Player Matchup

Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Arphyneil
Osiris
Level 83
God Stats
3W - 3L
1,548 SR
Queue Stats
336W - 325L
1,550 Elo+
Solo
Vamana
Vamana
FS Oatsie
Vamana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,521 Elo+
Party 1
Agni
Agni
LethalLewis1899
Agni
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
keppx
Xbalanque
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,525 Elo+
Party 1
Team Averages
Level 134
1,510 SR
1,522 Elo+

VS

Team Averages
Level 137
1,578 SR
1,525 Elo+
Medusa
Medusa
DUGNAZ
Medusa
Level 120
God Stats
11W - 7L
1,617 SR
Queue Stats
377W - 351L
1,528 Elo+
Solo
Merlin
Merlin
Hellismine
Merlin
Level 160
God Stats
5W - 8L
1,469 SR
Queue Stats
455W - 450L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Regulusis
Ne Zha
Level 145
God Stats
5W - 1L
1,666 SR
Queue Stats
136W - 142L
1,534 Elo+
Solo
Chaac
Chaac
Satoru
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
ugsland
Sun Wukong
Level 160
God Stats
5W - 3L
1,639 SR
Queue Stats
804W - 817L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 4 / 6
7,786
779
8,399
8,993
5,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Arphyneil
Osiris
12
2 / 5 / 5
7,552
755
4,434
12,126
13,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
FS Oatsie
Vamana
15
4 / 4 / 5
8,417
842
7,685
15,545
8,135
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 4
8,086
809
8,871
8,982
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
keppx
Xbalanque
12
0 / 4 / 7
6,894
689
7,523
8,531
3,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DUGNAZ
Medusa
17
8 / 2 / 8
9,918
992
9,616
10,997
6,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Hellismine
Merlin
14
2 / 1 / 14
8,333
833
10,439
4,040
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Regulusis
Ne Zha
15
5 / 4 / 10
8,901
890
14,712
8,940
6,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Satoru
Chaac
14
1 / 3 / 13
8,250
825
6,854
15,764
19,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
ugsland
Sun Wukong
16
5 / 2 / 14
9,176
918
7,766
15,272
18,086
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
11
Kills
21
21
Deaths
12
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
6
1.25
L
Osiris
Arphyneil
Osiris
2
5
5
0.9
W
Medusa
DUGNAZ
Medusa
8
2
8
6
L
Vamana
FS Oatsie
Vamana
4
4
5
1.63
W
Merlin
Hellismine
Merlin
2
1
14
9
L
3
4
4
1.25
W
Ne Zha
Regulusis
Ne Zha
5
4
10
2.5
W
Chaac
Satoru
Chaac
1
3
13
2.5
L
Xbalanque
keppx
Xbalanque
0
4
7
0.88
W
Sun Wukong
ugsland
Sun Wukong
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,912
Damage
49,387
54,177
Taken
55,013
33,608
Mitigated
52,425
15,585
Healing
20,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,399
822
254
1,152
8,993
5,853
0
1,574
7,419
0
15,737
L
Osiris
Arphyneil
Osiris
4,434
1,648
1,811
1,091
12,126
13,188
0
3,485
8,641
0
12,061
W
Medusa
DUGNAZ
Medusa
9,616
4,866
1,961
4,301
10,997
6,317
2,609
2,275
8,722
0
29,344
L
Vamana
FS Oatsie
Vamana
7,685
4,739
959
5,475
15,545
8,135
0
2,777
12,768
0
17,061
W
Merlin
Hellismine
Merlin
10,439
567
2,201
656
4,040
2,204
1,272
168
3,872
15,253
0
L
8,871
567
50
1,503
8,982
3,066
0
1,121
7,861
20,819
0
W
Ne Zha
Regulusis
Ne Zha
14,712
2,911
745
1,227
8,940
6,024
396
1,378
7,562
0
22,453
W
Chaac
Satoru
Chaac
6,854
656
1,093
4,073
15,764
19,794
299
2,657
13,107
0
13,990
L
Xbalanque
keppx
Xbalanque
7,523
2,565
1,803
1,487
8,531
3,366
0
1,482
7,049
0
15,650
W
Sun Wukong
ugsland
Sun Wukong
7,766
1,226
954
2,835
15,272
18,086
82
2,393
12,879
0
16,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,735
Gold Earned
44,578
101
Minions Killed
109
0
Camps Cleared
0
857,421
Distance Traveled
927,607
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,786
779
15
2
0
167,194
3
L
Osiris
7,552
755
6
1
0
157,474
5
W
Medusa
9,918
992
41
4
0
192,093
0
L
Vamana
8,417
842
22
2
0
175,335
1
W
Merlin
8,333
833
10
1
0
183,340
0
L
Agni
8,086
809
35
4
0
161,050
3
W
Ne Zha
8,901
890
20
2
0
183,642
4
W
Chaac
8,250
825
14
1
0
177,160
0
L
Xbalanque
6,894
689
23
2
0
196,368
1
W
Sun Wukong
9,176
918
24
2
0
191,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role