
Set
4,593
459
49
5
0
178,128
0
L
Izanami
3,696
370
6
1
0
72,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role